Tip of the Day — Monitors

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Poland pecelot
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Tip of the Day — Monitors

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Post by pecelot »

Today let's focus on Monitors and their attack capabilities, mainly the Long-range Attack. :ship: :ship: :ship:

1. :ship: Long-range Attack can kill maximum 3 units, regardless of their HP. If, let's say, 10 houses are placed close to each other, in the range of Monitor's splash damage, still only 3 will be destroyed. The same goes with weak units, as Strelets. If you aim your warship on enemy's army then, pick stronger units to kill, as the whole damage will be taken.

2. :ship: You can see whether the building has been destroyed by the Long-range Attack by noticing the burnt pieces and cinders left under the building, like on the image:
Image

However, you must remember you destroyed it, as after a couple of second the outlook of the building will remain untouched and in this case the TP will still be shown as having full HP. If you aim your Monitor again at it, the Long-range attack will be available, but if you use it, you'll just waste a shot and you will damage the empty space, as on the image:
Image

In fact, every Trading Post spot is available to be bombarded — of course when in range of a Monitor — regardless of the fact whether the TP is built there or not. Sometimes you may got lucky and snipe it.

In terms of Asian wonders, after destroying them you hear a characteristic sound, which may reassure that they have been taken down. :chinese:

This whole point may be irrelevant if you just calculate and take into account Long-range Attack and the HP of the building you're going to attack (so the number of Monitor shots required), but sometimes you're not certain how many HP does a particular building have, whether it has any upgrades or not (like ATP or buildings HP cards) or just don't have time to calculate — the information here may then be useful.

3. :ship: Trivia time — did you know that Spanish „Unction" card affect warships as well? Fully-upgraded (with all necessary HC cards) Spanish Mortars have 7330 Long-range Attack and can one-shot a TC (6500 HP)!
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Re: Tip of the Day — Monitors

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Post by yurashic »

Interesting advices.

If you play Portuguese you can combine monitors with spyglass.

:ship: :ship: :ship:
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United States of America Darwin_
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Re: Tip of the Day — Monitors

Post by Darwin_ »

Great tips!
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United States of America _H2O
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Re: Tip of the Day — Monitors

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Post by _H2O »

This is what tip of the day should have been. Would love to see some tactical advice as well.
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Re: Tip of the Day — Monitors

Post by Rikikipu »

Really intersting!
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Re: Tip of the Day — Monitors

Post by iNcog »

:ship: :ship: :ship: :ship: :ship: :ship: :ship: :ship: :ship: :ship:
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Garja wrote:
20 Mar 2020, 21:46
I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
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Poland pecelot
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Re: Tip of the Day — Monitors

Post by pecelot »

Yeah, I forgot to mention, on water maps you should also scout enemy's town to get the vision for your monitors. Spyglass is nice, maybe advanced balloon if you wanna troll a bit, cause I don't really see monitors bombarding in a regular, somewhat competetive game xD You can also suicide your cavalry to get the LOS of the most important buildings of your opponent, like Factories or TCs.
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Re: Tip of the Day — Monitors

Post by evilcheadar »

_H2O wrote:This is what tip of the day should have been. Would love to see some tactical advice as well.

Shots fired dude
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Re: Tip of the Day — Monitors

Post by yemshi »

If you want to delay some Trade Monopolys aka take down TP's you need at least one attck upgrade too.
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United States of America noissance
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Re: Tip of the Day — Monitors

Post by noissance »

So... Which monitor is good for gaming? i have the Asus ROG Swift 144 Hz GSYNC Monitor, and it's pretty good tbh.
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Re: Tip of the Day — Monitors

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Post by iCourt »

Keep this up and you may find yourself with a little fan base.
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Tonga sdsanft
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Re: Tip of the Day — Monitors

Post by sdsanft »

iCourt wrote:Keep this up and you may find yourself with a little fan base.

He already does :smile:
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Re: Tip of the Day — Monitors

Post by howlingwolfpaw »

wait, so every TP can be bombarded from the sea? is that a thing for large maps?
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Re: Tip of the Day — Monitors

Post by iNcog »

There should be a range limit
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Garja wrote:
20 Mar 2020, 21:46
I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
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New Zealand zoom
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Re: Tip of the Day — Monitors

Post by zoom »

This is a good post. I even learned a couple of things.
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Poland pecelot
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Re: Tip of the Day — Monitors

Post by pecelot »

iCourt wrote:Keep this up and you may find yourself with a little fan base.

I'd rather focus on quality rather than on quantity, but if I find something interesting, I'll definitely post that!

howlingwolfpaw wrote:wait, so every TP can be bombarded from the sea? is that a thing for large maps?

Of course not. The ability is available whenever you put your cursor on enemy's building, you can click on it, your monitor will try to find the best path to have the shortest distance, but if it doesn't, you'll hear the command said multiple times. I can't really describe it properly, just try it out in scenario editor and you'll know.

iNcog wrote:There should be a range limit

Of course there is, monitors' Long-range Attack on RE has 100 range, on EP it was nerfed to 70.

EDIT: Ah, yeah, the information I wrote may have been misleading, I took for granted that people would take range into consideration. Now I have edited the OP and it should be alright!
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Re: Tip of the Day — Monitors

Post by iNcog »

i was answering howlingwolfpaw
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Garja wrote:
20 Mar 2020, 21:46
I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
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Poland pecelot
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Re: Tip of the Day — Monitors

Post by pecelot »

Ok, so I misunderstood again. I thought you insisted on implementing a limit, but you just said there possibly already is one. Sorry!
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Re: Tip of the Day — Monitors

Post by howlingwolfpaw »

yeah i knew about the 100 range, it just sounded like maybe all TP were still game to be shot and i didnt know.
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Re: Tip of the Day — Monitors

Post by Lunatic_Fringe »

Very useful tips!
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Re: Tip of the Day — Monitors

Post by Imperial Noob »

Sad thing that irl monitors sucked in their time period.
(and looked ugly as hell)
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Re: Tip of the Day — Monitors

Post by evilcheadar »

how about putting many missionaries near the moniter with unction ability
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Re: Tip of the Day — Monitors

Post by milku3459 »

evilcheadar wrote:how about putting many missionaries near the moniter with unction ability

Pecelot talked about that in his last point--apparently you can one-shot a TC with the special ability.
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Re: Tip of the Day — Monitors

Post by evilcheadar »

milku3459 wrote:
evilcheadar wrote:how about putting many missionaries near the moniter with unction ability

Pecelot talked about that in his last point--apparently you can one-shot a TC with the special ability.

will it do incredible damage to units?
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Re: Tip of the Day — Monitors

Post by lemmings121 »

Something usefull to know that should be pointed is that the mortar one shots a barracks or a stable, and 2 shots a TC.

btw, whats exactly the damage delt? i'm not sure...
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