[Armag] diarouga wrote:Name of the map : Arkansas
Context : 1v1
Detailed description of the issue : One player missing one or two hunts
Occurence frequency : 50%
Screenshots :
This is as bad as it can get and doesnt happen 50% of times lol. Also new Arkanas will be much more consistent.
[Armag] diarouga wrote:Name of the map : Klondike
Context : 1v1
Detailed description of the issue : One player missing one or two hunt
Occurence frequency : 90%
Screenshots :
Lol you didn't even circle the first hunt of the top player. And in any case you're not supposed to have same amount of hunts on that map, let alone subjectively picking the ones that you think are close enough to consider.
In any case Klondike is one of the maps to rework.
[Armag] diarouga wrote:Name of the map : Cascade Range
Context : 1v1 and team
Detailed description of the issue : No food...
Occurence frequency : 60% in 1v1 90% in team
Screenshots :
Dunno what those circles are. To me that spawns seems fine, considering each player has 3 hunts (including the 2nd one) in its half. Berries are food as well you know.
[Armag] diarouga wrote:Name of the map : Tibet
Context : 1v1
Detailed description of the issue : 2 hunts don't spawn (on top of that you have 0 food on this map and you can't even herd your 2nd herd)
Occurence frequency : 50%
Screenshots :
That tibet spawn is good. The middle hunts are slightly moved toward the bottom player which is something that can happen and they could move in the opposite direction during age1. Most of times they start placed evenly anyway.