EAGLEMUT wrote:Took a quick look on the code dealing with this..
What is the purpose of the "EP ELO" object?
Why does it need to be assigned to an actual player?
Commenting out the following lines fixes the bug, but perhaps breaks something else:Code: Select all
// rmAddTriggerEffect("Convert");
// rmSetTriggerEffectParamInt("SrcObject", rmGetUnitPlaced(Elo,0));
// rmSetTriggerEffectParamInt("PlayerID", 1);
Seeing how this is written, the bug probably only affects the hosting player, though I haven't tested that.
The function seems like it should be dealing with mercs, but in some obscure way unlike the original code by ES. Where is the actual merc logic? Seems like my mercs were enabled correctly even after I commented out the aforementioned lines.
Esocleaks :(
Idk if I can talk much about of this projet, but we are doing our own Elo (collecting datas since June iirc). It hasn't been released yet because it's not totally ready to use, Buckethead is working on it. The tapir allows us to collect datas for this Elo. Unfortunately the dragbox issue wasn't something easy to anticipate. Musketeer925 is currently working on updating the patch as I'm not totally ready to manage the EP yet. But it takes time to do it because there are actually various bugs in the current patch and also it raises some issues anyway :
- recorded games in the tourney are going to be splitted between 2 versions of the patch.
- What about Mac players ?
I hope this post has clarified a bit the situation