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by martinspjuth
28 Nov 2016, 15:49
Forum: Treaty Discussion
Topic: AoE3 German Treaty Guide
Replies: 12
Views: 10277
Flag: Sweden

Re: German Treaty Guide

Great write-up! A thing you could add to the RE part: If you feel like you can't use Uhlan in your start army you can let treasure guardians kill them instead of deleting them yourself. That way you won't be giving any xp to your opponent (the xp your opponent recives equals almost to one extra ship...
by martinspjuth
27 Nov 2016, 19:26
Forum: Treaty Discussion
Topic: Treaty Strategy Wall
Replies: 15
Views: 4383
Flag: Sweden

Treaty Strategy Wall

AoE 3 TAD Treaty Guide A frequently asked question from new players in treaty is what is the proper build order. So I decided to put together a list of good build orders and tips for treaty. All cred to those who did those write-ups and videos. http://i.imgur.com/k2w1Hw6.png General Treaty Guide fo...
by martinspjuth
27 Nov 2016, 11:01
Forum: Treaty Discussion
Topic: Will there be another TREATY PATCH AHAHA
Replies: 57
Views: 2805
Flag: Sweden

Re: Will there be another TREATY PATCH AHAHA

Here are my thoughts about the current balance: Germany/Britain The two strongest civs atm. They have a good offense and if they run out of ress and/or are pushed back they can just camp with hc's/rockets and towers while rebuilding eco. My suggestion is to lower the build limit on towers to 4 or 5...
by martinspjuth
26 Nov 2016, 16:02
Forum: Treaty Discussion
Topic: How do i boom with aztec ?
Replies: 2
Views: 344
Flag: Sweden

Re: How do i boom with aztec ?

Aztec boom has already been discussed in this thread:
viewtopic.php?f=29&t=6258

Aztec suck in nr55, but good luck anyway :biggrin:
by martinspjuth
25 Nov 2016, 23:15
Forum: Treaty Discussion
Topic: Will there be another TREATY PATCH AHAHA
Replies: 57
Views: 2805
Flag: Sweden

Re: Will there be another TREATY PATCH AHAHA

Here are my thoughts about the current balance: Germany/Britain The two strongest civs atm. They have a good offense and if they run out of ress and/or are pushed back they can just camp with hc's/rockets and towers while rebuilding eco. My suggestion is to lower the build limit on towers to 4 or 5....
by martinspjuth
15 Nov 2016, 16:16
Forum: Treaty Discussion
Topic: Will there be another TREATY PATCH AHAHA
Replies: 57
Views: 2805
Flag: Sweden

Re: Will there be another patch?

_NiceKING_ wrote:
paddy_jai wrote:Will the next patch nerf current top tier civs and buff btm civs??

kinda, we are currently working on sioux and china, expect the next update in December


Is it possible that we will see a fix for the cetan bug? (Bug: that they run forward after killing a building/wall segment)
by martinspjuth
16 Oct 2016, 22:44
Forum: Treaty Discussion
Topic: How about give rice paddies to all civs?
Replies: 14
Views: 1099
Flag: Sweden

Re: How about give rice paddies to all civs?

Pretty easy to make villagers just not walk around on mills and plantations btw (change protounit name - that behavior is changed to protounit). Did this in the old treaty patch I made a few years ago. If this could be done on the current treaty patch it would be awesome. Ofc with gather rates adju...
by martinspjuth
14 Oct 2016, 22:31
Forum: Treaty Discussion
Topic: No vill limit; how many do you make?
Replies: 77
Views: 2732
Flag: Sweden

Re: No vill limit; how many do you make?

Glad i could help :smile:
by martinspjuth
14 Oct 2016, 14:25
Forum: Treaty Discussion
Topic: No vill limit; how many do you make?
Replies: 77
Views: 2732
Flag: Sweden

Re: No vill limit; how many do you make?

notification There are a few reasons why killing a lot of settlers at end of treaty rarely works: 1. The pathing issue grows as the army grows. 2. In most maps it is too easy for the enemy to wall up and camp, and if needed kill a few settlers of his own. While you are busy killing walls worth 5 wo...
by martinspjuth
09 Oct 2016, 19:30
Forum: Treaty Discussion
Topic: Poll: Treaty: reviving explorers with spyglass (inside enemy base)
Replies: 36
Views: 1846
Flag: Sweden

Re: Poll: Treaty: reviving explorers with spyglass (inside enemy base)

notification since it is specifically related to one civ. Once you open it up to the scale of what balancing covers, I'm not sure it's even worth bothering about. If this is more about tournament rules only (e.g. halfmap, no warship, no team trade), then that's different. I am amazed that something...
by martinspjuth
09 Oct 2016, 15:08
Forum: Treaty Discussion
Topic: Poll: Treaty: reviving explorers with spyglass (inside enemy base)
Replies: 36
Views: 1846
Flag: Sweden

Re: Poll: Treaty: reviving explorers with spyglass (inside enemy base)

Ye spyglass revival is different from alt-d. It is less of a cheat (if cheat at all). Question is if we want spyglass revival in our games. We could easily agree that it's an unfair way of playing, just as we agree on half map, no warship and no team trade rules. So do we want to agree on that or no...
by martinspjuth
04 Oct 2016, 10:29
Forum: Recorded Games
Topic: [RO8] - dickator_ and QueenOfDestiny VS Collect1onn and martinspjuth
Replies: 17
Views: 1052
Flag: Sweden

