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by Atomiswave
12 Apr 2019, 20:20
Forum: ESOC Civilizations Discussion
Topic: Spanish Discussion Thread
Replies: 639
Views: 22768
Flag: Serbia

Re: Spanish Discussion Thread

Buffing xbow range would be too much I think. Besides, reducing wood cost and transferring it to food is maximum zoom is willing to do with xbows.
by Atomiswave
06 Apr 2019, 20:07
Forum: General
Topic: Manchu vs Iron troop china card
Replies: 12
Views: 624
Flag: Serbia

Re: Manchu vs Iron troop china card

Garja wrote:China vs cav is mostly a non problem. Most of times is the cav player who struggle to actually make cav work vs China because of all trash units units screwing pathing and just enough anticav to dps them down.


China vs heavy cav IS a problem, especially cuirs in big numbers.
by Atomiswave
06 Apr 2019, 18:59
Forum: General
Topic: Manchu vs Iron troop china card
Replies: 12
Views: 624
Flag: Serbia

Re: Manchu vs Iron troop china card

Better have both in deck....
by Atomiswave
05 Apr 2019, 19:25
Forum: ESOC Talk
Topic: Picture of yourself
Replies: 1309
Views: 98839
Flag: Serbia

Re: Picture of yourself

Horrible selfie cam lol
by Atomiswave
07 Feb 2019, 18:36
Forum: General
Topic: How to put the draugur ai in the files?
Replies: 9
Views: 498
Flag: Serbia

Re: How to put the draugur ai in the files?

If it is boring to play against, then either not enough handicap, or not enough bots There is a better AI script, based on Draugur one made by Murdilator. It can actually provide decent challenge on expert, especially if you play vs 2 or more comps. Installation process is the same. Vanilla TAD AI ...
by Atomiswave
19 Dec 2018, 21:03
Forum: ESOC Patch Discussion
Topic: EP 6.1.x Beta [RELEASED-LIVE]
Replies: 316
Views: 11282
Flag: Serbia

Re: EP 6.0.x Beta [2018-12-19]

Garja wrote:There is just so much pile of shit all ot once in one patch that it is impossible to tell the outcome.


Back a while you said changes are mostly negligible.....
by Atomiswave
18 Dec 2018, 20:45
Forum: ESOC Patch Discussion
Topic: ZP: The Zoi Patch
Replies: 286
Views: 8575
Flag: Serbia

Re: ZP: The Zoi Patch

Cometk wrote:10s added to the fortress age up will indeed be gamechanging but this is exactly what people have been asking for


Maybe we should go for middle solution, like 5 sec, but i doubt it will have any impact.
by Atomiswave
17 Dec 2018, 23:57
Forum: ESOC Patch Discussion
Topic: ZP: The Zoi Patch
Replies: 286
Views: 8575
Flag: Serbia

Re: ZP: The Zoi Patch

look wrote:I just want RE with balance maps.. then we have a very good game


You are just wrong, any iteration of esoc patch is better than re. I just can't go back to re, no way, its too broken...
by Atomiswave
17 Dec 2018, 17:18
Forum: ESOC Patch Discussion
Topic: ZP: The Zoi Patch
Replies: 286
Views: 8575
Flag: Serbia

Re: ZP: The Zoi Patch

Ok fr and ger are top tier. That's new. Meanwhile you complain about the fast age getting nerfed Fre and Ger at top tier yea. And I complain about the fast age up getting nerfed because it's stupid design-wise, and it nerfs Port, while it's an average civ. Fast age will still be good and completely...
by Atomiswave
17 Dec 2018, 17:12
Forum: ESOC Patch Discussion
Topic: ZP: The Zoi Patch
Replies: 286
Views: 8575
Flag: Serbia

Re: ZP: The Zoi Patch

There is no point in nitpicking on singular changes or the comments diarouga made concerning them, because the issue he is trying to point out isn't that xbows shoouldnt cost 50f, but that the EP shouldn't become a playground with an own and very different meta, because that is not how you generate...
by Atomiswave
17 Dec 2018, 17:06
Forum: ESOC Patch Discussion
Topic: ZP: The Zoi Patch
Replies: 286
Views: 8575
Flag: Serbia

Re: ZP: The Zoi Patch

Now when i study changes more closely i can see Zoi logic behind them. However, some changes like manors, zams and few other seem problematic and i think they will be removed/tweaked in final version.
by Atomiswave
17 Dec 2018, 13:42
Forum: ESOC Patch Discussion
Topic: ZP: The Zoi Patch
Replies: 286
Views: 8575
Flag: Serbia

