Search found 378 matches
Go to advanced search- 29 Jun 2018, 12:06
- Forum: General
- Topic: Noob Champion
- Replies: 355
- Views: 14339
- Flag:
Re: Noob Champion
We all know leung is the real the noob champion anyway!
- 29 Jun 2018, 11:49
- Forum: Real-life Discussion
- Topic: The "Is there a god?" thread
- Replies: 232
- Views: 8155
- Flag:
Re: The
Shit got too hot one day so it blew up and now we call it the universe. Where'd that shit come from? dunno it was already there. Are we part of that shit? you betcha. Do we have a way of knowing what is outside the great turd? no, we are stuck in this shit. These are the best answers I can give you ...
- 29 Jun 2018, 02:21
- Forum: General
- Topic: Is hleung cheating? :hmm:
- Replies: 2
- Views: 266
- Flag:
- 23 Jun 2018, 13:00
- Forum: Real-life Discussion
- Topic: Carpal Tunnel Mitigation
- Replies: 28
- Views: 937
- Flag:
Re: Carpal Tunnel Mitigation
Also for the desk setup, make sure you can place your arm and wrist flat. If your wrist is bent while you play, then this is the most likely cause of your carpal. Same thing happens when you play instruments with a bent wrist (bad technique). You may have to move your mouse pad back in order to get ...
- 22 Jun 2018, 17:13
- Forum: General
- Topic: explorer fast shooting
- Replies: 230
- Views: 8195
- Flag:
Re: explorer fast shooting
5799 well i didn't read your posts on that so idk what process you did. But the scenarios I was referring to were age 1 treasuring scenarios. It completely changes that dynamic/balance. Of course it doesn't affect much later on when there are 100 other things to micro. And of course its up to to us...
- 22 Jun 2018, 17:04
- Forum: General
- Topic: explorer fast shooting
- Replies: 230
- Views: 8195
- Flag:
Re: explorer fast shooting
845 jeez you are thick. Comparing games with active support to a game with inactive support to prove your cause. If aoe3 was still supported you can bet this glitch would be patched, but w.e. you are here arguing about sc2 and shit. Do you even read the stuff you quote? "However, glitches that...
- 22 Jun 2018, 16:37
- Forum: General
- Topic: explorer fast shooting
- Replies: 230
- Views: 8195
- Flag:
Re: explorer fast shooting
Its a cheat/exploit bc it wasn't intended upon programming. Pull trick, guardians being confined to a radius around the treasure, those were programmed into the game. Doesn't matter if/how it changes the game, bc it was not intended to be in the game. It is the same reason why wall macros(or macros ...
- 22 Jun 2018, 16:14
- Forum: Results
- Topic: Kaiserklein vs LordRaphael
- Replies: 28
- Views: 1511
- Flag:
Re: Kaiserklein vs LordRaphael
The mu has nothing to do with the fairness of the map spawn. Plus Red looks like he has a closer 2nd hunt whil Blue has a closer second mine. If you count closely and pay attention to the locations, you'll see every mine but the second is mirrored on the map It is indeed has to do with the map acce...
- 22 Jun 2018, 13:45
- Forum: Results
- Topic: Kaiserklein vs LordRaphael
- Replies: 28
- Views: 1511
- Flag:
Re: Kaiserklein vs LordRaphael
The mu has nothing to do with the fairness of the map spawn. Plus Red looks like he has a closer 2nd hunt whil Blue has a closer second mine. If you count closely and pay attention to the locations, you'll see every mine but the second is mirrored on the map
- 20 Jun 2018, 14:43
- Forum: User-created Content
- Topic: Micro tricks
- Replies: 77
- Views: 6811
- Flag:
Re: Micro tricks
Next one on how to micro when drunk please
- 15 Jun 2018, 05:01
- Forum: Site Suggestions
- Topic: Technical issue: Site logging me out on mobile version
- Replies: 17
- Views: 650
- Flag:
Re: Technical issue: Site logging me out on mobile version
Happens to me too. Pain b.c. I never changed my password from the one esoc sent me in an email when I reset it so then I have to go into my emails to re-copy it and it's just a big ol hassle you know? And half the time I paste whatever I have copied on my clipboard hoping it's my password but usual...
- 12 Jun 2018, 15:21
- Forum: EGT Season 1 Playoffs
- Topic: Playoff Challenges
- Replies: 62
- Views: 2655
- Flag:
Re: Playoff Challenges
Thish dumb
- 07 Jun 2018, 18:59
- Forum: ESOC Civilizations Discussion
- Topic: Sioux Discussion Thread
- Replies: 888
- Views: 33371
- Flag:
Re: Sioux Discussion Thread
People neglect their booming capabilities. The population civ bonus lends to these capabilities by freeing up lots of wood. They can easily use wood shipments to get a lot of useful infras like warhuts for protecting res, a firepit for minutemen and other flexible options, an extra tc (coupled with ...
