Search found 1780 matches
Go to advanced search- 19 Jan 2016, 18:35
- Forum: General
- Topic: Home cities loading?......
- Replies: 47
- Views: 2792
- Flag:
Re: Home cities loading?......
Administrators should post somewhere information about weekly maintenance so that posts like this are not created every week.
- 19 Jan 2016, 00:46
- Forum: ESOC Patch Discussion
- Topic: Bug Fixes for the ESOC Patch
- Replies: 540
- Views: 30261
- Flag:
Re: Bug Fixes for Fan Patch
Create spoiler for the list please
- 18 Jan 2016, 20:20
- Forum: ESOC Patch Discussion
- Topic: Bug Fixes for the ESOC Patch
- Replies: 540
- Views: 30261
- Flag:
Re: Bug Fixes for Fan Patch
38. Professional Handlers card bugs with War Elephants (Solution is to reduce population count for individual elephant types, so as to avoid bug with War Elephants.)
What kind of bug?
What kind of bug?
- 18 Jan 2016, 17:35
- Forum: User-created Content
- Topic: Durokan's Custom Map Workshop
- Replies: 426
- Views: 80973
- Flag:
Re: Durokan's Custom Map Workshop
Durokan wrote:Added to the second spot on the pending list, Yohomes will be before you as i received his request last night.
ok, tnx!
- 18 Jan 2016, 17:24
- Forum: User-created Content
- Topic: Durokan's Custom Map Workshop
- Replies: 426
- Views: 80973
- Flag:
Re: Durokan's Custom Map Workshop
Hey I have a new request! I did some drawings and here is my idea. The map to edit is Orinoco. http://i.imgur.com/xweCTAz.png http://i.imgur.com/FD8G9OT.png Shortly, I would like to move the river and have no river in front of the TCs, put nats close to each other, increase distance between players ...
- 18 Jan 2016, 16:44
- Forum: User-created Content
- Topic: Durokan's Custom Map Workshop
- Replies: 426
- Views: 80973
- Flag:
Re: Durokan's Custom Map Workshop
Hey!Is it possible to make Andes in Christmas style like this? http://i.imgur.com/609AAPD.png With all those awesome decorated trees. You can find this map here m. It was made for AoE3. Would be nice to see Andes in the same style! I replaced all of the textures and resources with the proper one fr...
- 18 Jan 2016, 15:13
- Forum: User-created Content
- Topic: Durokan's Custom Map Workshop
- Replies: 426
- Views: 80973
- Flag:
Re: Durokan's Custom Map Workshop
Hey!Is it possible to make Andes in Christmas style like this?
With all those awesome decorated trees. You can find this map here https://www.agecommunity.com/all_downloads.aspx. It was made for AoE3.
Would be nice to see Andes in the same style!
With all those awesome decorated trees. You can find this map here https://www.agecommunity.com/all_downloads.aspx. It was made for AoE3.
Would be nice to see Andes in the same style!
- 18 Jan 2016, 03:45
- Forum: User-created Content
- Topic: [1.0] 100 Taunts for AoE3 TAD
- Replies: 9
- Views: 1425
- Flag:
Re: [1.0] 100 Taunts for AoE3 TAD
I was thinking maybe move taunts that are used most closer to each other. Something like this http://prntscr.com/9ri3kj
- 17 Jan 2016, 13:35
- Forum: Strategy
- Topic: Samwise12 French Build
- Replies: 75
- Views: 30420
- Flag:
Re: Samwise12 French Build
Samwise Colonial French Build When the game starts, send 2 vills to crates and the rest to hunts. Train CDB until you have 13 at which point you click up with the Quartermaster (400 wood). Ship 3 CDB as your first card. Gather the necessary resources for a house, market, and hunting dogs. Treasures...
- 16 Jan 2016, 17:31
- Forum: User-created Content
- Topic: ESOC maps UI 2.062
- Replies: 40
- Views: 3907
- Flag:
Re: ESOC maps UI 2.062
Can u make Andes and Orinoco?
- 16 Jan 2016, 14:53
- Forum: User-created Content
- Topic: [1.0] 100 Taunts for AoE3 TAD
- Replies: 9
- Views: 1425
- Flag:
[1.0] 100 Taunts for AoE3 TAD
Hi there! New Awesome Taunts 34 through 100! Right click on the compressed (zipped) folder and select "extract all" If you installed to the default directory, click browse and go to this directory: C:\Program Files(x86)\Steam\steamapps\common\Age Of Empires 3\bin\Sound/taun...
