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by Darwin_
24 Aug 2016, 14:10
Forum: General
Topic: HOW TO EDIT AND CHANGE THE MESSAGE ¨VICTORY IS YOURS¨
Replies: 35
Views: 1108
Flag: United States of America

Re: HOW TO EDIT AND CHANGE THE MESSAGE ¨VICTORY IS YOURS¨

I edited mine and i think the text is in the Font2 folder, or maybe Font3.
by Darwin_
23 Aug 2016, 23:02
Forum: Strategy
Topic: Besta Anti Jap Strats on RE
Replies: 38
Views: 1674
Flag: United States of America

Re: Besta Anti Jap Strats on RE

Mirror
by Darwin_
23 Aug 2016, 16:01
Forum: ESOC Patch Discussion
Topic: Rodeleros' siege attack
Replies: 32
Views: 2028
Flag: United States of America

Re: Rodeleros' siege attack

Yeah rod siege would be nice, but I would rather buff both attacks for rods. Maybe buff hand attack to 13 or 14 (lowering cav multiplier as well) and buffing siege to maybe 15. 20 siege seems very high IMO.
by Darwin_
22 Aug 2016, 22:43
Forum: General
Topic: Autumn tournament betting sign-ups
Replies: 114
Views: 15885
Flag: United States of America

Re: Autumn tournament betting sign-ups

Sign me up fam
by Darwin_
21 Aug 2016, 03:53
Forum: Strategy
Topic: Starting Mosque with Otto
Replies: 7
Views: 970
Flag: United States of America

Starting Mosque with Otto

So I have been toying around with what to do with Ottoman on non-tp maps for the past few days. With the release of EP 2.0, Otto are now pretty strong in team play, and IMO much more competitive in 1v1. Abus guns are trash, but jan/huss is still very strong. To be fair, this topic doesnt really have...
by Darwin_
21 Aug 2016, 03:34
Forum: ESOC Maps Discussion
Topic: Map-set Information and Map Discussion
Replies: 20
Views: 1215
Flag: United States of America

Re: Map-set Information and Map Discussion

Also, why does Tibet have the weighting of 3 in the ESOC maps set and 2 in the QS one? Mostly because ESOC set was mostly oriented to variety and semi-casual play while QS set was meant to be the competitive one, also considering the fact that you can't rehost in qs. If this is the case, than why i...
by Darwin_
21 Aug 2016, 03:30
Forum: ESOC Maps Discussion
Topic: Map-set Information and Map Discussion
Replies: 20
Views: 1215
Flag: United States of America

Re: Map-set Information and Map Discussion

Colorado should be less weighted due to spawn problems and fairness, especially in team games. Colorado is currently the fairest map of all since all resources (gold and mine) spawn in a defined area and aren't random at all so. That's why the map is totally a mirror. I'm talking about 1v1 here bec...
by Darwin_
20 Aug 2016, 15:49
Forum: ESOC Maps Discussion
Topic: Map-set Information and Map Discussion
Replies: 20
Views: 1215
Flag: United States of America

Re: Map-set Information and Map Discussion

I think bengal needs to be more heavily weighted. It is one of the best designed/consistent/fair maps in the pool, and offers a fairly unique play style. Also Arizona and Siberia should be more heavily weighted as well. Both of them are very well balanced and designed maps. Colorado should be less w...
by Darwin_
20 Aug 2016, 02:49
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 48022
Flag: United States of America

Re: Russian Discussion Thread

Its just that they were already pretty good, but were just awkward, but with that extra bit of food around, it makes all of their timings much easier and crisper. They are much better in team because their lack of true skirmishers isnt as big of a deal.
by Darwin_
19 Aug 2016, 01:40
Forum: Strategy
Topic: Keyboard and Mouse strategy
Replies: 55
Views: 2082
Flag: United States of America

Re: Keyboard and Mouse strategy

I use a razer blade stealth laptop with a $20 logitech mouse. Get value laptop and really portable for school. Hoping to build a pc of my own to get better performance, but my laptop can comfortably run the game at 2560x1440 with low/medium settings at 80-100 fps (so effectively 60 cause refresh rat...
by Darwin_
19 Aug 2016, 01:02
Forum: ESOC Patch Discussion
Topic: Do some of the recent EP changes even make sense?
Replies: 208
Views: 4665
Flag: United States of America

Re: Do some of the recent EP changes even make sense?

