Search found 118 matches
Go to advanced search- 22 Mar 2017, 17:23
- Forum: User-created Content
- Topic: Durokan's Custom Map Workshop
- Replies: 426
- Views: 80417
- Flag:
Re: Durokan's Custom Map Workshop
Hey 430 I just saw your post. The second Teaser picture looks very good. About trees, i am not sure. IS it possible to make the trees spawn randomly without interrupting the map layout and also maitainig a health number of trees for civs who might want to wall up and FF/FI vs agrresive civs ( brit/j...
- 29 Jan 2017, 12:27
- Forum: User-created Content
- Topic: Durokan's Custom Map Workshop
- Replies: 426
- Views: 80417
- Flag:
Re: Durokan's Custom Map Workshop
Durokan wrote:@IPMan @yohomesIP wrote:notificationyohomes wrote:notification
yeah guys i'm still doing this though I didn't get to them before being sucked into finals week(s). I will be done with exam cram on the 16th so i can expect to start working on them after that.
Any Updates?
- 09 Dec 2016, 10:16
- Forum: ESOC Civilizations Discussion
- Topic: Chinese Discussion Thread
- Replies: 602
- Views: 23305
- Flag:
Re: Chinese Discussion Thread
China was nerfed for a reason. Suggesting buffs to compensate for their nerfs is ridiculous. If China was fine and decent they would not have been nerfed in the first place. Some of you guys (which i wont name) just keep talking and they refuse to back up that with actions. None of you ever played c...
- 09 Dec 2016, 10:06
- Forum: General
- Topic: How H2O_ Is so Good?
- Replies: 11
- Views: 564
- Flag:
Re: How H2O_ Is so Good?
He is not the real Swiss_Pro and is most likely a troll/impersonator o ra new player who lacks creativity and is not able to think of a good nickname. There is no way a Colonel would be Colonel without knowing basic things about this game.
- 19 Nov 2016, 13:39
- Forum: Strategy
- Topic: China options in age 4 after esoc Old Han nerf
- Replies: 12
- Views: 1365
- Flag:
Re: China options in age 4 after esoc Old Han nerf
Old Han reforms is still kinda OP. You get imperial units in indusrial for 1000 food. (that is 8k resources for imperial age). basically china has a card in industrial worth 8000-1000=7000 resources. The cost increase for units is basically irrelevant because you are going to send that card after yo...
- 11 Nov 2016, 11:23
- Forum: User-created Content
- Topic: Durokan's Custom Map Workshop
- Replies: 426
- Views: 80417
- Flag:
Re: Durokan's Custom Map Workshop
notification Are you still maintaining this? yes, extremely busy next two weeks tho. make a request if you want; i'll do it when i feel like it/have time to do it http://eso-community.net/download/file.php?mode=view&id=6174 I would like my map to be something like this. About the wall part, The...
- 09 Nov 2016, 22:04
- Forum: User-created Content
- Topic: Durokan's Custom Map Workshop
- Replies: 426
- Views: 80417
- Flag:
Re: Durokan's Custom Map Workshop
Hey @Durokan
Are you still maintaining this?
Durokan wrote:notification
Are you still maintaining this?
- 17 Sep 2016, 13:24
- Forum: ESOC Civilizations Discussion
- Topic: Indians Discussion Thread
- Replies: 1275
- Views: 39503
- Flag:
Re: Indian Discussion Thread
I dont understand how india has no true heavy cav. sowars cost 25% less than hussars and they have the same attack vs skirms. sowars have 42-43% less base HP and 25% less ranged HP, so technically they have the same attack while costing 25% less and they have 42% less base HP and 25% less ranged HP ...
- 12 Sep 2016, 23:29
- Forum: User-created Content
- Topic: Age of Empires 1: HD Edition Release v2.0
- Replies: 102
- Views: 16137
- Flag:
Re: Age of Empires 1: HD Edition
@yohomes
Are you still working on the mod?
yohomes wrote:notification
Are you still working on the mod?
- 10 Sep 2016, 19:06
- Forum: Site Suggestions
- Topic: Forcing mods to give explanation of why they are closing reports
- Replies: 65
- Views: 3385
- Flag:
Re: Forcing mods to give explanation of why they are closing reports
Can somebody explain to me why some users have protection and they can flame and insult everyone else in the community and still not get warned/banned? Because we're a team of volunteer mods with limited time and resources while there are numerous users intentionally trying to make moderating diffi...
- 10 Sep 2016, 18:43
- Forum: Site Suggestions
- Topic: Forcing mods to give explanation of why they are closing reports
- Replies: 65
- Views: 3385
- Flag:
Re: Forcing mods to give explanation of why they are closing reports
Before mods were closing the reports, and now they just dont care.
@91
Can somebody explain to me why some users have protection and they can flame and insult everyone else in the community and still not get warned/banned?
@91
@musketeer92591 wrote:notification
@_H2Omusketeer925 wrote:notification
@Papist_H2O wrote:notification
@JeromPapist wrote:notification
Jerom wrote:notification
Can somebody explain to me why some users have protection and they can flame and insult everyone else in the community and still not get warned/banned?
- 10 Sep 2016, 18:37
- Forum: Treaty Discussion
- Topic: What are the best civs in nr 10000?
- Replies: 37
- Views: 1185
- Flag:
Re: What are the best civs in nr 10000?
ovi12 wrote:If you had unlimited resources,
It seems like nobody can properly read.
