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Go to advanced search- 24 Mar 2020, 09:44
- Forum: ESOC Patch Discussion
- Topic: EP 8.0.x Beta [RELEASED-LIVE]
- Replies: 142
- Views: 4589
- Flag:
Re: EP 8.0.x Beta [2020-03-24]
It is insignificant and unwarranted.
- 24 Mar 2020, 09:42
- Forum: ESOC Patch Discussion
- Topic: EP 8.0.x Beta [RELEASED-LIVE]
- Replies: 142
- Views: 4589
- Flag:
Re: EP 8.0.x Beta [2020-03-24]
Forgot to revert Rusk cost change (+5 cost per unit batch) which is now insignificant and unwarranted, imo.
- 23 Mar 2020, 23:41
- Forum: User-created Content
- Topic: Writing an AI script for Age of Empires III (Part I)
- Replies: 27
- Views: 7922
- Flag:
Re: Writing an AI script for Age of Empires III
It is similar to C, but easier it seems. For example i see no pointer variables/ arrays.RefluxSemantic wrote:So I read through some of this. The AI script is basically written in C isnt it?
- 23 Mar 2020, 22:23
- Forum: User-created Content
- Topic: Writing an AI script for Age of Empires III (Part I)
- Replies: 27
- Views: 7922
- Flag:
Re: Writing an AI script for Age of Empires III
Edited post. It worked now.
- 23 Mar 2020, 12:24
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
9. 750g is expensive for just a fast training upgrade , likewise with 600g. People dont have a problem with this and its just adding more notes to the 100 change patch notes. It's a revert to RE state. This is removing notes from the effective changes compared to RE. Haha, we are at a point now, wi...
- 23 Mar 2020, 12:15
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
Anyone who plays india knows the trick to taking a fight is having tank and snare ie urumi mahout and let high dps sepoy gurkha do the damage. Sowar half of them die before they reach their target, i thought this was obvious but i guess you have to come out with obvious statements to a captain who ...
- 22 Mar 2020, 23:22
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
I don't agree that the civ is one dimensional, and in fact I think that it has a rather unique position among the civs in the game by being among the very few civs that can combine strong early aggression with good late-game scaling I think that too. One thing which is actually interesting strategi...
- 22 Mar 2020, 23:12
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
I have doubts? but I could be wrong? That 17v age up isn't already good anyway? Sometimes Aiz ages with 23 villagers with Brits. Why not 17v age-up for Russia? I guess because, as diarouga kaiser said, it telegraphs to the opponent what Russia is up to? But even if Russia is going for a slower but ...
- 22 Mar 2020, 22:08
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
The more things you make viable, the more things you have to balance out vs. each other. That is an important point against making too many changes that buff things which were weak till now (e.g. different natives, politicians, etc). That way having to change things will be hard to stop. It will get...
- 22 Mar 2020, 17:17
- Forum: ESOC Civilizations Discussion
- Topic: Russians Discussion Thread
- Replies: 1267
- Views: 48015
- Flag:
Re: Russians Discussion Thread
So, if i understand right particularly you dont want that Russian players always play 5 Coss as first age II shipment.
Make 5 Coss -> 4 then and 700G -> 800G, so they like to play a 700G build instead.
Make 5 Coss -> 4 then and 700G -> 800G, so they like to play a 700G build instead.
- 22 Mar 2020, 16:52
- Forum: ESOC Civilizations Discussion
- Topic: Russians Discussion Thread
- Replies: 1267
- Views: 48015
- Flag:
Re: Russians Discussion Thread
I dont understand what the goal currently is, with Russia. You dont want to remove Russia s ability to age up with 14Vills decently. Russia s age up time is 4:20 if 14V-idleless. That s not particularly early. No need to remove that. Do you really want to change Russia in a way they always age 17 in...
- 21 Mar 2020, 16:36
- Forum: Results
- Topic: KingRichardIIII vs Dennis234
- Replies: 0
- Views: 64
- Flag:
KingRichardIIII vs Dennis234
Result
- 21 Mar 2020, 13:45
- Forum: Strategy
- Topic: BRITISH VS RUSIA?
- Replies: 11
- Views: 525
- Flag:
Re: BRITISH VS RUSIA?