As being jesus, not a pro though, I also feel the awkwardness of german or france making me not want to play them anymore. Cant underlay this with stats or something, just thought i had to agree on that aspect. Blessings In what way do you find Germans more awkward, precisely? Its just that Uhlans ...
by Darwin_
17 Aug 2016, 22:48
Forum: ESOC Civilizations Discussion
Topic: French Discussion Thread
Replies: 119
Views: 4145
Flag: United States of America

Re: French Discussion Thread

We could have slowed age up time by just reducing CDB train time by one or two seconds, which I believe AS FP did also. -100 food is just so awkward, and can totally ruin more aggressive builds, which weren't OP, while Semi-ff's arent as hurt, even though they were the ones that needed weakening. Wh...
by Darwin_
17 Aug 2016, 13:29
Forum: ESOC Patch Discussion
Topic: Team-game Balance
Replies: 29
Views: 1243
Flag: United States of America

Re: Team-game Balance

Germany in 2v2 is really good. I havent played them on 2.0, but on 1.1, their twp batches of cav semi-ff was so fucking strong in 2v2 lol. Japan will forever be good in team, but they have definitely gotten less OP on ES maps. Honestly there is very little we can do about them because what they are ...
by Darwin_
17 Aug 2016, 12:48
Forum: ESOC Civilizations Discussion
Topic: French Discussion Thread
Replies: 119
Views: 4145
Flag: United States of America

Re: French Discussion Thread

I still think that there needs to be a gendarme nerf. If you just make them scale off of colonial stats, their age v stats are still decent, and their age 3 isnt affected at all. Reduced training time did help to alleviate some of the problems with the cuir spam, so maybe its not necessary. I think...
by Darwin_
17 Aug 2016, 03:25
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 48022
Flag: United States of America

Re: Russian Discussion Thread

Russia Confirmed OP now? They're pretty damn good in 2v2.
by Darwin_
17 Aug 2016, 03:20
Forum: ESOC Civilizations Discussion
Topic: French Discussion Thread
Replies: 119
Views: 4145
Flag: United States of America

Re: French Discussion Thread

I still think that there needs to be a gendarme nerf. If you just make them scale off of colonial stats, their age v stats are still decent, and their age 3 isnt affected at all. Reduced training time did help to alleviate some of the problems with the cuir spam, so maybe its not necessary. I think ...
by Darwin_
17 Aug 2016, 03:03
Forum: General
Topic: Why do people prefer 3v3 ?
Replies: 120
Views: 4079
Flag: United States of America

Re: Why do people prefer 3v3 ?

3v3 is just way more fun. You can be super greedy and super hardo on micro which is really fun IMO. 2v2 are also very fun, yet far more competitive. The problem I have with 2v2's (especially on older EP) is that some civs are super good, like germany and japan, but on 3v3 they are a little more bala...
by Darwin_
15 Aug 2016, 12:44
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33815
Flag: United States of America

Re: Portuguese Discussion Thread

I think that Portuguese have been a huge success story, and have grown to be one of my favorite civs. I think that all that needs to be done with them is a buff of their infantry, as well furthered nerfs to their goons. I think that infantry HP should be moved to age 2, Attack to age 3, and keep Co...
by Darwin_
14 Aug 2016, 17:17
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33815
Flag: United States of America

Re: Portuguese Discussion Thread

I think that Portuguese have been a huge success story, and have grown to be one of my favorite civs. I think that all that needs to be done with them is a buff of their infantry, as well furthered nerfs to their goons. I think that infantry HP should be moved to age 2, Attack to age 3, and keep Com...
by Darwin_
14 Aug 2016, 15:59
Forum: General
Topic: tell me your hours
Replies: 28
Views: 677
Flag: United States of America

Re: tell me your hours

Probably somewhere around 300 hours.
by Darwin_
14 Aug 2016, 15:51
Forum: Strategy
Topic: Ports VS Japan on Land
Replies: 48
Views: 1100
Flag: United States of America

Re: Ports VS Japan on Land

Literally there is nothing ports can do vs japan on RE. On EP, I would just do a musk semi into organ/goon. This matchup is defintely one of the hardest ones for Ports on EP. My advice: just mirror them.
by Darwin_
13 Aug 2016, 20:51
Forum: Strategy
Topic: British Mirror play
Replies: 69
Views: 1503
Flag: United States of America

Re: British Mirror play

Its an older version of the build that plays out to be a bit more aggressive, because your eco bonus come more quickly, and allows you to mix a second rax a little bit earlier, at least when I do the build.
by Darwin_
24 Jun 2016, 21:36
Forum: Archive
Topic: 3 Word Story
Replies: 332
Views: 11574
Flag: United States of America

Re: 3 Word Story

especially the ear
by Darwin_
23 Jun 2016, 23:29
Forum: ESOC Maps Discussion
Topic: ESOC Maps Information Thread
Replies: 65
Views: 5083
Flag: United States of America

Re: ESOC maps information thread

This thread is very useful. Thanks garja. I am very excited for gran chaco, seems like a good area to represent with a map. :biggrin:
by Darwin_
23 Jun 2016, 00:39
Forum: ESOC Maps Discussion
Topic: Land maps comparision
Replies: 56
Views: 2503
Flag: United States of America

Re: Land maps comparision

Is there some way you could add resources from treasures? Im thinking about maps like cascade range, where there are a lot of easy treasures, or maps like himalayas where there are a lot of useful treasures. Could you possibly add total resources from treasures, as well as guardian number/strength ...

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