Open-source Age of Empires 2 game engine

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Nauru Dolan
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Joined: Sep 17, 2015

Open-source Age of Empires 2 game engine

Post by Dolan »

Open-source clone of the Age of Empires 2 game engine

We are rewriting its engine in C++14 from scratch (GPLv3+). Including "modern" technologies like OpenGL and GLSL, we aim to create an exact clone (for now), using the original media files. This allows people using GNU/Linux to play the game natively, minus features, plus additional epic bugs (or was it vice versa?).


Repo:
https://github.com/SFTtech/openage

How to build:
https://github.com/SFTtech/openage/blob ... uilding.md

Current features:
https://github.com/SFTtech/openage/blob ... /status.md








Development Blogblog.openage.sft.mx
Forumhttps://www.reddit.com/r/openage/
Matrix Chathttps://riot.im/app/#/room/#sfttech:matrix.org
IRC Chathttps://webchat.freenode.net/?channels=sfttech


phpBB [video]


Sounds like a fun project. Too bad there isn't one for AOE3 too. I know a few things that should be rewritten and fixed.

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