Playing EP 3.0 screws my RE video settings
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- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Playing EP 3.0 screws my RE video settings
TEE.
Whenever i play EP, the settings of my RE game are screwed when i play it after that.
is there a fix?
Whenever i play EP, the settings of my RE game are screwed when i play it after that.
is there a fix?
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- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Re: Playing EP 3.0 screws my RE video settings
Yes, only EP3. Every time after I played EP, my RE settings are changed from 1900-1200 to 1060-720 something like that.
- _NiceKING_
- Retired Contributor
- Posts: 1795
- Joined: Sep 16, 2015
- ESO: _NiceKING_
- GameRanger ID: 9999999
- Clan: Xbox
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- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Re: Playing EP 3.0 screws my RE video settings
seems like the ep is somehow auto set on that resolution and no bit depth is automatically selected and trying to selected a higher resolution will cause horrible lag. please fix this... its also making it hard for me to stream cuz the mouse is fkd up cuz the resolutions dont match.
Re: Playing EP 3.0 screws my RE video settings
I am able to reproduce it on my Windows 8.1 laptop. We'll need to investigate this issue, as of right now I have no idea what change could've cause it.
Re: Playing EP 3.0 screws my RE video settings
I'm still confused as to why this started happening now, but I have figured out how to fix this on the user's end:
right-click your age3f.exe file and then go Properties -> Compatibility tab, select Disable Display Scaling On High DPI Settings, and then click OK
This should fix both the issues with graphics settings and lag in fullscreen mode. @deleted_user @_NiceKING_
right-click your age3f.exe file and then go Properties -> Compatibility tab, select Disable Display Scaling On High DPI Settings, and then click OK
This should fix both the issues with graphics settings and lag in fullscreen mode. @deleted_user @_NiceKING_
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- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Re: Playing EP 3.0 screws my RE video settings
FYI next weekend I should be able to roll out an update fixing this issue for everyone, and I also have a couple more fixes coming along with that.
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