iNcog wrote:200w TP is something which won't be touched afaik, it also shouldn't, imo
for germany imo limiting starting crates might be an idea
otherwise maps could also be made so that trade routes give less XP per pass, though i'm not sure at all that that is the right call
Since germany relies so much on its shipments, it makes you feel like the early TP for germany is op. But in fact, it's always kinda op (even more for germany ofc). It depends a lot on the map, for example whether you can defend your tp or not, but it's usually a very good investment. Even let's say with brits, you just chop 35w and get tp + house. You have your 3 vils earlier, and when you hit colonial you already gained almost 1 shipment... Same as french, on some maps with the 200w 400f start you can age up with 13 vils + early tp if you get a good wood/food treasure. If some other civs, like spain or ports, have to age up later for their early tp, it can still be incredible sometimes
And even overall, 200w for a tp is really cheap. Why else would we see people making more and more tps, even getting stagecoach etc ? I'm fine with tps but imo it shouldn't be something you ALWAYS build.