Search found 2169 matches

by Mitoe
Yesterday, 19:59
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 458
Views: 13863
Flag: Canada

Re: Japanese Discussion Thread

Yeah, I agree with that. The main reason Pavilion became meta in the first place was because people used to stay Colonial a lot longer and already had a Daimyo.
by Mitoe
Yesterday, 19:46
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 458
Views: 13863
Flag: Canada

Re: Japanese Discussion Thread

Shogunate to Fortress is good too, people just don't do it for whatever reason.
by Mitoe
Yesterday, 18:59
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 458
Views: 13863
Flag: Canada

Re: Japanese Discussion Thread

It’s not really an assumption. I think it’s safe to say that the majority of players have agreed that Japan is pretty weak for a long time now. I actually like the idea to buff the export on the toshugu, even if it does make other wonders in age 2 even less viable than they already are. But really, ...
by Mitoe
Yesterday, 09:11
Forum: ESOC Patch Discussion
Topic: Make your EP4 tiers list
Replies: 44
Views: 894
Flag: Canada

Re: Make your EP4 tiers list

Ah, got it. Makes more sense now :)
by Mitoe
Yesterday, 00:51
Forum: ESOC Patch Discussion
Topic: Make your EP4 tiers list
Replies: 44
Views: 894
Flag: Canada

Re: Make your EP4 tiers list

indeed, I took the wrong field, well spotted, and thanks a lot really. The winning percentage per player uses the same query than the civ winning rate, so most likely if one of them is inaccurate, the other one will be inaccurate, and if one of them is accurate, the other one will be accurate. It's...
by Mitoe
17 Feb 2018, 22:33
Forum: ESOC Patch Discussion
Topic: Make your EP4 tiers list
Replies: 44
Views: 894
Flag: Canada

Re: Make your EP4 tiers list

http://eso-community.net/statistics.php Mitoe 113 games 17.7% winrate :hmm: Feel like these stats are inaccurate because they must be counting obs games or something, and if they are then that means that the civ stats are also completely inaccurate because I will "lose" every single game ...
by Mitoe
17 Feb 2018, 22:24
Forum: ESOC Civilizations Discussion
Topic: Dutch Discussion Thread
Replies: 166
Views: 5259
Flag: Canada

Re: Dutch Discussion Thread

Dutch don't really have extra XP though, all civs generate roughly equivalent XP from constructing buildings and training units like Garja already pointed out. The difference, maybe, is that most civs are sending villagers (which you don't receive XP for), while Dutch is sending crates/bank wagon, w...
by Mitoe
17 Feb 2018, 22:12
Forum: ESOC Civilizations Discussion
Topic: Russian Discussion Thread
Replies: 1108
Views: 32650
Flag: Canada

Re: Russian Discussion Thread

Seems like people would be ok with 255f vills again, and I think I would be too. One other alternative that comes to mind would be making the Russian army less reliant on Boyars: Increase base stats of Strelets and Cossacks by 5%, and decrease Boyars bonus from 15% to 10%. This change might be too s...
by Mitoe
17 Feb 2018, 22:04
Forum: ESOC Civilizations Discussion
Topic: British Discussion Thread
Replies: 278
Views: 8795
Flag: Canada

Re: British Discussion Thread

It's really annoying that the belief that you can only semi-FF on EP if you want to win has so much traction, especially since it's completely untrue.
by Mitoe
17 Feb 2018, 13:47
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 458
Views: 13863
Flag: Canada

Re: Japanese Discussion Thread

Ah, I see what you’re saying. I misread your first post.

Yeah, I thought it would still be fine, but that was before I suggested the -100f as well.
by Mitoe
17 Feb 2018, 13:39
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 458
Views: 13863
Flag: Canada

Re: Japanese Discussion Thread

yemshi wrote:A japan cons start would almost unviable with -100f,-100w regardless of the rickshaw.

