Rotator mod question

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Rotator mod question

Post by Zhanson10 »

Ok so why is rotating buildings (something that should have been released as part of the game) banned in tournaments?
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Bavaria Gichtenlord
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Re: Rotator mod question

Post by Gichtenlord »

oh yes! We never had that discussion before!
r]
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Netherlands Mr_Bramboy
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Re: Rotator mod question

Post by Mr_Bramboy »

because this is like the 6th thread about this issue which leads to more site traffic and improves our google analytics rating.

next up we're banning dutch & france.

/s
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Re: Rotator mod question

Post by Zhanson10 »

No u should ban Japan its too op. Or India.
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Re: Rotator mod question

Post by Zhanson10 »

Anyway the building rotator mod is a mod I've never even used, but it seems like it should be able to be used. It would benefit players who like to turtle, and it allows bases to look far more aesthetically pleasing. It's also more realistic. Could you imagine if all the buildings in the world were parallel to each other? That would be insane!
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Austria KINGofOsmane
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Re: Rotator mod question

Post by KINGofOsmane »

Zhanson10 wrote:No u should ban Japan its too op. Or India.

i know a lot eh =___=
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India Ashvin
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Re: Rotator mod question

Post by Ashvin »

EP meta is already greedy, rotator mod will def make game slow
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No Flag Zhanson10
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Re: Rotator mod question

Post by Zhanson10 »

I think the meta is more defined by the maps than silly small changes like starting with 100 extra food. If the meta is greedy it's because maps have too many safe resources and tps are so useful for buying time. Get rid of the 5 tp maps lol. rotating mods won't make much of a difference in the quality of a game. And who are you to decide how you want the meta to be. Lol
India Ashvin
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Re: Rotator mod question

Post by Ashvin »

So you mean to say if you can herd some bisons in your base and cover it with buildings leaving no gaps isn't gonna make game slow? Indeed map has biggest role to play when it comes to meta I never disagreed.

FYI I didn't say I want to decide meta, I said it will make game slow, maybe I'm wrong but this is not the way to express your thoughts.
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Netherlands edeholland
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Re: Rotator mod question

Post by edeholland »

Check out this: viewtopic.php?f=19&t=4575&p=95347&hilit=rotator#p95347 & viewtopic.php?f=19&t=9844&p=215693&hilit=rotator#p215693 & viewtopic.php?f=19&t=4575&p=95347&hilit=rotator#p95347 & many more!

Perhaps you can revive one of the older threads with your opinion, I am going to lock this thread now.

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