- 08 Sep 2016, 11:04
- Forum: Treaty Discussion
- Topic: Suggestion to all treaty players creating topics
- Replies: 8
- Views: 495
- Flag:
Re: Suggestion to all treaty players creating topics
No need to be butthurt. I clearly stated in my topic that this isn't flaming, but a suggestion. Anyways, nobody reads the topic description if the question is in the topic title, and it is not asking for advice, but instead it is asking of other's opinions about certain subject. You should also cons...
- 08 Sep 2016, 09:31
- Forum: Treaty Discussion
- Topic: Suggestion to all treaty players creating topics
- Replies: 8
- Views: 495
- Flag:
Suggestion to all treaty players creating topics
This forum is visited by 90% supremacy players, so the default gamemode is Supremacy,(by logic) so whenever theres a treaty topic asking a question, supremacy players will give their opinion based on supremacy http://eso-community.net/viewtopic.php?f=176&t=7607 So, my suggestion to every treaty ...
- 26 May 2016, 23:56
- Forum: Site Suggestions
- Topic: Forcing mods to give explanation of why they are closing reports
- Replies: 65
- Views: 3385
- Flag:
Re: Forcing mods to give explanation of why they are closing reports
Interesting that you assume mods are bad because they close your reports. Also, instead of making a huge drama post, did it ever occur to you to send a PM to all the members of the moderation team bringing up a certain case where you feel your report was not acted on appropriately and explaining wh...
- 26 May 2016, 23:44
- Forum: Site Suggestions
- Topic: Forcing mods to give explanation of why they are closing reports
- Replies: 65
- Views: 3385
- Flag:
Re: Forcing mods to give explanation of why they are closing reports
I didnt PM the mod, and i dont even see the point of PM'ing him because he just closed the report even tho the user i reported broke few site rules.
- 26 May 2016, 23:21
- Forum: Site Suggestions
- Topic: Forcing mods to give explanation of why they are closing reports
- Replies: 65
- Views: 3385
- Flag:
Forcing mods to give explanation of why they are closing reports
Recently there have been shitposters who will try to ruin every thread and cause havoc by trying to start a flamewar. I have reported those users. I even reported the biggest troll, but one of the mods for god knows what reasons he closed my report even tho i gave good explanation of which rules he ...
- 26 May 2016, 23:19
- Forum: General
- Topic: Ottoman OP?
- Replies: 35
- Views: 7635
- Flag:
Re: Ottoman OP?
Ottomans are not overpowered. Many low level players find it hard to deal with them because Ottomans are relatively easy to play, but if you choose the right strategy, raid, wall and abuse Ottoman weaknesses you should win without much problems. Just think of these features: - Ottomans have 20 vill...
- 17 May 2016, 04:42
- Forum: General
- Topic: Text color in in-game chat
- Replies: 10
- Views: 3571
- Flag:
Re: Text color in in-game chat
[Armag] diarouga wrote:You can even send pictures, like a red cow (@Aizamk), or diarouga's avatar.Aizamk wrote:notification
Is there a site where we can see the code for sending icons?
something similar to what britishmusketeer posted
- 16 May 2016, 20:48
- Forum: User-created Content
- Topic: 2v2v2 map
- Replies: 28
- Views: 4495
- Flag:
Re: 2v2v2 map
notification Man here are two RM3 folder in your comp. You need to add these two files in your custom folder which is My Documents/My Games/Ages of Empires 3/RM3 I did put it in my RM3 folder in the documents. There are also other ESOC maps in the same folder, and they load when i tick the "cu...
- 15 May 2016, 23:56
- Forum: User-created Content
- Topic: 2v2v2 map
- Replies: 28
- Views: 4495
- Flag:
Re: 2v2v2 map
Rikikipu wrote:@pecelotIt needsto be a Top Vs Bottom game in the lobby. If I have understood your ask, you can read my first post, you will find what you want therepecelot wrote:notification
The map doesnt show up in my custom games after i download it and put it in RM3. (few other people had the same problem as me).
- 12 May 2016, 16:46
- Forum: General
- Topic: India FF Guide, Sir Musket
- Replies: 42
- Views: 1206
- Flag:
Re: India FF Guide, Sir Musket
You know you can go for different strats, right? only if those strats were good this is the same as trying to beat germans semi-ff with musk/huss with ports. india was never meant to be a FF civ and they will never be. they are meant to be rush civ and slowly get good eco as the game goes. i disagr...
- 12 May 2016, 16:41
- Forum: General
- Topic: How to write while the game is loading
- Replies: 25
- Views: 1027
- Flag:
Re: How to write while the game is loading
I think it also works if you right click with the mouse (has worked for me few times). :)
- 09 May 2016, 19:31
- Forum: ESOC Patch Discussion
- Topic: Will the age 3 shipment be nerfed to balance the OP semi-FF civs?
- Replies: 9
- Views: 586
- Flag:
Will the age 3 shipment be nerfed to balance the OP semi-FF civs?
Currently people FF because they know they have OP shipments to send and they cant lose with FF. For example, when you FF with french, once you send 8 skirms and 5 goons (that is 1820 resources worth) you have counter units to what your opponent will have when he will push. And once you survive for ...
- 09 May 2016, 10:49
- Forum: General
- Topic: India FF Guide, Sir Musket
- Replies: 42
- Views: 1206
- Flag:
Re: India FF Guide, Sir Musket
You know you can go for different strats, right? only if those strats were good this is the same as trying to beat germans semi-ff with musk/huss with ports. india was never meant to be a FF civ and they will never be. they are meant to be rush civ and slowly get good eco as the game goes. i disagr...