User avatar
New Zealand zoom
ESOC Patch Team
 
Posts: 6337
ESO: Funnu
Location: Ramadanistan
  • Link to post
  • Quote

20 Aug 2016, 15:20

The purpose of this thread is to list the up-to-date details on EP map-sets, and gather feedback and suggestions for sets and maps alike. Please note that map-spawn balance issues ("map-screws") are not subject to this thread, and instead report them here.

Classic Maps:

Features the same maps as "Standard Maps" from the official version of the game – with the same weightings; the chance of a given map appearing in a given map-set is equal to its weighting divided by the sum of the map-set's weightings. A map weighted "2" is half as likely to appear as a map weighted "4."

ESOC Maps (weighting):

ESOC Adirondacks (4)
ESOC Arizona (3)
ESOC Arkansas (4)
ESOC Baja California (4)
ESOC Bengal (3)
ESOC Bonnie Springs (2)
ESOC Cascade Range (2)
ESOC Colorado (4)
ESOC Florida (4)
ESOC High plains (4)
ESOC Indonesia (1)
ESOC Hudson Bay (4)
ESOC Kamchatka (4)
ESOC Klondike (2)
ESOC Manchac (3)
ESOC Manchuria (4)
ESOC Mendocino (4)
ESOC Pampas Sierras (4)
ESOC Tassili (4)
ESOC Tibet (3)

K&B Maps:

Includes all the maps from the Knights & Barbarians modification.

Standard Maps – Quick Search (weighting):

ESOC Adirondacks (4)
ESOC Arizona (3)
ESOC Arkansas (4)
ESOC Baja California (4)
ESOC Bengal (3)
ESOC Bonnie Springs (2)
ESOC Cascade Range (2)
ESOC Colorado (4)
ESOC Florida (4)
ESOC High plains (4)
ESOC Hudson Bay (4)
ESOC Kamchatka (4)
ESOC Klondike (2)
ESOC Manchac (3)
ESOC Manchuria (4)
ESOC Mendocino (4)
ESOC Pampas Sierras (4)
ESOC Tassili (4)
ESOC Tibet (2)
Mongolia (2)
New England (2)
Painted Desert (2)
Patagonia (2)
Siberia (2)
Yukon (2)
Andes (2)
Deccan (2)

Team Maps:

ESOC Adirondacks
ESOC Arizona
ESOC Arkansas
ESOC Baja California
ESOC Bengal
ESOC Cascade Range
ESOC Florida
ESOC High Plains
ESOC Hudson Bay
ESOC Kamchatka
ESOC Manchac
ESOC Manchuria
ESOC Mendocino
ESOC Pampas Sierras
ESOC Tassili
Andes
Deccan
Himalayas Upper
Painted Desert
Siberia
Silk Road
sudmakmak wrote:This patch Keshik don't have buff anti cavalry = noob patch2.0
and don't have nerf hard japan = noob patch2.0
because all more noob player at this patch = noob logic.
or they maybe have boyfriend.(japanese boyfriend fuck your ass them)
User avatar
Poland pecelot
ESOC Community Team
 
Posts: 5779
ESO: Pezet
Location: Warsaw, Poland
  • Link to post
  • Quote

20 Aug 2016, 15:25

I know you may not be the number one fan of Indonesia, but it's an official ESOC map and should be listed there!
My Tips of the Day and COMPSTOMP threads! :flowers:
User avatar
Czech Republic EAGLEMUT
ESOC Dev Team
 
Posts: 1184
ESO: EAGLEMUT
Location: [WPact]
  • Link to post
  • Quote

20 Aug 2016, 15:31

pecelot wrote:I know you may not be the number one fan of Indonesia, but it's an official ESOC map and should be listed there!


I'm not sure it's in the actual map set, this post implies that it isn't.
Image
User avatar
Poland pecelot
ESOC Community Team
 
Posts: 5779
ESO: Pezet
Location: Warsaw, Poland
  • Link to post
  • Quote

20 Aug 2016, 15:35

With the weightings I'd imagine it being there with something like (2) or (1). It seems weird that there's no way playing on it unless you manually select it! Baja California, for instance, is perfectly fine, by the looks of things... :hmm:
My Tips of the Day and COMPSTOMP threads! :flowers:
User avatar
New Zealand zoom
ESOC Patch Team
 
