Search found 640 matches
Go to advanced search- 29 Aug 2020, 16:51
- Forum: General
- Topic: Aoe3 DE Gameplay Interview
- Replies: 368
- Views: 10983
- Flag:
Re: Aoe3 DE Gameplay Interview
I think we need to have Indian villagers able to eat cows and remove the fact that their livestock generates XP. l That would have been ok if the devs had implmentend it that way, going backwards is obviously stupid. Portraying a culture 100% correct in an RTS game is super stupid since you would n...
- 29 Aug 2020, 16:34
- Forum: General
- Topic: Aoe3 DE Gameplay Interview
- Replies: 368
- Views: 10983
- Flag:
Re: Aoe3 DE Gameplay Interview
Progress like writing a story that accurately reflects history and thus doesn't misrepresent a historically oppressed people? Especially to the many international folks who might otherwise not have access to the correct information about them? See, that's the core of the problem. What does the fact...
- 29 Aug 2020, 15:57
- Forum: General
- Topic: Aoe3 DE Gameplay Interview
- Replies: 368
- Views: 10983
- Flag:
Re: Aoe3 DE Gameplay Interview
I feel like NA guys turn their head of once the racism card was used, since they do not want to be seen as racist. Keeping the native civs on gold mines might be a historic inaccuracy, but it is in no way racist.
- 28 Aug 2020, 17:01
- Forum: General
- Topic: Confirmed AoE3:DE information
- Replies: 655
- Views: 30284
- Flag:
Re: Confirmed AoE3:DE information
I wonder when they find out that the european settlers were not mining the gold either...
- 25 Aug 2020, 10:55
- Forum: General
- Topic: Deepmind in Aoe3
- Replies: 29
- Views: 1257
- Flag:
Re: Deepmind in Aoe3
I think the ai would learn to play with a billion walls and perfect skirm micro.
- 21 Aug 2020, 17:09
- Forum: General
- Topic: Players as Greatscythes/Piroshikis
- Replies: 11
- Views: 590
- Flag:
Re: Players as Greatscythes/Piroshikis
H2O_ pikes only rush.
- 19 Aug 2020, 18:57
- Forum: General
- Topic: EPCM Wastebin Wars #1 - Information
- Replies: 93
- Views: 3438
- Flag:
Re: EPCM Wastebin Wars #1
Harrison casting the finals while playing in them should be a ton of fun.
- 17 Aug 2020, 11:23
- Forum: General
- Topic: ABOUT STAGECOACH
- Replies: 2
- Views: 276
- Flag:
Re: ABOUT STAGECOACH
I really like the stagecoach dynamic as it is. If you set your stagecoach on food for example you basically pay res (by getting fewer villager seconds of resources in return). Stagecoach basically pays you for map control or punishes you if you dont have it.
- 16 Aug 2020, 19:08
- Forum: ESOC Talk
- Topic: If you were an AoE 3 unit what would you be? (Part 1)
- Replies: 11
- Views: 453
- Flag:
Re: If you were an AoE 3 unit what would you be? (Part 1)
Wake up sheeple!
- 15 Aug 2020, 21:00
- Forum: General
- Topic: Kaiser why did you lose?
- Replies: 5
- Views: 411
- Flag:
Re: Kaiser why did you lose?
Im wondering if SirMusket was just rusty after a small break or if he tried some new strats cuz this doesnt happen many times.
- 13 Aug 2020, 08:05
- Forum: ESOC Talk
- Topic: ESOC Memes
- Replies: 3960
- Views: 321435
- Flag:
Re: ESOC Memes
That is one of the reasons why we should use ecosia.
- 12 Aug 2020, 10:34
- Forum: General
- Topic: Weird idea for a tourney
- Replies: 12
- Views: 1833
- Flag:
Re: Weird idea for a tourney
Why has noone mentioned the double shipment tourney yet?
- 11 Aug 2020, 09:28
- Forum: General
- Topic: If there were camera hotkeys in aoe3, what would you use them for?
- Replies: 8
- Views: 436
- Flag:
Re: If there were camera hotkeys in aoe3, what would you use them for?
Yeah would not be super usefull. One could probably use it for a potential native scout. Maybe villagers gathering in unsave locations as well.
- 09 Aug 2020, 17:12
- Forum: ESOC Talk
- Topic: ESOC Memes
- Replies: 3960
- Views: 321435
- Flag:
- 07 Aug 2020, 12:31
- Forum: ESOC Patch Discussion
- Topic: just get rid of walls...
