About iro
About iro
Because they have more stuff more quickly than any civ in the game. Im not 100% sure, but thats probably because they start with a disgusting amount of crates. You could basically count the travois as a free 150 wood or whatever the longhouse costs. So they just start off much quicker than other civs, which ends up snowballing into a bigger and bigger advantage. Also, some shipments (4 kanya for example) are OP and they have the ability to do an extremely quick Big button rush.
- Good ol Ivan
- Howdah
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About iro
Quick colonial + early TP (or hunting dogs) + free war hut + war chief aura + lots of colonial inf cards. So basically they have an exceptional rush, are able to get map control quickly, and get guard infantry in colonial. They just have way too many advantages through early game.
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- Lancer
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About iro
I got a lot of trouble with Iroquois late game though vs heavy heavy cav like cuir and elmetii. Iros musk rider are horrendously expensive and not that effective
About iro
I watched a h2o rec game from pk clan tournament and seems like the first stuff is to make a market plus hunting dogs. He keep like 8 vills to wood for a house and send 7aenna then 6toma ecc. So aggressive cards unless he is playing mirror so he would go 600w after 7 aenna because he builds a stable so keep Kanya spam. I am really surprised on how much damage iro can does on his opponent. I don't understand what's the exact card order I need to know when to send upgrades for example . Also I am not sure if 4v is better than 6 Kanya on the deck
- Good ol Ivan
- Howdah
- Posts: 1345
- Joined: Mar 31, 2015
- ESO: ivanelterrible
About iro
Silly question, you must have both.marco1698 wrote:I watched a h2o rec game from pk clan tournament and seems like the first stuff is to make a market plus hunting dogs. He keep like 8 vills to wood for a house and send 7aenna then 6toma ecc. So aggressive cards unless he is playing mirror so he would go 600w after 7 aenna because he builds a stable so keep Kanya spam. I am really surprised on how much damage iro can does on his opponent. I don''t understand what''s the exact card order I need to know when to send upgrades for example . Also I am not sure if 4v is better than 6 Kanya on the deck
About iro
Actually, Musket Riders are a good deal more cost efficient than Dragoons' it''s just that they don''t scale as well as Dragoons typically do.adderbrain5 wrote:I got a lot of trouble with Iroquois late game though vs heavy heavy cav like cuir and elmetii. Iros musk rider are horrendously expensive and not that effective
About iro
Card order may vary depending on the map and match up.marco1698 wrote:I watched a h2o rec game from pk clan tournament and seems like the first stuff is to make a market plus hunting dogs. He keep like 8 vills to wood for a house and send 7aenna then 6toma ecc. So aggressive cards unless he is playing mirror so he would go 600w after 7 aenna because he builds a stable so keep Kanya spam. I am really surprised on how much damage iro can does on his opponent. I don''t understand what''s the exact card order I need to know when to send upgrades for example . Also I am not sure if 4v is better than 6 Kanya on the deck
Normally you ship 3 v first, build a tp with any start and tp+market+dogs with 300 wood start, age with 15 vills. Chop for a house in transition, put all on food. Make 2 vills, get the big button out for 5 toma, ship 4 kanya. Delay your shipment so you ship them to your warhut. Warhut takes 20 sec to build, kanya take 40 sec to arrive.
After that card order changes.
Long-term colonial build - 4k ->' 600w (stable and market from it) ->' 5v ->' army ->' army ->' upgrades.
Rush - 4k ->' army ->' army
Iro mirror build - 4k ->' 600 w (stable) ->' army
Against civs you cant hurt early like India or Brit I like the full eco build - 5 v ->' 4 v ->' 600 w ->' army.
Against otto and a couple other civs you should ff. To ff age with the wise woman, gather 300 gold in transition and food, ship 600 gold ->' 5 v and age with the fast option. Turn your travois from age 3 into a stable, ship 1200 res. Use wood crates for houses and food/gold for military production.
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- Lancer
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About iro
zoom wrote:Actually, Musket Riders are a good deal more cost efficient than Dragoons' its just that they dont scale as well as Dragoons typically do.adderbrain5 wrote:I got a lot of trouble with Iroquois late game though vs heavy heavy cav like cuir and elmetii. Iros musk rider are horrendously expensive and not that effective
not when you consider iros 2cnd to worst gold gathering rates in the game.they train too slow as well. In my opinion the only thing going for musk rider is their 2x bonus vs art which makes them decent art killers on melee in a pinch
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