Search found 1267 matches
Go to advanced search- 11 May 2020, 20:10
- Forum: ESOC Civilizations Discussion
- Topic: Germans Discussion Thread
- Replies: 1286
- Views: 44004
- Flag:
Re: Germans Discussion Thread
To make sure their colonial is really viable, may also transfer to age II the German age IV crossbow/skirm upgrade and buff it to +50% hp +50% attack, called Crossbow Combat
- 11 May 2020, 07:55
- Forum: General
- Topic: New Parfait video
- Replies: 119
- Views: 3756
- Flag:
Re: New Parfait video
@[Armag] diarouga personally I don't know since I am neither a high level player nor fully aware of the situation in 2008 and 2019 but I was reporting what parfait said
- 11 May 2020, 07:45
- Forum: General
- Topic: New Parfait video
- Replies: 119
- Views: 3756
- Flag:
Re: New Parfait video
Well, parfait is actually aware that ESOC and the EP exist but basically he answers in the comments to Goodspeed and others that all that happened after 2008 doesn't really matter because aoe3 is not competitive at all compared to 2008, hence making the entire community insignificant. I may exaggera...
- 10 May 2020, 11:21
- Forum: Strategy
- Topic: Some spain questions.
- Replies: 10
- Views: 495
- Flag:
Re: Some spain questions.
@Plantinator, dear friend, these "spikes" represent the wood knots of St Andrew's Cross. Furthermore, they make the emblem much more stylish.
- 10 May 2020, 08:03
- Forum: General
- Topic: New Parfait video
- Replies: 119
- Views: 3756
- Flag:
Re: New Parfait video
parfait n'est pas parfait
- 09 May 2020, 21:29
- Forum: Strategy
- Topic: Some spain questions.
- Replies: 10
- Views: 495
- Flag:
Re: Some spain questions.
Spain has become the fashionable civ of ESOC now, maybe because of the activity of Rohbrot and chronique :smile: #makesPaingreatagain #nillaspain #shipments #piroshiki https://upload.wikimedia.org/wikipedia/commons/f/f5/Flag_of_Cross_of_Burgundy.svg Remember this is the Cross of Burgundy , which is,...
- 09 May 2020, 21:15
- Forum: Strategy
- Topic: How to beat a Daimyo rush?
- Replies: 32
- Views: 1771
- Flag:
Re: How to beat a Daimyo rush?
I didn't even know/notice that, thank you[Armag] diarouga wrote: Chukonu are faster than regular bows
Ok, I may also me able to forget to snare with the monk so thanks as well for reminding me ^^
- 09 May 2020, 21:08
- Forum: Strategy
- Topic: How to beat a Daimyo rush?
- Replies: 32
- Views: 1771
- Flag:
Re: How to beat a Daimyo rush?
Honestly, I think a good ff with tower age up and maybe even 8 bows should hold a daymio rush. Else just go for some bow/pike semi (but obviously not forward village and 9 pikes). You need to hit and run with your chu ko nus against ashis, which is not easy when you don't have a great APM. Hmm :hmm...
- 09 May 2020, 11:55
- Forum: ESOC Patch Discussion
- Topic: Dutch infantry cards
- Replies: 34
- Views: 1146
- Flag:
Re: Dutch infantry cards
@Plantinator you're right indeed, therefore I was talking about trolling
- 09 May 2020, 10:16
- Forum: ESOC Patch Discussion
- Topic: Dutch infantry cards
- Replies: 34
- Views: 1146
- Flag:
Re: Dutch infantry cards
It's not the game balance issue imo. As the AOE3 DE is about to release recently, we should consider moving out some unnecessary and confusing designs. I don't think giving German a real "cavalry combat" will make them overpowered; if it does happen, at least we should give it a different...
- 09 May 2020, 08:48
- Forum: Tech Support
- Topic: Original release version of Aoe3
- Replies: 53
- Views: 2792
- Flag:
Re: Original release version of Aoe3
just wanted to say, when I played the trial version, upgraded outposts (both frontier and fortified outposts) didn't look as they look now - they were of square section and more beautiful imo
- 08 May 2020, 09:52
- Forum: General
- Topic: Your In-game names
- Replies: 36
- Views: 1493
- Flag:
Re: Your In-game names
Idk yet, but here are some ideas (some already exist e.g. Badspeed or Kaisergroß so I won't list them): MadamCallen The_FirstSamurai LeHussarddanslacave princessofkabul KÖNIGvonOttomans Lecassepied qwertyuiopni HawK_BoY Rohwasser GiBthecllean FriendlyCossack Sav0ryMutton crocodile92 IndustrialNoob G...
- 08 May 2020, 09:01
- Forum: General
- Topic: Why is AoE 3 > AoE 2?
