I feel treaty could implement some of the cool stuff going on. I believe there are already more teams in Treaty Patch now but we could go further.
I'm thinking:
- Fixed Half Map (limited on Andes cause that would be weird, but a proper nats base would be nice so its not on the side) on Ori/Andes + proper 55 treaty, and no dock spawn.
- Stop it when you delete TC you can't build (noob but it doesn't hurt to have it just in case)
- Static hunts on andes and ori
- Fixed river on Ori
Thats all I can think of but as a 55 player its a bit Ori sided ofc.
Unhardcode + Treaty Patch
- JakeyBoyTH
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Unhardcode + Treaty Patch
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Re: Unhardcode + Treaty Patch
These points dont seem really important. The unhardcode team should keep on doing what they are doing right now
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Re: Unhardcode + Treaty Patch
They do seem very important to me though, especially the nr 55 ones
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- ocemilky
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Re: Unhardcode + Treaty Patch
Fixed half map, tc delete, and static hunt points don't really seem to be, well, issues. At least in my experience. Granted I don't play a lot of ori, even so none of these points are issues when I do play it.
I might be interested on a fixed river on ori. Maybe 1v1/2v2/3v3/4v4 specific maps with 3v3 and 4v4 having two crossings and 2v2 1v1 having one.
I might be interested on a fixed river on ori. Maybe 1v1/2v2/3v3/4v4 specific maps with 3v3 and 4v4 having two crossings and 2v2 1v1 having one.
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Re: Unhardcode + Treaty Patch
Some of these points can be fixed by rms coding.
Also, the GNRE treaty patch had a hm barrier, but I dont know how they implemented that
Also, the GNRE treaty patch had a hm barrier, but I dont know how they implemented that
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- ocemilky
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Re: Unhardcode + Treaty Patch
Yeah I remember the GNRE patch with hm barrier but it was for all units iirc, so you couldn't scout further than hm
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Re: Unhardcode + Treaty Patch
ocemilky wrote:Yeah I remember the GNRE patch with hm barrier but it was for all units iirc, so you couldn't scout further than hm
Yeah. They also implemented more options in the online lobby. Like you could choose if you want inca tech globally enabled and more treaty options like nr55
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Re: Unhardcode + Treaty Patch
Gichtenlord wrote:These points dont seem really important. The unhardcode team should keep on doing what they are doing right now
They were asking for ideas to work on recently so I imagine this could be useful.
That said this isn't really a complete list at all.
Fixed spawns on Andes could be very nice, but this is fixed in ESOC Andes
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