- 16 Jan 2016, 01:24
- Forum: General
- Topic: Treaty 40 patch suggestions thread
- Replies: 169
- Views: 8903
- Flag:
Re: Treaty 40 patch suggestions thread
Better decrease their training time of units
- 15 Jan 2016, 12:01
- Forum: General
- Topic: Treaty 40 patch suggestions thread
- Replies: 169
- Views: 8903
- Flag:
Re: Treaty 40 patch suggestions thread
Panmaster wrote:Just get rid of the unique Japanese 10 unit queue upgrade to halve their unit production.
Maybe replace their Portuguese consulate with a crappy one like Ottomans or Britain to put their consulate more in line with China and India.
What is wrong with Ports consulate? India has it too
- 15 Jan 2016, 08:39
- Forum: General
- Topic: Treaty 40 patch suggestions thread
- Replies: 169
- Views: 8903
- Flag:
Re: Treaty 40 patch suggestions thread
dicktator_ wrote:_NiceKING_ wrote:Any updates?
Did some testing like 1-2 weeks ago. It's still going really slowly for two reasons. We have been experiencing problems with OOS and real life has been keeping people busy.
why not to release a beta vesrion? If more players test it, it will go faster.
- 15 Jan 2016, 02:17
- Forum: General
- Topic: Treaty 40 patch suggestions thread
- Replies: 169
- Views: 8903
- Flag:
Re: Treaty 40 patch suggestions thread
Any updates?
- 14 Jan 2016, 17:54
- Forum: General
- Topic: Looking for Andes Obs UI 2.06
- Replies: 6
- Views: 346
- Flag:
Re: Looking for Andes Obs UI 2.06
Gichtenlord wrote:There will be one after the sup tournament
Edit: It will most likely be played on the fan patch, which is in progress!
Maybe you can share with us what changes have been made so far
- 14 Jan 2016, 15:35
- Forum: General
- Topic: Looking for Andes Obs UI 2.06
- Replies: 6
- Views: 346
- Flag:
Looking for Andes Obs UI 2.06
Where can I get Andes map working with new Obs UI 2.06?
- 14 Jan 2016, 01:03
- Forum: Archive
- Topic: seen by AOE players at their local Indiana gas station....
- Replies: 8
- Views: 697
- Flag:
Re: seen by AOE players at their local Indiana gas station....
I do not see anything related to AoE
- 08 Jan 2016, 10:33
- Forum: General
- Topic: Let's end the treaty vs rush debate.
- Replies: 816
- Views: 27734
- Flag:
Re: Let's end the treaty vs rush debate.
ovi12 wrote:Jerom wrote:_NiceKING_ wrote:Treaty is awesome
Could you please check the dates of topics like these before trying to raise them from death.
I don't see what could be wrong with bumping old threads
Ye, what the hell?!
- 07 Jan 2016, 11:57
- Forum: General
- Topic: Let's end the treaty vs rush debate.
- Replies: 816
- Views: 27734
- Flag:
Re: Let's end the treaty vs rush debate.
Jerom wrote:_NiceKING_ wrote:Treaty is awesome
Could you please check the dates of topics like these before trying to raise them from death.
I did check
- 07 Jan 2016, 11:34
- Forum: Tech Support
- Topic: Somebody knows how to level up quickly the HC?
- Replies: 5
- Views: 620
- Flag:
Re: Somebody knows how to level up quickly the HC?
NekoBerk wrote:noissance wrote:I can help you out with that, I have xp mod installed on laptop, aoe3 on main desktop
Too late bro, i did it with a friend yet in 2015
- 07 Jan 2016, 09:50
- Forum: Site Suggestions
- Topic: ESO-C mobile app
- Replies: 46
- Views: 3218
- Flag:
Re: ESO-C mobile app
I think the mobile version of the site works quite well. It seems to simply minimize the banner and menu options into a sliding menu tab when the browser is under ~700px;. What exactly do you think should be improved? Mobile version of the site does not have "active threads", which is a r...
- 07 Jan 2016, 08:25
- Forum: General
- Topic: Let's end the treaty vs rush debate.
- Replies: 816
- Views: 27734
- Flag:
Re: Let's end the treaty vs rush debate.
Treaty is awesome
- 07 Jan 2016, 07:58
- Forum: Archive
- Topic: Why is my last post gone?
- Replies: 2
- Views: 369
- Flag:
Re: Why is my last post gone?
Message moderators Garja or WickedCossack
- 07 Jan 2016, 07:41
- Forum: Site Suggestions
- Topic: ESO-C mobile app
- Replies: 46
- Views: 3218
- Flag:
Re: ESO-C mobile app
I think the mobile version of the site works quite well. It seems to simply minimize the banner and menu options into a sliding menu tab when the browser is under ~700px;. What exactly do you think should be improved? Mobile version of the site does not have "active threads", which is a r...