Posts: 6337
ESO: Funnu
Location: Ramadanistan
  • Link to post
  • Quote

20 Aug 2016, 15:39

I made a mistake when editing the post and Indonesia was left out. If we are able to at some point make a "Competitive Maps" set, hopefully we can include it in both Standard and ESOC with a weighting of "2".
sudmakmak wrote:This patch Keshik don't have buff anti cavalry = noob patch2.0
and don't have nerf hard japan = noob patch2.0
because all more noob player at this patch = noob logic.
or they maybe have boyfriend.(japanese boyfriend fuck your ass them)
User avatar
United States of America Darwin_
Lancer
 
Posts: 924
ESO: Anonymous_01
Location: United States
  • Link to post
  • Quote

20 Aug 2016, 15:49

I think bengal needs to be more heavily weighted. It is one of the best designed/consistent/fair maps in the pool, and offers a fairly unique play style. Also Arizona and Siberia should be more heavily weighted as well. Both of them are very well balanced and designed maps.

Colorado should be less weighted due to spawn problems and fairness, especially in team games.

In team games, there should be like three maps with a weight of 4 or 5(if that is possible. They should be: silk road, Adirondacks, and Arkansas, and maybe even Pampas Sierra. Those are just some of the most well balanced and loved maps in that pool.
I could outboom tibia dutch with one hand on dick, playing sioux, with team fish market boom...on land map. - Kevin

CHUNFIRMED
User avatar
Poland pecelot
ESOC Community Team
 
Posts: 5779
ESO: Pezet
Location: Warsaw, Poland
  • Link to post
  • Quote

20 Aug 2016, 16:18

Also, why does Tibet have the weighting of 3 in the ESOC maps set and 2 in the QS one? :hmm:
My Tips of the Day and COMPSTOMP threads! :flowers:
User avatar
France Rikikipu
Retired ESOC staff
 
Posts: 849
ESO: p-of
Location: In your base
  • Link to post
  • Quote

20 Aug 2016, 16:30

Darwin_ wrote:Colorado should be less weighted due to spawn problems and fairness, especially in team games.

Colorado is currently the fairest map of all since all resources (gold and mine) spawn in a defined area and aren't random at all so. That's why the map is totally a mirror. I'm talking about 1v1 here because Colorado doesn't belong to "team maps" set anyway.
If computers have no doors or fences, who needs Windows and Gates?
User avatar
Italy Garja
ESOC Maps Team
 
Posts: 4154
ESO: Garja
  • Link to post
  • Quote

20 Aug 2016, 16:57

pecelot wrote:Also, why does Tibet have the weighting of 3 in the ESOC maps set and 2 in the QS one? :hmm:

Mostly because ESOC set was mostly oriented to variety and semi-casual play while QS set was meant to be the competitive one, also considering the fact that you can't rehost in qs. All of this based on the assumption that Tibet isn't a competitive map (arguable).
User avatar
New Zealand zoom
ESOC Patch Team
 
Posts: 6337
ESO: Funnu
Location: Ramadanistan
  • Link to post
  • Quote

20 Aug 2016, 21:15

Rikikipu wrote:
Darwin_ wrote:Colorado should be less weighted due to spawn problems and fairness, especially in team games.

Colorado is currently the fairest map of all since all resources (gold and mine) spawn in a defined area and aren't random at all so. That's why the map is totally a mirror. I'm talking about 1v1 here because Colorado doesn't belong to "team maps" set anyway.
Why would players not want Colorado in team-games?
sudmakmak wrote:This patch Keshik don't have buff anti cavalry = noob patch2.0
and don't have nerf hard japan = noob patch2.0
because all more noob player at this patch = noob logic.
or they maybe have boyfriend.(japanese boyfriend fuck your ass them)
User avatar
Italy Garja
ESOC Maps Team
 
Posts: 4154
ESO: Garja
  • Link to post
  • Quote

20 Aug 2016, 21:24

It was only removed cause of the cliff bug, which will be fixed with next patch update
User avatar
United States of America Darwin_
Lancer
 
Posts: 924
ESO: Anonymous_01
Location: United States
  • Link to post
  • Quote

21 Aug 2016, 03:30

zoom wrote:
Rikikipu wrote:
Darwin_ wrote:Colorado should be less weighted due to spawn problems and fairness, especially in team games.

Colorado is currently the fairest map of all since all resources (gold and mine) spawn in a defined area and aren't random at all so. That's why the map is totally a mirror. I'm talking about 1v1 here because Colorado doesn't belong to "team maps" set anyway.
Why would players not want Colorado in team-games?

