User avatar
Italy gamevideo113
Lancer
Posts: 573
ESO: gamevideo113

11 Jul 2017, 17:26

I totally agree with WickedCossack. MS fears too much to fail a game release so they are sticking to remastered versions, they are taking the "safe route". If AoE4 ever came out i think it would be a disappointment for those who want a completely new game. MS surely prefers to use the old formula again and again until the cow has run out of milk. I would rather have high hopes for the indie projects like Empires Apart where the devs actually listen to the players and are not simply driven by marketing decisions. Some of you instantly rejected it but i think that now is a good time to chime in and let the devs hear what your hopes are for a new AoE game.
Eat pasta, run fasta :love:
User avatar
Netherlands dietschlander
Lancer
Posts: 701
Location: Dietschland

11 Jul 2017, 19:07

^some 2017 graphics would be a great start :)
Theres going to be a dam, the great dam and we'll let the beavers pay for it - Edeholland 2016
Anyway, nuancing isn't your forte, so I'll agree with you like I would with a 8 year old: violence is bad, don't do hard drugs and stay in school Benj98
User avatar
Italy gamevideo113
Lancer
Posts: 573
ESO: gamevideo113

11 Jul 2017, 19:46

Not sure why you keep arguing that the game has 20 years old graphics
Image
The low poly graphic style was chosen on purpose and it's also gonna require some decent components to run, so i wouldn't really define it "obsolete"

If it does not appeal to your personal taste then i think this is another matter ^_^
Eat pasta, run fasta :love:
User avatar
Kyrgyzstan AOEisLOVE_AOEisLIFE
Lancer
Posts: 548
ESO: dats my secret
Location: Ze King in Zeken's House of Zekers

11 Jul 2017, 20:13

gamevideo113 wrote:If it does not appeal to your personal taste..


which is (i think) exactly the reason why AoE: O failed, the "comic" graphics and free to play, and honestly, MS should have guessed that this is not what he majority of the AoE community wants..
User avatar
Italy gamevideo113
Lancer
Posts: 573
ESO: gamevideo113

11 Jul 2017, 20:26

AoEO failed because of this:
http://www.gdcvault.com/play/1016643/Ag ... ne-Radical

The graphics weren't really an issue
Eat pasta, run fasta :love:
User avatar
Italy Garja
ESOC Maps Team
Donator 02
Posts: 5695
ESO: Garja

11 Jul 2017, 20:29

Actually the concept of stilized graphics rather than realistic one is great, especially if combined with pc resource saving.
The problem of AOE is more that models are too small and circularly shaped. To me it is hard to click on single objects and the game in general seems made for big ass screens.
User avatar
Canada Warno
Skirmisher
Donator 06
Posts: 179
ESO: Warno

11 Jul 2017, 21:54

AOEisLOVE_AOEisLIFE wrote:
gamevideo113 wrote:If it does not appeal to your personal taste..


which is (i think) exactly the reason why AoE: O failed, the "comic" graphics and free to play, and honestly, MS should have guessed that this is not what he majority of the AoE community wants..


I agree with this, I'm not a big fan of the "comic" graphics - not sure what else to call them.

I felt the same way when Civilization VI came out, I thought V looked spectacular.
User avatar
Kyrgyzstan AOEisLOVE_AOEisLIFE
Lancer
Posts: 548
ESO: dats my secret
Location: Ze King in Zeken's House of Zekers

11 Jul 2017, 22:02

gamevideo113 wrote:AoEO failed because of this:
http://www.gdcvault.com/play/1016643/Ag ... ne-Radical

The graphics weren't really an issue

could be that the graphics didnt matter, personally idc about graphics(play everything on lowest for performance anyway), but i read a lot of comments from casual gamers that they dont like the looks.

with that link, i definetly agree with the poor business model point, that sure was off-putting.... also, the whole thing is titled Radical Transparency Clearly Works, but it didnt? ... if they are so transparent to the player base giving them heaps of updates and what not, why dont they listen to what the players want in the first place ?
Great Britain WickedCossack
Retired Contributor
Posts: 1560

11 Jul 2017, 22:11

With AoEO they tried to combine the nostalgia and pure RTS elements from aoe2 with a modern "facebook style" game that had a persistent town that you could grow and complete quests for.