I don’t follow
by Mitoe
17 Feb 2018, 13:09
Forum: ESOC Civilizations Discussion
Topic: Sioux Discussion Thread
Replies: 620
Views: 18933
Flag: Canada

Re: Sioux Discussion Thread

Would increasing Teepee cost by 10-15w be a reasonable change? Makes the macro a bit more challenging while also making it unclear whether or not you should max your Teepees right away in every single game. Seems like the main problem with Teepees right now anyway is that they do too much for their ...
by Mitoe
17 Feb 2018, 13:04
Forum: ESOC Civilizations Discussion
Topic: Indian Discussion Thread
Replies: 915
Views: 21052
Flag: Canada

Re: Indian Discussion Thread

I think india is fine right now, the only problem is their rush doesn't work at all since the maps are balanced ( expect some of them ) You say that, but India actually won most of the games where people played aggressively in the tournament. I think India is in a good spot right now, I wouldn't ch...
by Mitoe
17 Feb 2018, 12:57
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 458
Views: 13863
Flag: Canada

Re: Japanese Discussion Thread

100+(62*0.5) = 131w But basically, yeah. Edit: I guess it's closer to 150 if you count the earlier shrine timing, but can easily make consulate rickshaw take 60 seconds to construct like a normal villager. Or longer. I think you tend to build the consulate with 2 villagers even because its so slow,...
by Mitoe
17 Feb 2018, 12:51
Forum: ESOC Civilizations Discussion
Topic: British Discussion Thread
Replies: 278
Views: 8795
Flag: Canada

Re: British Discussion Thread

I'm not sure I necessarily agree that British is the top civ. If that were the case we would've seen them a lot more in the tournament, but we did not. The truth of the matter is that British is a very strong civ, but there's plenty of counterplay available for most civs (villagers often exposed, aw...
by Mitoe
17 Feb 2018, 12:40
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 458
Views: 13863
Flag: Canada

Re: Japanese Discussion Thread

100+(62*0.5) = 131w But basically, yeah. Edit: I guess it's closer to 150 if you count the earlier shrine timing, but can easily make consulate rickshaw take 60 seconds to construct like a normal villager. Or longer. Could also do -100w -100f or something. This would sort of fix their consistency is...
by Mitoe
17 Feb 2018, 12:37
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 458
Views: 13863
Flag: Canada

Re: Japanese Discussion Thread

Would -100w +1 Consulate Rickshaw be too strong?
by Mitoe
16 Feb 2018, 22:48
Forum: General
Topic: EP poll #7
Replies: 33
Views: 793
Flag: Canada

Re: EP poll #7

Why japan is trash tier? they arent that diferent from Re where they were a solid civ. wall nerf yumi nerf fi nerf wut u want more I'm just asking, i dont really play japs so no need to pretend i know better then others :P tbf, yumi and fi nerf are only late game nerfs, in the early game, the only ...
by Mitoe
16 Feb 2018, 11:38
Forum: General
Topic: EP poll #7
Replies: 33
Views: 793
Flag: Canada

Re: EP poll #7

Sioux India Brit Dutch China Aztecs Jap Port Fre Iro Germans Spain Russia Otto Japan seems a bit high on this tier list :hmm: France should also be at least one or two tiers higher, IMO. If I had to make a tier list this would be mine, I think: Tier 1 Sioux Tier 2 Brit, French, Dutch, Spain, Portug...
by Mitoe
16 Feb 2018, 11:31
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 458
Views: 13863
Flag: Canada

Re: Japanese Discussion Thread

Hmm. You seem to be correct. I guess I'm crazy :(
by Mitoe
16 Feb 2018, 03:07
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 458
Views: 13863
Flag: Canada

Re: Japanese Discussion Thread

zoom wrote:Just checked RE. Shogun is 20% radius 18 or 20, and Daimyo is 10%, ditto. It's unchanged on EP.

Are you sure? I'm 99% certain that Daimyo is 15%.
by Mitoe
16 Feb 2018, 00:49
Forum: General
Topic: EP poll #7
Replies: 33
Views: 793
Flag: Canada

Re: EP poll #7

Am I the only one that feels like this thread should be moved to AoE3 General because no one ever checks this forum? :hmm:
by Mitoe
15 Feb 2018, 05:04
Forum: Site Suggestions
Topic: Make it so you can like your own posts
Replies: 50
Views: 703
Flag: Canada

Re: Make it so you can like your own posts

Can't you already like your own posts? :hmm:

Edit: it would seem that you cannot
by Mitoe
15 Feb 2018, 02:16
Forum: Recorded Games
Topic: Patangonia the land of opportunities - 3v3 - Ottoman sea eco with abus guns
Replies: 9
Views: 271
Flag: Canada

Re: Patangonia the land of opportunities - 3v3 - Ottoman sea eco with abus guns

Hmm, anyone else think we should include VODs in the Recorded Games section?
by Mitoe
13 Feb 2018, 23:47
Forum: Strategy
Topic: MU of the week: India versus Russia on Florida!
Replies: 67
Views: 2218
Flag: Canada

Re: MU of the week: India versus Russia on Florida!

But you're Hazza54321 not Hazza 541321 :huh:

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