Re: ZP: The Zoi Patch

I think bigger problem is the fact that we have more than two unofficial patches. Treaty, smackdown and esoc, which are already fragmenting pretty small player base. Games with small and declining playerbase like AOE III can't afford to have so many patches.....
by Atomiswave
17 Dec 2018, 13:29
Forum: ESOC Patch Discussion
Topic: ZP: The Zoi Patch
Replies: 286
Views: 8575
Flag: Serbia

Re: ZP: The Zoi Patch

Lets not jump into the conclusions, we should wait and see final changes. Nothing is set in stone....
by Atomiswave
14 Dec 2018, 18:36
Forum: ESOC Patch Discussion
Topic: New EP team (part 1 of 2)
Replies: 19
Views: 711
Flag: Serbia

Re: New EP team (part 1 of 2)

When will ep team release EP 6 beta?
by Atomiswave
12 Dec 2018, 18:31
Forum: ESOC Patch Discussion
Topic: What I know about the current EP team
Replies: 131
Views: 4066
Flag: Serbia

Re: What I know about the current EP team

I think Diarouga shouldn't be excluded from ep team. His knowledge about the game is tremendous, and should be put to good use.
by Atomiswave
11 Dec 2018, 18:27
Forum: ESOC Patch Discussion
Topic: [Official] EP change suggestion
Replies: 119
Views: 3242
Flag: Serbia

Re: [Official] EP change suggestion

[Armag] diarouga wrote:
Atomiswave wrote:No ep team anymore, srsly?

Yea, GS left so Zoi is currently EP leader ( :lol: ), and there's no team.


So who is going to be new GS? Any applicants?
by Atomiswave
10 Dec 2018, 21:07
Forum: ESOC Patch Discussion
Topic: [Official] EP change suggestion
Replies: 119
Views: 3242
Flag: Serbia

Re: [Official] EP change suggestion

No ep team anymore, srsly?
by Atomiswave
01 Nov 2018, 04:33
Forum: General
Topic: Walls/water discussion
Replies: 203
Views: 5210
Flag: Serbia

Re: Walls/water discussion

About water vs land: thats a map problem imo. if you make maps that have little to no res near the shore, rushing/timming becomes viable vs full water (currently you rush, kill the tc, the guys just migrates to gold mines and trees in the shore, ggnore) Walls: We could try increasing building time ...
by Atomiswave
28 Oct 2018, 11:13
Forum: General
Topic: Walls/water discussion
Replies: 203
Views: 5210
Flag: Serbia

Re: Walls/water discussion

I think sc2 is not good example. Its much different rts mechanics wise, abilities play much larger role, backbone of good eco is to have multiple bases, tech have larger role.... AOE III is much different game in almost every regard.
by Atomiswave
27 Oct 2018, 10:36
Forum: General
Topic: Walls/water discussion
Replies: 203
Views: 5210
Flag: Serbia

Re: Walls/water discussion

Just nerft advanced dock if it is so big problem.
by Atomiswave
19 Oct 2018, 11:33
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33668
Flag: Serbia

Re: Portuguese Discussion Thread

Even with better eco which derives from vill price reduction, I constantly feel the need for turtling to age IV when playing Ports, or doing full water and even better, semi water which is now possible with new ep version. I feel they can't cope well with strongest age III civs in the game. They mis...
by Atomiswave
19 Oct 2018, 11:22
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33668
Flag: Serbia

Re: Portuguese Discussion Thread

Goons and huss are both good, and cassadores are a bit weak but not horrible. Can't really say ports have only one good unit. And it's not because ports would have inf combat in age 3 that they'd be like dutch lol, then you can say the same thing about iro. They have best goons in the game, hussars...
by Atomiswave
19 Oct 2018, 09:37
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33668
Flag: Serbia

Re: Portuguese Discussion Thread

Moving inf card from IV to III will just make another carbon copy of Dutch. I wouldn't do it, there are other ways to further improve Ports without standardizing. This way Ports remain unique, but on the other hand, having only one good unit in their whole army roster limits options. You can win wit...
by Atomiswave
10 Oct 2018, 15:38
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 47915
Flag: Serbia

Re: Russian Discussion Thread

Russia on the weak side again, which was totally expected. Bring back 255 vills at least....
by Atomiswave
02 Jul 2018, 23:19
Forum: General
Topic: The Musketeer Case
Replies: 50
Views: 2109
Flag: Serbia

Re: The Musketeer Case

Buffing xbows is good idea, which has been suggested x times here. Buffed xbows will actually serve as real counter vs musks which is their role in the first place. In this state they are almost worthless. On the other hand, civs that only have xbows as natural "counter" in age 2 have prob...

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