- Replies: 54
- Views: 1457
- Flag:
Re: Why is AoE 3 > AoE 2?
thisBrookG wrote:If AoE != 0, then divide both sides by AoE, so 3 > 2. QΕD
AoE3 is actually 1.5 times better than AoE2
- 08 May 2020, 07:25
- Forum: ESOC Patch Discussion
- Topic: Dutch infantry cards
- Replies: 34
- Views: 1146
- Flag:
Re: Dutch infantry cards
There are civs with stronger Infantry/Cavalry cards than others, and I think it's part of the pros or cons of every civ. I would not complain about it.
- 07 May 2020, 19:38
- Forum: Strategy
- Topic: In need for Team Tips
- Replies: 23
- Views: 1125
- Flag:
Re: In need for Team Tips
What about units team cards ? I guess team Urumis/Spahis/Dog soldiers are good in 3v3 ? what about team 5 manchus (costs 1000 ) ?
- 07 May 2020, 12:28
- Forum: Strategy
- Topic: In need for Team Tips
- Replies: 23
- Views: 1125
- Flag:
Re: In need for Team Tips
I also think that 2v2 and 3v3 are very different. I made a thread asking tips about China in 2v2 in 2016, it may interest you [mention]u7706[/mention]: https://eso-community.net/viewtopic.php?f=29&t=8119. I'm barely 2nd lieut and not very successful at team so I would like to know the answers to...
- 05 May 2020, 08:23
- Forum: ESOC Talk
- Topic: ESOC Memes
- Replies: 3963
- Views: 323501
- Flag:
Re: ESOC Memes
why this terrible music tho it thought you only hear it in shitty football compilations on youtube
- 04 May 2020, 19:29
- Forum: Tech Support
- Topic: Unspecified error when creating home city
- Replies: 6
- Views: 249
- Flag:
Re: Unspecified error when creating home city
Yes, try naming it Coughnawaga
- 30 Apr 2020, 22:10
- Forum: ESOC Civilizations Discussion
- Topic: What is the price and population, just for Spahi?
- Replies: 25
- Views: 1201
- Flag:
Re: What is the price and population, just for Spahi?
Yes seems logical. Another idea to see more spahis is to make Ottoman town centers train spahis from the start instead of settlers, maybe make settlers trainable in stables to balance things outImperial Noob wrote:abus have range, why not spahi?Zeke wrote:should be area not range, they are not meteor hammer xD
- 30 Apr 2020, 13:43
- Forum: ESOC Talk
- Topic: ESOC Memes
- Replies: 3963
- Views: 323501
- Flag:
Re: ESOC Memes
[mention]u4666[/mention] OK, I edited the post and I will think about it if a next time occurs for example: It has been a busy year at Microsoft Studios. doubt.jpg with: There is zero tolerance for user harassment, racism, or offensive chat channels. doubt.jpg and Point trading, droptricks, and oth...
- 30 Apr 2020, 12:40
- Forum: ESOC Patch Discussion
- Topic: Team Cav hitpoints
- Replies: 39
- Views: 1439
- Flag:
Re: Team Cav hitpoints
Ah, thank you, I didn't realize that.duckzilla wrote:The team cav cards are not identical. Hence, they can be sent from all four.
- 30 Apr 2020, 12:01
- Forum: ESOC Patch Discussion
- Topic: Team Cav hitpoints
- Replies: 39
- Views: 1439
- Flag:
Re: Team Cav hitpoints
A maxed out, trainable chad-Spahi in a teamgame on Great Plains with Ottoman/German/French/Russian would have: 750 * (1 + 0.8 + 0.15 + 0.15 + 0.1 + 0.1 + 0.1) = 1800hp 35 * (1 + 0.8 + 0.15 + 0.15 + 0.15) = 78.75dmg [with 3 area of effect] Sounds a bit weak, maybe buff cost and make it ~250f. edit f...
- 30 Apr 2020, 07:15
- Forum: ESOC Talk
- Topic: ESOC Memes
- Replies: 3963
- Views: 323501
- Flag:
Re: ESOC Memes
@Ashvin OK, I edited the post and I will think about it if a next time occurs
- 29 Apr 2020, 14:56
- Forum: ESOC Talk
- Topic: ESOC Memes
- Replies: 3963
- Views: 323501
- Flag:
Re: ESOC Memes
Nein this is a gold vein! you can redo the meme with japan laming, otto laming, iro laming, sioux laming, aztec laming, mams laming, abus laming, ports laming, nats laming, russia laming, revolt laming, bank laming, cdb laming, china laming, urumi laming, atp laming, uhlan laming, ww laming, skirm ...
- 27 Apr 2020, 21:04
- Forum: Strategy
- Topic: Sea merc cards
- Replies: 10
- Views: 618
- Flag:
Re: Sea merc cards
yes be sure to have your sea shipment point far from the shore