Future Tournament Discussion

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No Flag aoefan4life
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Post by aoefan4life »

I found that in the last matches of the tournament there were discrepancies with the civs people used. I think match ups should be predefined for the most competitive play possible. Any other suggestions are good here and thoughts about suggestions also would be helpful.
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Post by WickedCossack »

aoefan4life wrote:I found that in the last matches of the tournament there were discrepancies with the civs people used. I think match ups should be predefined for the most competitive play possible. Any other suggestions are good here and thoughts about suggestions also would be helpful.

What exactly do you mean by discrepancies with the civs ?

Civ rules are always going to be tricky as each civ is at a different level of balance. :-['
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No Flag aoefan4life
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Post by aoefan4life »

The infinite civ loop with the complaints of having an unfair mu.
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Post by WickedCossack »

In 99% of cases both players did find a MU they were both willing to play. I think the admins only had to force a blind pick rule on maybe 2 (ish) occasions.

What specifically didn't you like about it ? Is it that there was too much downtime between games when players kept cycling ? Or you don't like the players feeling uncomfortable about clicking into a bad MU for example ?

When you say predefined matches, do you mean predefined by an admin or predefined by players in advance (so the match runs smoothly) ?
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Canada DivineFire
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Post by DivineFire »

The system used previously seemed to work well enough if you ask me, yeah it took a while between games sometimes but it all worked out in the end.
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Germany Aramir
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Post by Aramir »

i like the way how the civ stuff was handled in this tournament. in that way both players were fine with the matchup eventho it took some mins sometimes
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India Nymphomaniac
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Post by Nymphomaniac »

ye everything about civ rules was perfect in this tournament, should remain similar to this in future ones as well..
No Flag bugattivitesse
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Post by bugattivitesse »

As long as no Iro and Ottos, it will be fine.
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India Nymphomaniac
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Post by Nymphomaniac »

I think otto and iro should be allowed in at least some of the future tournaments, maybe with restrictions like one can play either one of them only once in a series.
No Flag bart331
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Post by bart331 »

No iro or otto was a brilliant decision
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Post by Mimsy for President »

If Iro is allowed then the 4 kanya card should be banned imo.
If a player is using otto & doing a standard ff, perhaps we could ban 1k coin. If colonial play, enforcing a limit for abus like 8 max seems fairer. Then no limit. (I'm not sure otto is that op though)
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France [Armag] diarouga
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Post by [Armag] diarouga »

bart331 wrote:No iro or otto was a brilliant decision
+1
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Post by iNcog »

Maybe maybe something like a civ veto joker

e.g.

I have one map where I can say "I don't want my opponent to play that civ"
YouTube: https://www.youtube.com/incog_aoe
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Germany aligator92
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Post by aligator92 »

wickedcossack wrote:In 99% of cases both players did find a MU they were both willing to play. I think the admins only had to force a blind pick rule on maybe 2 (ish) occasions.

Exactly! The only case I saw players beeing unable to agree was Garja vs Boneng. You will never make every playewr happy and I think we came very close. So the rules should stay the way they are.

And I think a civ veto would really make pretty much every player unhappy so please no
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No Flag aoefan4life
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Post by aoefan4life »

They could enforce "mirror only" to keep it fair. I doubt that would be accepted by the community though.
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Post by aligator92 »

This would be less entertaining to watch and wouldn't make it fair. Because it would favour mechanically good players more than stratigically good players but we already had this discussion somewhere in the forum...
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United States of America _H2O
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Post by _H2O »

It would just favor good players :P as if there's no strategy in mirrors
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Post by aligator92 »

Of course there is :D this is not a black or white thing. But you can't argue that there are more ways for the game to play out if it is a none mirror. i mean with only mirrors we would have 12 different match ups instead of the 70, 80 or whatever it was. So a lot more room for different stuff to be tried

And for those who can't agree with that, let's just agree to disagree and keep this chat from getting spamed '-)
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Italy Garja
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Post by Garja »

h2o wrote:It would just favor good players :P as if there''s no strategy in mirrors

Ye that''s quite a hard point to get across.
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United States of America _H2O
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Post by _H2O »

When civ a beats civ b it's not even matchup at the top level. Since we have so many civs there's tons of these match ups. It's less strategic for me to play Brits vs German than it is to play either mirror. Even if there is not a clear answer on who wins. One of those civs is favored and it's just a disadvantage to be on the other side.

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