K&B Mapset Discussion Thread

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New Zealand zoom
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Re: K&B Mapset Discussion Thread

Post by zoom »

Durokan wrote:
Jerom wrote:It's in there to see if any maps are worth editing in the first place I think. So savannah is a no or was the concept or sth behind it cool?


we've talked about combining savannah and the desert-y savannah to make an oasis map.

Savannah and Sahara, you mean??

Wow, I wonder where you got that idea!
: O
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Re: K&B Mapset Discussion Thread

Post by Durokan »

zoom wrote:
Durokan wrote:
Jerom wrote:It's in there to see if any maps are worth editing in the first place I think. So savannah is a no or was the concept or sth behind it cool?


we've talked about combining savannah and the desert-y savannah to make an oasis map.

Savannah and Sahara, you mean??

Wow, I wonder where you got that idea!
: O

yeah, oasis is a classic aoe map that this game lacks
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Re: K&B Mapset Discussion Thread

Post by zoom »

zoom wrote:...
Sahara needs more food, especially in the middle true to its design, and improved mine rebalancing.
Savannah seems incredibly similar to Sahara. Were they made by two different people at the same time?? We could turn them into a combination and call it Oasis, in the style of previous AoE titles. ...
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Re: K&B Mapset Discussion Thread

Post by Papist »

Isn't Great Lakes basically an Oasis map?
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Re: K&B Mapset Discussion Thread

Post by Durokan »

Papist wrote:Isn't Great Lakes basically an Oasis map?


no, [great lakes] is a lakes map. Oasis has a ring of trees around the water in the middle, generally the only major source of hunts/trees
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Re: K&B Mapset Discussion Thread

Post by momuuu »

Isnt tasilli basically an oasis map though?
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Re: K&B Mapset Discussion Thread

Post by iNcog »

nah lol

oasis map has all the resources in the middle of the map, which is not the case for tasilli
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Re: K&B Mapset Discussion Thread

Post by deleted_user »

Alps has very low hunts and japan starts 2 ochard start (also 4.5 berry bushes) its like 13 14 k food for japan. Which makes them automaticly op on that map. Other than balance, map is pretty nice imo
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Re: K&B Mapset Discussion Thread

Post by momuuu »

deleted_user wrote:Alps has very low hunts and japan starts 2 ochard start (also 4.5 berry bushes) its like 13 14 k food for japan. Which makes them automaticly op on that map. Other than balance, map is pretty nice imo

That last sentence is what we need I think. If the map design is good maybe riki/garja can look at the resources and add some to make it a competitive map.
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Re: K&B Mapset Discussion Thread

Post by deleted_user »

Jerom wrote:
deleted_user wrote:Alps has very low hunts and japan starts 2 ochard start (also 4.5 berry bushes) its like 13 14 k food for japan. Which makes them automaticly op on that map. Other than balance, map is pretty nice imo

That last sentence is what we need I think. If the map design is good maybe riki/garja can look at the resources and add some to make it a competitive map.

They are pretty nice maps to play for fun. Such as ceylon rockies and sone other maps. Those maps has their own meta too only problem is resources balance.
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Re: K&B Mapset Discussion Thread

Post by zoom »

So, @tilanus , what became of this? I and others offered presumably helpful feedback. Are you or anyone else involved with K&B or these maps interested in that feedback, and improving the maps? It's a shame having quite a few good maps unplayable due to fairly basic balance problems.
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Re: K&B Mapset Discussion Thread

Post by I_HaRRiiSoN_I »

Maybe try and re create the feel from some age of mythology maps, like oasis, med, tundra, watering hole etc... low hunts can be good for the game aswell
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Re: K&B Mapset Discussion Thread

Post by tilanus »

@zoom Durokan standardized many of the maps with a resource pattern since resource balance was the biggest concern. I don't know if he shared the maps with anyone else. If there's nothing, I can up them of course for you guys to try. :)
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Re: K&B Mapset Discussion Thread

Post by Durokan »

Yeah, I applied a resource template to most of the KnB maps and they seemed to have decent resource distribution at a first glance. I didn't check each map for hours on end; it was maybe 10 minutes or so for each one. With that file I have a list of changes I made.

It doesn't seem that I can upload zip files but I can drop a single map in here to see if you like the idea of what I did.
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Lake Geneva.xs
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Lake Geneva.xml
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Re: K&B Mapset Discussion Thread

Post by EAGLEMUT »

Jerom wrote:Isnt tasilli basically an oasis map though?

Fun fact; Tasilli was actually called Oasis in the early version I played with Riki a long time ago.
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Re: K&B Mapset Discussion Thread

Post by pecelot »

Durokan wrote:It doesn't seem that I can upload zip files but I can drop a single map in here to see if you like the idea of what I did.

Ask @WickedCossack , he recently uploaded a zip file in this thread (now it's gone, though):
viewtopic.php?f=33&t=7250
Also, I love the idea, please share the maps as soon as possible! :flowers:
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Re: K&B Mapset Discussion Thread

Post by pecelot »

Durokan wrote:Yeah, I applied a resource template to most of the KnB maps and they seemed to have decent resource distribution at a first glance. I didn't check each map for hours on end; it was maybe 10 minutes or so for each one. With that file I have a list of changes I made.

It doesn't seem that I can upload zip files but I can drop a single map in here to see if you like the idea of what I did.

bump
but I guess I should remind you after your exams! :)
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Re: K&B Mapset Discussion Thread

Post by Durokan »

eyyy
@pecelot

Durokan wrote:Yeah, I applied a resource template to most of the KnB maps and they seemed to have decent resource distribution at a first glance. I didn't check each map for hours on end; it was maybe 10 minutes or so for each one. With that file I have a list of changes I made.

^this
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Re: K&B Mapset Discussion Thread

Post by pecelot »

yes, sorry, I missed it, great job! Thanks a lot!
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Re: K&B Mapset Discussion Thread

Post by pecelot »

KnB maps were all rebalanced and adjusted for competitive gameplay in the newest EP iteration! :flowers:
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Re: K&B Mapset Discussion Thread

Post by lemmings121 »

pecelot wrote:KnB maps were all rebalanced and adjusted for competitive gameplay in the newest EP iteration! :flowers:


Wooooot,
I have a lot of maps to test :)
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Re: K&B Mapset Discussion Thread

Post by pecelot »

I linked the thread with maps screenshots in the OP! Be sure to check it out, looks awesome!
viewtopic.php?f=158&t=10603
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Re: K&B Mapset Discussion Thread

Post by pecelot »

Some bugs on KnB Alps:

Rescued Eagle Runner Knight has 0 attack:
[spoiler=image]Image[/spoiler]

Iron Horse gives no LOS, on the second picture you can't find it on the mini-map, it's also taken 5 seconds after the first one.
[spoiler=images]Image

Image[/spoiler]

@EAGLEMUT @_NiceKING_ @Rikikipu :?:

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