Darwin_ wrote:I think that we really need to keep the dutch identity. Increased villager limit and nerfed bank limit make dutch more balanced, but makes them more like other civs
My ideas:
4 huss=5
7 ruyters=8
6 bank limit=5
tulip speculation=30%
Bank of rotterdam/Amsterdam=+1 bank limit. amsterdam is age 2 rotterdam is age 4
banks are affected by market mining upgrades
RE bank of rotterdam/amsterdam cards are not good enough. They are not ever worth a slot in your deck. A card like age 1 mill card is better imo. Letting banks scale with market upgrades would probably be OP.
The villager change isnt the best yes, but I think it is almost necessay: Dutch with a 6 bank build limit at start, and 20% bank cards is OP in team. Removing the 20% cards isnt going to do much imo. The problem really is the 6 bank limit, that allows dutch to boom a bit too much at the start. I actually think the +40% on banks im total made them scale nicely I guess. But thats still a lot of eco cards to get barely a european eco. Its actually a remarkably complex issue to fix dutch lategame without making them OP in team.
I think removing the 5th bank without compensation would be sad. Itd be a nerf to a civ that certainly doesnt deserve a nerf. Id like the 60 vill limit to possibly compensate for that. A TC doesnt boom as quickly as two banks, which is what makes them problematic, but it still allows them for at least a somewhat decent lategame eco. Maybe 65 would be better for that I guess. Also, it makes it so that making a second TC can actually be worth it in both team and 1v1, which is pretty nice to compensate for losing the 6th and (more importantly) 5th bank. Of course this is all speculation, itd require some testing to see how which suggestion works out.