Meteor hammer and Iron Flail
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- Lancer
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Meteor hammer and Iron Flail
Does anyone think, like me, that these units need a nerf?
Re: Meteor hammer and Iron Flail
in ep they're fine imo
and the territory army (3 changdao 3 arquebusier) needs a buff
in RE, a batch of cav (830 res) takes 29s to train (in EP it's 34s? still very fast), while terrotory army (540 res) takes 33s. that's quite unfair.
this makes it difficult for china to deal with mass skirm, backed up with enough anticav.
and the territory army (3 changdao 3 arquebusier) needs a buff
in RE, a batch of cav (830 res) takes 29s to train (in EP it's 34s? still very fast), while terrotory army (540 res) takes 33s. that's quite unfair.
this makes it difficult for china to deal with mass skirm, backed up with enough anticav.
- lemmings121
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Re: Meteor hammer and Iron Flail
both totally fine, stop trying to standardize everything in the game and go play fre mirrors
Re: Meteor hammer and Iron Flail
they are just fine, changing their stats would make no sense
Re: Meteor hammer and Iron Flail
They're good but not OP. After the card they're OP but people ignore it.
- macacoalbino
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Re: Meteor hammer and Iron Flail
DaRkNiTe1698 wrote:Does anyone think, like me, that these units need a nerf?
No
- deadrising78
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Re: Meteor hammer and Iron Flail
tedere12 wrote:they are just fine, changing their stats would make no sense
Ep team seems to love changes that makes no sense
Re: Meteor hammer and Iron Flail
They're more or less fine (especially after the nerf to train time), thanks to how bad Iron Flails are. Ideally, Flail cost were buffed and Hammer cost nerfed.
Double-faced Armor remains as over-rated as ever.
Double-faced Armor remains as over-rated as ever.
Re: Meteor hammer and Iron Flail
Buffing or nerfing is not what standardizing means. What you mean is "change".lemmings121 wrote:both totally fine, stop trying to standardize everything in the game and go play fre mirrors
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Re: Meteor hammer and Iron Flail
zoom wrote:Buffing or nerfing is not what standardizing means. What you mean is "change".lemmings121 wrote:both totally fine, stop trying to standardize everything in the game and go play fre mirrors
Im not so sure. sometimes having one Op thing in a civ is just design, example, you cant just nerf brit boom, or remove free uhlans from germany. yea its op sometimes, but its also what defines those civs. I would say the same about chinas fortress having strong cav and bad anticav.
Re: Meteor hammer and Iron Flail
Iron flail are not bad at all, especially after the double-armor card. 400hp and 40% rr is like dealing with mams.
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- Lancer
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Re: Meteor hammer and Iron Flail
Ok I can see most of votes gone into the second option so yeah, they're fine as they are right now. Thanks for sharing opinions about this , guys
- sebnan12
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Re: Meteor hammer and Iron Flail
lemmings121 wrote:zoom wrote:Buffing or nerfing is not what standardizing means. What you mean is "change".lemmings121 wrote:both totally fine, stop trying to standardize everything in the game and go play fre mirrors
Im not so sure. sometimes having one Op thing in a civ is just design, example, you cant just nerf brit boom, or remove free uhlans from germany. yea its op sometimes, but its also what defines those civs. I would say the same about chinas fortress having strong cav and bad anticav.
Buffing or nerfing is not what standardizing means. What you mean is "change".
"Why are you trying to lecture me on my own language, no wonder you people shit in the open street."- Riotcoke
''man he's slow rolling him more than a fish on a royal flush'' - Garja
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''man he's slow rolling him more than a fish on a royal flush'' - Garja
NEED MORE XP
- P i k i l i c
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Re: Meteor hammer and Iron Flail
sebnan12 wrote:lemmings121 wrote:Show hidden quotes
Im not so sure. sometimes having one Op thing in a civ is just design, example, you cant just nerf brit boom, or remove free uhlans from germany. yea its op sometimes, but its also what defines those civs. I would say the same about chinas fortress having strong cav and bad anticav.
Buffing or nerfing is not what standardizing means. What you mean is "change".
Im not so sure. sometimes having one Op thing in a civ is just design, example, you cant just nerf brit boom, or remove free uhlans from germany. yea its op sometimes, but its also what defines those civs. I would say the same about chinas fortress having strong cav and bad anticav.
- lemmings121
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Re: Meteor hammer and Iron Flail
We need a change that gives them european army: 3 skirms and 2 goons for each batch
- gamevideo113
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Re: Meteor hammer and Iron Flail
What about "indian army pre EP 4"?
3 sepoy + 2 sepoy for each batch
3 sepoy + 2 sepoy for each batch
[Some people aspire to be pr30+, some people aspire to have fun, and some people aspire to play 3v3 Deccan.] - vividlyplain - 2019
Who (nationality) rape ?
stupid logic. noob players can say op?
toxic, Insult, Racism ?
stupid logic. noob players can say op?
toxic, Insult, Racism ?
- t3rror1sta
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Re: Meteor hammer and Iron Flail
lemmings121 wrote:zoom wrote:Buffing or nerfing is not what standardizing means. What you mean is "change".lemmings121 wrote:both totally fine, stop trying to standardize everything in the game and go play fre mirrors
Im not so sure. sometimes having one Op thing in a civ is just design, example, you cant just nerf brit boom, or remove free uhlans from germany. yea its op sometimes, but its also what defines those civs. I would say the same about chinas fortress having strong cav and bad anticav.
super agree.
But we must to buff spain
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- Lancer
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Re: Meteor hammer and Iron Flail
Are you talking with me? By the way, I like what you wrote about the design of civs, but I think a civ which has very strong units, then should have way less supply, and china mass is very good as welllemmings121 wrote:both totally fine, stop trying to standardize everything in the game and go play fre mirrors
- lemmings121
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Re: Meteor hammer and Iron Flail
DaRkNiTe1698 wrote:Are you talking with me? By the way, I like what you wrote about the design of civs, but I think a civ which has very strong units, then should have way less supply, and china mass is very good as welllemmings121 wrote:both totally fine, stop trying to standardize everything in the game and go play fre mirrors
yep, maybe 220 pop is op, but since in sup we never get close to 200 I'm not annoyed by chinas 220...
Re: Meteor hammer and Iron Flail
Yes. Dying is the only thing they do well.Garja wrote:Iron flail are not bad at all, especially after the double-armor card. 400hp and 40% rr is like dealing with mams.
Re: Meteor hammer and Iron Flail
how about russian hammer and sickel instead?
- gamevideo113
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Re: Meteor hammer and Iron Flail
P i k i l i c wrote:sebnan12 wrote:Show hidden quotes
Buffing or nerfing is not what standardizing means. What you mean is "change".
Im not so sure. sometimes having one Op thing in a civ is just design, example, you cant just nerf brit boom, or remove free uhlans from germany. yea its op sometimes, but its also what defines those civs. I would say the same about chinas fortress having strong cav and bad anticav.
Design=/=Balance... Manors costing 135 wood or 20 wood would not be the same thing obviously
[Some people aspire to be pr30+, some people aspire to have fun, and some people aspire to play 3v3 Deccan.] - vividlyplain - 2019
Who (nationality) rape ?
stupid logic. noob players can say op?
toxic, Insult, Racism ?
stupid logic. noob players can say op?
toxic, Insult, Racism ?
Re: Meteor hammer and Iron Flail
zoom wrote:Yes. Dying is the only thing they do well.Garja wrote:Iron flail are not bad at all, especially after the double-armor card. 400hp and 40% rr is like dealing with mams.
and winning games
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