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by Atomiswave
Today, 00:55
Forum: ESOC Civilizations Discussion
Topic: Russian Discussion Thread
Replies: 1061
Views: 31408
Flag: Serbia

Re: Russian Discussion Thread

I don' like Port buff either, but in their case 5f clearly meant something. Anyway, I am glad almost all universally agree Russia needs some kind of buff.....
by Atomiswave
Today, 00:46
Forum: ESOC Civilizations Discussion
Topic: Russian Discussion Thread
Replies: 1061
Views: 31408
Flag: Serbia

Re: Russian Discussion Thread

86.6f per villager is the sweet spot and 85f is not? Anything less than 5f per villager is clearly not relevant. Change starts to be significant from 5f and on. 255f is basically the minimum perceptible buff . Many claim it's too much, while 260 is in your opinion insignificant? In Ports case it wa...
by Atomiswave
Today, 00:09
Forum: ESOC Civilizations Discussion
Topic: Russian Discussion Thread
Replies: 1061
Views: 31408
Flag: Serbia

Re: Russian Discussion Thread

Garja wrote:260 can't be divided by 3 with an integer as result.


It doesn't matter, 260 could be sweet spot we all want....
by Atomiswave
Yesterday, 12:09
Forum: Strategy
Topic: Japan v. Russia struggles
Replies: 13
Views: 282
Flag: Serbia

Re: Japan v. Russia struggles

One of the rare mu's where Russia actually has chance atm....
by Atomiswave
20 Jan 2018, 11:24
Forum: ESOC Civilizations Discussion
Topic: Russian Discussion Thread
Replies: 1061
Views: 31408
Flag: Serbia

Re: Russian Discussion Thread

Garja wrote:255f would be nice boost for Russia but it's not like they're that bad at the moment. It's basically the difference between making them decent and actually competitive (aka scary).


It doesn't have to be 255, it could be 260....
by Atomiswave
16 Jan 2018, 00:56
Forum: ESOC Civilizations Discussion
Topic: Russian Discussion Thread
Replies: 1061
Views: 31408
Flag: Serbia

Re: Russian Discussion Thread

I feel like they are stylistically disadvantaged. Their strength lies in long colonial games which almost never happen, they can get early map control but it is not so strong because of the amount of starting res in base which means your opponent can age and push out with a tech advantage, all in r...
by Atomiswave
15 Jan 2018, 23:13
Forum: ESOC Maps Discussion
Topic: Map Issues Report
Replies: 54
Views: 2733
Flag: Serbia

Re: Map Issues Report

Rikikipu wrote:Planning to fix map issues tomorrow. So far we have :
- fixing water flags on malaysia
- colorado edge issue
- fixing wadmalaw cows
- iowa pathing

Anything else ?


When will you release them? Along with new ep version?
by Atomiswave
15 Jan 2018, 22:50
Forum: ESOC Civilizations Discussion
Topic: Russian Discussion Thread
Replies: 1061
Views: 31408
Flag: Serbia

Re: Russian Discussion Thread

Russia lost almost every single mu on tourney, even in very skilled hands. Doesn't that say enough, or you still think Russia has undiscovered potential which no one knows? We need cheaper vill batch back....
by Atomiswave
15 Jan 2018, 14:05
Forum: ESOC Civilizations Discussion
Topic: Russian Discussion Thread
Replies: 1061
Views: 31408
Flag: Serbia

Re: Russian Discussion Thread

Now when tourney is nearing its end, we can safely say that Russia is one of the weakest civ in current ep iteration.
by Atomiswave
11 Dec 2017, 18:42
Forum: General
Topic: SKAANDALL!!!!!!
Replies: 24
Views: 751
Flag: Serbia

Re: SKAANDALL!!!!!!

Ok, then what's stopping map makers to finally fix hunt/mine spawns? Seems to me that it's everyone agreeing on precisely what is the correct amount of randomness. I personally am a fan of having a variety of maps with different amounts of randomness. If you're dissatisfied with the maps that we ha...
by Atomiswave
11 Dec 2017, 17:11
Forum: General
Topic: SKAANDALL!!!!!!
Replies: 24
Views: 751
Flag: Serbia

Re: SKAANDALL!!!!!!

zoom wrote:Garja.


Garja is not only map maker, there are others, maybe we should use their maps for tourneys, which are more consistent in terms of hunt/mine spawns.
by Atomiswave
11 Dec 2017, 16:43
Forum: General
Topic: SKAANDALL!!!!!!
Replies: 24
Views: 751
Flag: Serbia

Re: SKAANDALL!!!!!!

As i recall map creators can't fix bad hunt spawns. Problem is in game engine itself. Atm, the only way to address this issue is to set all hunts to fixed status on all maps, and we don't want that, don't we. Everyone likes little randomness here and there....... There's really nothing true about t...
by Atomiswave
10 Dec 2017, 13:18
Forum: Information and Discussion
Topic: Biased mapchecking?
Replies: 82
Views: 1959
Flag: Serbia

Re: Biased mapchecking?