Re: Timelimit
Hi all, we like to play Aoe II with the timerlimit. Is it now possible, to implement this in AoE III. We also like so see the score of each player and the team (see AoE II) It would be nice, to see this in Aoe III too....... I'm not exactly sure what you mean by this. From what I understand you are...
- 07 Jun 2018, 14:30
- Forum: ESOC Patch Discussion
- Topic: Timelimit
- Replies: 23
- Views: 677
- Flag:
Re: Timelimit
I have to agree with Kaiser on this one, no need to have two hotkeys to accomplish the same thing as double clicking the same hotkey. That setting should indeed be disabled because having it so allows you to do things like queue vils and military units in the middle of a fight without diverting the ...
- 06 Jun 2018, 17:49
- Forum: Strategy
- Topic: Vil distribution for uhlan production
- Replies: 22
- Views: 725
- Flag:
Re: Vil distribution for uhlan production
Placer mines and HD in transition, chop an extra 225w (st and 1 house) so you don't have to sell coin. Then all vils on food and all sw on coin including the 3 from the shipment. Should finish chopping the wood right before you hit up
- 06 Jun 2018, 13:59
- Forum: Strategy
- Topic: building time
- Replies: 52
- Views: 2219
- Flag:
Re: building time
Also this might come in handy, haven't looked at it myself but there appears to have been a similar topic months ago. viewtopic.php?t=12123#p254385
- 06 Jun 2018, 13:51
- Forum: Strategy
- Topic: building time
- Replies: 52
- Views: 2219
- Flag:
Re: building time
1 vil is always best for optimization as subsequent vils only take of a few seconds off from the build time (as opposed to scaling linearly as one would expect). Settler wagons build much faster than 2 vils, i believe its something like 200% faster than 1 vil which is as fast as 4 vils, so you actua...
- 05 Jun 2018, 14:42
- Forum: ESOC Civilizations Discussion
- Topic: Germans Discussion Thread
- Replies: 1286
- Views: 44123
- Flag:
Re: German Discussion Thread
Keeping the same train time for a slightly worse unit is part of the nerf @Garja
Which is effectively what we have now
Which is effectively what we have now
- 05 Jun 2018, 14:37
- Forum: ESOC Civilizations Discussion
- Topic: Germans Discussion Thread
- Replies: 1286
- Views: 44123
- Flag:
Re: German Discussion Thread
Hazza54321 wrote::biggrin:Hidddy_ wrote:Hazza54321 wrote:Even if you decrease cost its still a nerf lol, you effectively are nerfing the free uhlans from shipments
I never said it wasn't a nerf.
I know im agreeing with you
- 05 Jun 2018, 14:35
- Forum: ESOC Civilizations Discussion
- Topic: Germans Discussion Thread
- Replies: 1286
- Views: 44123
- Flag:
Re: German Discussion Thread
Hazza54321 wrote:Even if you decrease cost its still a nerf lol, you effectively are nerfing the free uhlans from shipments
I never said it wasn't a nerf.
- 05 Jun 2018, 14:33
- Forum: ESOC Civilizations Discussion
- Topic: Germans Discussion Thread
- Replies: 1286
- Views: 44123
- Flag:
Re: German Discussion Thread
Ulhan HP nerf is a nerf. If you decrease cost it's not a nerf. Yes they are nerfed because with RE stats they overperform in relation to the desired performance. Lowering their cost to be appropriate with their stats would indeed be a nerf because in an rts game time is also a resources. And traini...
- 05 Jun 2018, 14:19
- Forum: ESOC Civilizations Discussion
- Topic: Germans Discussion Thread
- Replies: 1286
- Views: 44123
- Flag:
Re: German Discussion Thread
These are my two cents on some german issues: I think the problem with the uhlan nerf is the change in ratio of cost to strength. By changing their stats without tweaking their cost you are messing with this ratio. Yes RE uhlan a are a tad strong, but are they too strong for their cost? I frankly be...
- 05 Jun 2018, 01:30
- Forum: Real-life Discussion
- Topic: Ezpardon
- Replies: 2
- Views: 147
- Flag:
Re: Ezpardon
This man has been running America like it's his side hustle that got too big
- 04 Jun 2018, 22:50
- Forum: ESOC Grand Tour Season 1
- Topic: ESOC Grand Tour Season 1 Hall Of Fame
- Replies: 12
- Views: 512
- Flag:
Re: ESOC Grand Tour Season 1 Hall Of Fame
Hazza54321 wrote:i wonder how many of them lagged to get that
All but one, but which?