Re: [RO8] - dickator_ and QueenOfDestiny VS Collect1onn and martinspjuth

Well played. I think that collection and martin would have won if martin had toyed a bit more with queen. Doing more jumps and also walling center off. Everytime, when martin did a jump to nats side Queen didnt really know how to take advantage of it. Biggest issue of this map is the momentum you g...
by martinspjuth
03 Oct 2016, 15:46
Forum: Match Scheduling
Topic: [RO8] QueenOfDestriny & dicktator_ VS Collect1onN & martinspjuth
Replies: 11
Views: 475
Flag: Sweden

Re: [RO8] QueenOfDestriny & dicktator_ VS Collect1onN & martinspjuth

Ok, i can play at that time today. Hopefully there to 18.00 Gmt. Certainly there to 18.30.
by martinspjuth
03 Oct 2016, 13:17
Forum: Match Scheduling
Topic: [RO8] QueenOfDestriny & dicktator_ VS Collect1onN & martinspjuth
Replies: 11
Views: 475
Flag: Sweden

Re: [RO8] QueenOfDestriny & dicktator_ VS Collect1onN & martinspjuth

I think we should try to set a time, it is always better to have a scheduled time. If we run into eachother before that, then HAPPY SUPRISE! We can play earlier then intended.
I think we should try for wednesday at 18-18.30 GMT (20-20.30 GMT +2)
by martinspjuth
03 Oct 2016, 12:50
Forum: Match Scheduling
Topic: [RO8] QueenOfDestriny & dicktator_ VS Collect1onN & martinspjuth
Replies: 11
Views: 475
Flag: Sweden

Re: [RO8] QueenOfDestriny & dicktator_ VS Collect1onN & martinspjuth

Wednesday or Friday would be best for me. Sometime before 22.00 (GMT+2).
by martinspjuth
01 Oct 2016, 20:42
Forum: Recorded Games
Topic: martinspjuth & Collect1onn VS _NiceKING_ & Vladislaw
Replies: 1
Views: 302
Flag: Sweden

Re: martinspjuth & Collect1onn VS _NiceKING_ & Vladislaw

We banned ESOC Orinoco and Spain, they banned ESOC Andes and Russia
GG
by martinspjuth
29 Sep 2016, 14:32
Forum: Treaty Discussion
Topic: [TR Map] English Andes v1.3
Replies: 23
Views: 1266
Flag: Sweden

Re: [TR Map] English Andes

Looks awesome!
Probably gonna be my new favourite map.
One question:
Why are there only llamas in the cliff area?
by martinspjuth
26 Sep 2016, 16:07
Forum: Match Scheduling
Topic: [RO16] martinspjuth & Collect1onn VS _NiceKING_ & Vladislaw
Replies: 7
Views: 287
Flag: Sweden

Re: [RO16] martinspjuth & Collect1onn VS _NiceKING_ & Vladislaw

Saturday at 21:00 (GMT +2) = 15:00 (GMT -4) works for me.
by martinspjuth
26 Sep 2016, 14:56
Forum: Match Scheduling
Topic: [RO16] martinspjuth & Collect1onn VS _NiceKING_ & Vladislaw
Replies: 7
Views: 287
Flag: Sweden

Re: martinspjuth & Collect1onn VS _NiceKING_ & Vladislaw

I can almost every day start a game between 17:00-22:00. On Saturday/Sunday i can start between 09:00-22:00. If you want to play Monday to Friday before 17:00 i need to check my schedule, but it might be possible. All times in german time (GMT +2).
by martinspjuth
17 Sep 2016, 16:39
Forum: Treaty Discussion
Topic: Snowy Great Plains too bright?
Replies: 11
Views: 609
Flag: Sweden

Snowy Great Plains too bright?

The brightness of this map hurt my eyes and makes it hard to see your units. It would be great if you could use a less bright white for the snow, or simply put the ground back to green/brown. I know i am not the only one who feels like this. Personaly I think it's a really awesome map and it would b...
by martinspjuth
16 Sep 2016, 18:35
Forum: Treaty Discussion
Topic: ESOC Treaty Maps UI 2.2 (in progress)
Replies: 12
Views: 1248
Flag: Sweden

Re: ESOC Treaty Maps UI 2.2

I think it's more complex. The game won't even let me check or uncheck custom maps, gives me an error message when i try. Where map names normally are is just white space. I had a similar problem eariler when i installed launcher. For me the problem was that the last game i played before installing...
by martinspjuth
11 Sep 2016, 10:41
Forum: Information & Discussion
Topic: Maps are out!!!
Replies: 18
Views: 879
Flag: Sweden

Re: Maps are out!!!

In Snowy Great Plains the teams can sometimes reach the trade route tp, sometimes not. When the tp is on the side of the route toward the players they reach it, when on the side away from the players they don't reach it. Could be quite unfair in tournament if one team can get it and one can not. So ...
by martinspjuth
07 Sep 2016, 10:16
Forum: Information & Discussion
Topic: Tournament Rules - Updated
Replies: 4
Views: 1448
Flag: Sweden

Re: Tournament Rules - Updated

As far as i know, the treaty patch was ment to remove the TEAM bonus feature from all "usefull" TEAM cards. But there are still some cards with this TEAM bonus feature who could be usefull in some situations. A few of them are: TEAM Archaic Soldier Training - Spain TEAM Explorer Combat - S...
by martinspjuth
06 Sep 2016, 10:11
Forum: Treaty Discussion
Topic: Indian Explorer Stand Ground does not work?
Replies: 3
Views: 426
Flag: Sweden

Indian Explorer Stand Ground does not work?

Even when i set my Indian Explorers in Stand Ground mode, they still want to walk up to fight whenever an enemy gets in LOS.

howlingwolfpaw wrote:I also have this problem that even though they [Indian Explorers] are on stand. still they still walk up to units in LOS.


Is this a common problem?
Is there a fix for this?

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