- Replies: 182
- Views: 8866
- Flag:
Re: just get rid of walls...
Well walls are op af. Even if you win vs them they will cost you at least 10 min before you win the game.
- 06 Aug 2020, 17:31
- Forum: ESOC Talk
- Topic: Proposal for a UI-feature: Recalculated Military Unit Population
- Replies: 26
- Views: 640
- Flag:
Re: Proposal for a UI-feature: Recalculated Military Unit Population
I think total army resources makes more sense since it helps account for things like natives having no pop and upgrades since it represents the total investment that the players has made into the armies and the engagement. During a fight you would expect that the player with carded units vs uncarde...
- 06 Aug 2020, 14:23
- Forum: ESOC Talk
- Topic: Proposal for a UI-feature: Recalculated Military Unit Population
- Replies: 26
- Views: 640
- Flag:
Re: Proposal for a UI-feature: Recalculated Military Unit Population
No thanks. The population statistics are only meant to be used at a glance, it's far better for the caster to give the idea, or the person themselves, of the strength of either army. It's the same with eco, the eco for japan a lot of the time for example is just wrong, but it's good at a glance. Bu...
- 06 Aug 2020, 12:58
- Forum: ESOC Talk
- Topic: Proposal for a UI-feature: Recalculated Military Unit Population
- Replies: 26
- Views: 640
- Flag:
Re: Proposal for a UI-feature: Recalculated Military Unit Population
No thanks. The population statistics are only meant to be used at a glance, it's far better for the caster to give the idea, or the person themselves, of the strength of either army. It's the same with eco, the eco for japan a lot of the time for example is just wrong, but it's good at a glance. Bu...
- 06 Aug 2020, 12:12
- Forum: ESOC Talk
- Topic: Proposal for a UI-feature: Recalculated Military Unit Population
- Replies: 26
- Views: 640
- Flag:
Re: Proposal for a UI-feature: Recalculated Military Unit Population
Resources would make more sense since villager seconds vary in resource value. Sounds like a great feature btw. Well both actually vary in value. The difference between both measurments would be huge when comparing a crossbow 40 f 40w to an Aenna 100f. Since the crossbow has more vill secounds (bas...
- 06 Aug 2020, 11:56
- Forum: ESOC Talk
- Topic: Proposal for a UI-feature: Recalculated Military Unit Population
- Replies: 26
- Views: 640
- Flag:
Re: Proposal for a UI-feature: Recalculated Military Unit Population
Would army value be the sum of villager secounds or the sum of resources?chris1089 wrote:Could also factor in nats then, although maybe army value would be more accurate than recalculated military population.
- 06 Aug 2020, 09:56
- Forum: ESOC Talk
- Topic: Proposal for a UI-feature: Recalculated Military Unit Population
- Replies: 26
- Views: 640
- Flag:
Proposal for a UI-feature: Recalculated Military Unit Population
This idea came to me after listening to streams. Casters were mostly saying something along the lines of: "You can not compare the army of player A to the army of player B, since player A has strelet" Which is apparently true. Not all units have the same population efficiency. Potential fi...
- 05 Aug 2020, 09:07
- Forum: General
- Topic: Port Eco Theory analysis
- Replies: 50
- Views: 1487
- Flag:
Re: Port Eco Theory analysis
Should any civ actually send three villagers? Assume that your first shipment arrives at 2:30 and your first fortress shipment (1k wood) arrives at 10:00 and is collected instantly. That leaves 7:30 minutes = 450 seconds of gathering for the three vills to get an advantage over the 1k wood. Choppin...
- 05 Aug 2020, 09:03
- Forum: General
- Topic: Port Eco Theory analysis
- Replies: 50
- Views: 1487
- Flag:
Re: Port Eco Theory analysis
This thread makes me want to have Journals of AoE3 science. I think this examination would pass the peer review, since the analysis is quite well done. Though this does not give any advice to gameplay it does give indications, which is all it should.
- 03 Aug 2020, 09:43
- Forum: General
- Topic: OFFICIAL Dumb comments on Youtube ESOCTV Channel
- Replies: 79
- Views: 6081
- Flag:
Re: OFFICIAL Dumb comments on Youtube ESOCTV Channel
Hm this thread makes me want to participate in the comment masterrace.
- 30 Jul 2020, 17:44
- Forum: ESOC Talk
- Topic: ESOC Memes
- Replies: 3960
- Views: 321435
- Flag:
Re: ESOC Memes
fixed itSquamiger wrote:need to make the astronaut holding a pikejapanesegeneral wrote:RIP Optimus