The map almost always spawned badly with a mesa sometimes, and almost always with missing mines on one side of the map (apparently this is fixed, though). The design is also not the best for team because it is choked and tends to either favour hyper aggressive or very slow games. It is pretty similar to Baja with the cliffs and the TP's, but Colorado feels like half the size, and doesnt have fish for strong booms. Games on colorado tend to just be kinda boring for whatever reason.
I could outboom tibia dutch with one hand on dick, playing sioux, with team fish market boom...on land map. - Kevin

CHUNFIRMED
User avatar
United States of America Darwin_
Lancer
 
Posts: 924
ESO: Anonymous_01
Location: United States
  • Link to post
  • Quote

21 Aug 2016, 03:34

Garja wrote:
pecelot wrote:Also, why does Tibet have the weighting of 3 in the ESOC maps set and 2 in the QS one? :hmm:

Mostly because ESOC set was mostly oriented to variety and semi-casual play while QS set was meant to be the competitive one, also considering the fact that you can't rehost in qs.

If this is the case, than why is Deccan in Qs map set? Or even patagonia or Andes for that matter
I could outboom tibia dutch with one hand on dick, playing sioux, with team fish market boom...on land map. - Kevin

CHUNFIRMED
User avatar
New Zealand zoom
ESOC Patch Team
 
Posts: 6337
ESO: Funnu
Location: Ramadanistan
  • Link to post
  • Quote

21 Aug 2016, 08:04

Why indeed...
sudmakmak wrote:This patch Keshik don't have buff anti cavalry = noob patch2.0
and don't have nerf hard japan = noob patch2.0
because all more noob player at this patch = noob logic.
or they maybe have boyfriend.(japanese boyfriend fuck your ass them)
User avatar
France Rikikipu
Retired ESOC staff
 
Posts: 849
ESO: p-of
Location: In your base
  • Link to post
  • Quote

21 Aug 2016, 09:01

Darwin_ wrote:
Garja wrote:
pecelot wrote:Also, why does Tibet have the weighting of 3 in the ESOC maps set and 2 in the QS one? :hmm:

Mostly because ESOC set was mostly oriented to variety and semi-casual play while QS set was meant to be the competitive one, also considering the fact that you can't rehost in qs.

If this is the case, than why is Deccan in Qs map set? Or even patagonia or Andes for that matter

Andes and patagonia are fixed version. Deccan is more controversia because of cratesl, but still resources are kinda fair on this map.
If computers have no doors or fences, who needs Windows and Gates?
User avatar
Poland pecelot
ESOC Community Team
 
Posts: 5779
ESO: Pezet
Location: Warsaw, Poland
  • Link to post
  • Quote

21 Aug 2016, 18:46

Classic maps on EP are fixed in terms of resources, right?
My Tips of the Day and COMPSTOMP threads! :flowers:
User avatar
No Flag aligator92
Dragoon
 
Posts: 247
ESO: iamgrunt
  • Link to post
  • Quote

17 Dec 2016, 20:47

I have been getting quite some OOS when trying to play the ESOC Map set on RE lately and would like to redownload it but apparantly I am blind... where can I download to most recent ESOC Map set?
User avatar
Poland pecelot
ESOC Community Team
 
Posts: 5779
ESO: Pezet
Location: Warsaw, Poland
  • Link to post
  • Quote

17 Dec 2016, 20:56

You have to download the latest UI 2.062 or something set.
I've been getting OOSs on the EP itself lately, too, interestingly enough... :hmm:
My Tips of the Day and COMPSTOMP threads! :flowers:
User avatar
No Flag tedere12
Howdah
 
Posts: 1320
  • Link to post
  • Quote

24 Dec 2016, 14:57

Hey, I've notuced that in some maps like adirondacks and florida many hunts walk back despite the efforts to herd them. Is that true?
#FreeTheCheese
User avatar
Italy Garja
ESOC Maps Team
 
Posts: 4154
ESO: Garja
  • Link to post
  • Quote

24 Dec 2016, 15:35

tedere12 wrote:Hey, I've notuced that in some maps like adirondacks and florida many hunts walk back despite the efforts to herd them. Is that true?

No, it's just an impression. If anything, the more the hunts the harder is to control all of them strictly.
User avatar
United States of America Darwin_
Lancer
 
Posts: 924
ESO: Anonymous_01
Location: United States
  • Link to post
  • Quote

30 Dec 2016, 16:00

Can deccan be removed from the team map set? I play most of my team games on EP simply because they arent on deccan and it is really annoying when I get it. lol
I could outboom tibia dutch with one hand on dick, playing sioux, with team fish market boom...on land map. - Kevin

CHUNFIRMED

Forum Info

Return to “ESOC Maps Discussion”



Who is online

Users browsing this forum: No registered users and 1 guest