Isn't the underlying problem simply that most of the maps in the pool arent made for competitive tournaments? The standards of most of the people here as to when a map is fair and the average map spawn just means you're going to have to be rehosting a lot. Sometimes people look at the 5th or 6th hu...
by Atomiswave
10 Dec 2017, 13:14
Forum: Information and Discussion
Topic: Biased mapchecking?
Replies: 82
Views: 1959
Flag: Serbia

Re: Biased mapchecking?

Isn't the underlying problem simply that most of the maps in the pool arent made for competitive tournaments? The standards of most of the people here as to when a map is fair and the average map spawn just means you're going to have to be rehosting a lot. Sometimes people look at the 5th or 6th hu...
by Atomiswave
09 Dec 2017, 20:05
Forum: General
Topic: SKAANDALL!!!!!!
Replies: 24
Views: 751
Flag: Serbia

Re: SKAANDALL!!!!!!

As i recall map creators can't fix bad hunt spawns. Problem is in game engine itself. Atm, the only way to address this issue is to set all hunts to fixed status on all maps, and we don't want that, don't we. Everyone likes little randomness here and there.......
by Atomiswave
12 Nov 2017, 21:03
Forum: ESOC Patch Discussion
Topic: EP balance poll #6
Replies: 40
Views: 910
Flag: Serbia

Re: EP balance poll #6

Cometk wrote:i liked hazza's idea of strelet auto-vet upgrade upon aging to 3


That's standardization....
by Atomiswave
01 Nov 2017, 16:14
Forum: ESOC Civilizations Discussion
Topic: Chinese Discussion Thread
Replies: 202
Views: 6981
Flag: Serbia

Re: Chinese Discussion Thread

One of China's main weak spots is low anti cav potential, especially against heavy cav. Pikes are useless in age 3, Keshisks too weak, while Changdaos are just not enough. Manchu's are very good merc shipment, but one can't always afford them. I think buff to China's anti cav potential is in order....
by Atomiswave
01 Nov 2017, 14:45
Forum: ESOC Civilizations Discussion
Topic: Chinese Discussion Thread
Replies: 202
Views: 6981
Flag: Serbia

Re: Chinese Discussion Thread

One of China's main weak spots is low anti cav potential, especially against heavy cav. Pikes are useless in age 3, Keshisks too weak, while Changdaos are just not enough. Manchu's are very good merc shipment, but one can't always afford them. I think buff to China's anti cav potential is in order...
by Atomiswave
31 Oct 2017, 13:13
Forum: General
Topic: An alternative sepoy/india change
Replies: 122
Views: 2060
Flag: Serbia

Re: An alternative sepoy/india change

About spanish gold: Like I said before, it's not an option to spain after their normal opening. Its a shipment that, if it turns out to be viable, just changes how spain is played. The problem with it is that it limits build order space in the sense that if you want this to be part of your build or...
by Atomiswave
30 Oct 2017, 10:56
Forum: General
Topic: An alternative sepoy/india change
Replies: 122
Views: 2060
Flag: Serbia

Re: An alternative sepoy/india change

I would passively buff xbows by slightly reducing their price.
by Atomiswave
29 Oct 2017, 12:44
Forum: News
Topic: New Maps! New EP!
Replies: 275
Views: 6756
Flag: Serbia

Re: New Maps! New EP!

Sioux wakina change is pure madness. The unit could already infinite kite strels and maces with just WC aura. Now it has more base speed and there is still a card to buff all infantry unit speed. The card stack on base stats and WC aura also stacks over the final stats. Wakina final speed will be 6...
by Atomiswave
29 Oct 2017, 11:23
Forum: News
Topic: New Maps! New EP!
Replies: 275
Views: 6756
Flag: Serbia

Re: New Maps! New EP!

Jerom wrote:
Atomiswave wrote:Nobody commented on Russia not being changed at all, I think they are pretty weak atm.

Rush civs are one dimensional and should be weak.


They lose/struggle in almost every mu? I'd call it too weak....
by Atomiswave
29 Oct 2017, 10:18
Forum: News
Topic: New Maps! New EP!
Replies: 275
Views: 6756
Flag: Serbia

Re: New Maps! New EP!

Nobody commented on Russia not being changed at all, I think they are pretty weak atm.
by Atomiswave
28 Oct 2017, 20:49
Forum: News
Topic: New Maps! New EP!
Replies: 275
Views: 6756
Flag: Serbia

Re: New Maps! New EP!

I think it would have been better if those 10 hp from uhlans went to WW instead. Nobody will use dops in age 3 anyway. Maybe dop buff is aimed towards buffing ger colo agenda.
by Atomiswave
28 Oct 2017, 00:22
Forum: News
Topic: New Maps! New EP!
Replies: 275
Views: 6756
Flag: Serbia

Re: New Maps! New EP!

I think the Spain change is pretty good. They always felt gold heavy cause of skirm, lancer, rod and their eco was always missing a little boost especially with the lack of quartermaster. If your initial push with falcs fails, you will prob lose with or without new card. +400 c with every shipment ...

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