It could've been huge actually, when I first saw it I thought this either blows up or uhh .... blows up in your face.

They didn't get the mesh right though leaving a lot of people unsatisfied. On launch it was incredibly unfriendly to RTS purists not having a proper PvP mode unless you wanted to play vs someone who had spent $$$. Like most companies even though they eventually fixed that issue the poor communication and length of time taken to get there put many people off.

As to why it didn't hit the casual crowd that it had pandered towards also idk what the issue there was, that's not really my angle so I can't say why they didn't pick it up.

The graphics didn't particularly enthuse me to begin with (like most people I'm sure) but like a few others have said that wasn't honestly a factor (or at least a BIG factor, it could be argued it didn't help.)
User avatar
Mexico Kikematamitos
Musketeer
Posts: 69
ESO: Kikematamitos
Location: Estados Unidos Mexicanos

25 Jul 2017, 17:13

NekoBerk wrote:
Snuden wrote:Make the explorers name "Donald Trump"


+ The Wall expansion, adding different types of walls with different colors, sizes, cost + Mexico will be a playable civ aside USA


phpBB [video]
Image
User avatar
Spain NekoBerk
Lancer
Posts: 598
ESO: NekoBerk
Location: Barcelona

25 Jul 2017, 17:56

Kikematamitos wrote:
NekoBerk wrote:
Snuden wrote:Make the explorers name "Donald Trump"


+ The Wall expansion, adding different types of walls with different colors, sizes, cost + Mexico will be a playable civ aside USA


phpBB [video]


F you Kike, die

User was warned for this post.
"That's why we sing for these kids who don't have a thing
Except for a dream and a fuckin' rap magazine " - Eminem

"And we hate po-po
Wanna kill us dead in the street fo sho' " - Kendrick Lamar
User avatar
Kyrgyzstan AOEisLOVE_AOEisLIFE
Lancer
Posts: 548
ESO: dats my secret
Location: Ze King in Zeken's House of Zekers

25 Jul 2017, 20:30

ERMARGERD ERMAERGED AWMYWAGARDASDASD HALF-LIFE 3 AOE4 CUNFURMED
Image
User avatar
Italy gamevideo113
Lancer
Posts: 573
ESO: gamevideo113

25 Jul 2017, 21:10

Lol that bait is really powerful, i bet that these "exciting news" are just gonna be a letdown from MS, like a remaster or something like that.
Eat pasta, run fasta :love:
User avatar
Poland pecelot
Retired Contributor
Donator 03
Posts: 8600
ESO: Pezet
Location: Warsaw, Poland

28 Jul 2017, 17:07

I bet it's just gonna be more news about Age of EDE
wołk :food:
User avatar
Kyrgyzstan AOEisLOVE_AOEisLIFE
Lancer
Posts: 548
ESO: dats my secret
Location: Ze King in Zeken's House of Zekers

29 Jul 2017, 09:57

pecelot wrote:I bet it's just gonna be more news about Age of EDE

you mean the Age of Empires Dont Care Edition because its just another lazy remake to generate a few easy made dollars instead of a decent new Triple A AoE 4 ?
User avatar
United States of America RiiSEN
Crossbow
Posts: 15
Game: AoE Online

06 Aug 2017, 01:12

To the aforementioned graphics post, I love the cartoony style of aoeo for one thing: timelessness. While other aoe games quickly show their age compared to today's hardware melting games, the cartoony styles make the game still feel crisp.

As well, the style allows the content creators the ability to make very different looking units that are easy to tell apart and remember. As a game design point I think it hits the nail on the head with what some AOE games lacked, visual diversity.

Forum Info

Return to “General”



Who is online

Users browsing this forum: edeholland, Hazza54321, Kaiserklein, Mitoe and 2 guests