It's heavily Russia favoured honestly. A good russian player won't waste his army under your TC, and there is no way you can break 2-3 bh, even if you outmass hard. I guess your best chance is to either outplay with raids as GUA suggested or somehow manage to age for falcs. But what if brit goes se...
- 21 Mar 2020, 13:27
- Forum: User-created Content
- Topic: Writing an AI script for Age of Empires III (Part I)
- Replies: 27
- Views: 7922
- Flag:
Re: Writing an AI script for Age of Empires III
Hi, thanks for your guide.AlistairJah wrote:go to Game Folder\Startup and open god 1,y with your text editor (but make a backup first!)
I did not find the file god 1,y
It is not in my Game Golder/Startup.
- 20 Mar 2020, 21:17
- Forum: ESOC Patch Discussion
- Topic: The understated case for Zoi
- Replies: 94
- Views: 15854
- Flag:
Re: The understated case for Zoi
The fact that he has no pateience for the social aspect isn't just a flaw, it makes him unable to do the job. That s not true. It makes it even easier to do the job, if he does not care too much about what people are talking. As long as he has got the legitimation to dictate the implementation of t...
- 19 Mar 2020, 18:54
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
But the strategy involved in making a game plan as Russia is not exactly something to write home about. You could, but you wouldn't need many words. There are actually quite a lot of different options as russia in early game. But no one ever uses them because obviously if you play a build that you ...
- 19 Mar 2020, 17:31
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
realistically there will always be idle time because of the unit batch system so the savings will be a bit less than that. would also like to add that 17v was a much more viable option on nilla because 12 seconds makes a difference and russia has the blockhouse up anyway upon aging, a bit like how ...
- 19 Mar 2020, 17:02
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
Conclusion: When looking at the two changes combined (Musk-batch cost +5 res, vill train time reduced) and at the last graph above, you get the following conclusion: 1) If you play russia as usual, with rusks in age II, it is about same as strong as without these two changes. Because the effect of t...
- 19 Mar 2020, 15:45
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
Just ran some maths on the Russia villager change (train time reduced from 53 seconds to 50 seconds). Let me know if I'm wrong: ASSUMPTIONS: 1) all res calculated in terms of food gathering, no upgrades (0.84 f/s) 2) can train first batch at 0:01 game time 3) no idle time except for the 90 colonial...
- 19 Mar 2020, 11:33
- Forum: Strategy
- Topic: Factory Discussion & German 6 SW/Guild artisans Vs. 2 Factories
- Replies: 26
- Views: 929
- Flag:
Re: Factory Discussion & German 6 SW/Guild artisans Vs. 2 Factories
Couldnt find another suitable place to dump this but i was looking at heavy cannons being made from the factory and jsut wanted to check affects of the 'mass production' upgrade. It may be common knowledge of price and effectiveness but just wanted to remind peeps out there that if you have a heavy...
- 19 Mar 2020, 10:45
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
I will not use that against you, i promise. If I find an early food treasure, i will always go for a 17 vill age up, i promise.Qosashvili93 wrote:If cossaks will be in my base 9 sec earlier than usually, I just pest that civ because its really dumb
- 19 Mar 2020, 09:20
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
Yes food treasures could lead to a great rush, indeed.Goodspeed wrote:A potential 9s faster age up does sound pretty impactful though. Having 5 coss in your base 9 seconds earlier can be a big deal.
- 19 Mar 2020, 09:16
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
5 more musks at 12:00 and another 5 more at maybe 16 doesnt sound scary to mee. It depends on what you do with the musks.
- 19 Mar 2020, 09:14
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
Because you could age 4:11 now, before it was 4:20. So the food treasures could help you to fill that difference.Goodspeed wrote:If you have 760 food when your 14th vill pops out without the change, and 800 with, then how are any treasures going to help you?
- 19 Mar 2020, 09:07
- Forum: ESOC Patch Discussion
- Topic: Less Limited Post-Winter Balance Adjustments (EP8)
- Replies: 435
- Views: 9318
- Flag:
Re: Less Limited Post-Winter Balance Adjustments (EP8)
Just ran some maths on the Russia villager change (train time reduced from 53 seconds to 50 seconds). Let me know if I'm wrong: ASSUMPTIONS: 1) all res calculated in terms of food gathering, no upgrades (0.84 f/s) 2) can train first batch at 0:01 game time 3) no idle time except for the 90 colonial...