Crazy games to share?

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Netherlands Mr_Bramboy
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Post by Mr_Bramboy »

Such as this one:

http://www.agecommunity.com/stats/GameS ... =en-US&amp'GameID=9613b976-0f38-47b0-9ce0-9d3a3a3c1e7d&'sFlag=2&'md=ZS_Supremacy

Screenshots for when the stats dissapear:


[img style="max-width:100%'" src="http://i.gyazo.com/4c9a874507fe946bec094d53c9473cd0.png"]

[img style="max-width:100%'" src="http://i.gyazo.com/53f5cc6f99151fc52cadec62d05fd25a.png"]

[img style="max-width:100%'" src="http://i.gyazo.com/adc479cee173636a6fa9c27389321848.png" alt=""]
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Post by SoldieR »

Oh geeess.. Well it took him 2hrs to beat me without me having walls..I guess that's positive

Longest game I've ever played
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Post by _venox_ »

shouldn't sioux beat portus?
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Post by Mimsy for President »

Damn, Long games like this make me not want to play aoe3 (puke)
15-25min is the perfect duration. gg tho :P
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Post by iNcog »

any game over 30 minutes if it has turtling in it is a waste of time

one of the reasons starcraft is a successful esport and aoe isn't is because there is no fucking turtle in starcraft, at least not to the same degree as aoe
YouTube: https://www.youtube.com/incog_aoe
Garja wrote:
20 Mar 2020, 21:46
I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
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Denmark crjensen4
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Post by crjensen4 »

Poor Fang - he died 59 times
Great Britain WickedCossack
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Post by WickedCossack »

incog wrote:any game over 30 minutes if it has turtling in it is a waste of time

one of the reasons starcraft is a successful esport and aoe isn''t is because there is no fucking turtle in starcraft, at least not to the same degree as aoe

You uh ... heard of the swarmhost ? :w00t:

Pretty sure they have a few 3hr+ games with those.
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Post by bart331 »

incog wrote:any game over 30 minutes if it has turtling in it is a waste of time

one of the reasons starcraft is a successful esport and aoe isn''t is because there is no fucking turtle in starcraft, at least not to the same degree as aoe



Turtle strats are just like water, you need to alter your gameplan against it. Plus some age 4 action is cool sometimes
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Post by deleted_user0 »

iamsoldier wrote:Oh geeess.. Well it took him 2hrs to beat me without me having walls..I guess that''s positive

Longest game I''ve ever played
yup... sioux just cant beat 10 walls.
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Post by deleted_user0 »

wickedcossack wrote:
incog wrote:any game over 30 minutes if it has turtling in it is a waste of time

one of the reasons starcraft is a successful esport and aoe isnt is because there is no fucking turtle in starcraft, at least not to the same degree as aoe
You uh ... heard of the swarmhost ? :w00t:

Pretty sure they have a few 3hr+ games with those.

or mech. mass turrets and tanks n shit XD
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Post by lemmings121 »

500 vills, omg.
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Post by WickedCossack »

lemmings121 wrote:500 vills, omg.

More like 900 warclubs, omg.

That''s over 80K resources on just clubs. I mean that has to be a record. No one in the history of aoe3 has made 900 clubs in a supremacy game.
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Post by lemmings121 »

wickedcossack wrote:
lemmings121 wrote:500 vills, omg.
More like 900 warclubs, omg.

Thats over 80K resources on just clubs. I mean that has to be a record. No one in the history of aoe3 has made 900 clubs in a supremacy game.
hahaha, true.
and a player who goes through a 2 hours game without a single inf unit..

that was an odd game..
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Post by bart331 »

Sioux sux ballz late game
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Post by edeholland »

Ports can put some late-game cards in their deck, where Sioux needs vill shipments and lots of unit shipments.
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Post by deleted_user0 »

thats not what matters tho. the problem is just that sioux has nothing vs wall layers and some ranged units behind the walls. even with siege dance it just takes too long unless they make clubs... and clubs suck anyway. also they have nothing vs 20 range goons. cuz wakina only have 18 range and they arent the best lategame either cuz no upgrades.
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Post by [Armag] diarouga »

And sioux don't have walls. So vs a goon raid there is nothing they can do.
Btw, I have some questions about sioux:
Vs a goon mass, isn't br mass better than wakina/br?
When do you use the ranged cav ( I forgot the name) since wakinas are better vs muskets?
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Post by DerMaxinator »

diarouga wrote:And sioux don''t have walls. So vs a goon raid there is nothing they can do.
Btw, I have some questions about sioux:
Vs a goon mass, isn''t br mass better than wakina/br?
When do you use the ranged cav ( I forgot the name) since wakinas are better vs muskets?
I guess the Rifle Riders (If you mean those) are good against a Musk/Hus mix of units, since they have 3x vs Cav/HI

But there is a slight problem for me as you get them in age three, and I think that no one really goes Musk/Hus anymore in age three...
Ain't no skills in makin' vills
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Post by DerMaxinator »

Is there a rec to this game?
Ain't no skills in makin' vills
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Post by [Armag] diarouga »

dermaxinator wrote:
diarouga wrote:And sioux dont have walls. So vs a goon raid there is nothing they can do.
Btw, I have some questions about sioux:
Vs a goon mass, isnt br mass better than wakina/br?
When do you use the ranged cav ( I forgot the name) since wakinas are better vs muskets?
I guess the Rifle Riders (If you mean those) are good against a Musk/Hus mix of units, since they have 3x vs Cav/HI

But there is a slight problem for me as you get them in age three, and I think that no one really goes Musk/Hus anymore in age three...


Yes, I mean rifle rider but aren t wakina/br better?
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Post by _venox_ »

Sioux has the early advantage and if you noobcake that advantage into the stars then ofc portus IV 20range goons will win, they win vs other civs too with a better lategame scaling than sioux...
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Post by Mr_Bramboy »

diarouga wrote:
dermaxinator wrote:I guess the Rifle Riders (If you mean those) are good against a Musk/Hus mix of units, since they have 3x vs Cav/HI

But there is a slight problem for me as you get them in age three, and I think that no one really goes Musk/Hus anymore in age three...
Yes, I mean rifle rider but aren t wakina/br better?
The problem with RR is that theyre very expensive. Wakina are dirt cheap yet very good and BR can also be used for raiding (RR have a negative multiplier vs vills). I personally only make RR vs spain, because they tend to have pikes/rods/falcs, and all of those are countered by RR
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Post by aoefan4life »

The amount of effort Solider put in this game would just give him the win in many cases.
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Post by iNcog »

wickedcossack wrote:
incog wrote:any game over 30 minutes if it has turtling in it is a waste of time

one of the reasons starcraft is a successful esport and aoe isnt is because there is no fucking turtle in starcraft, at least not to the same degree as aoe
You uh ... heard of the swarmhost ? :w00t:

Pretty sure they have a few 3hr+ games with those.


not in Korea, where the real starcraft is played. :p

not the foreigner treaty play you always see, nubs hiding behind static defense and mech / swarm hosts. korean game play is x20 more dynamic and a treat to watch, unlike foreignercraft

though +1 and +1 to bart about turtle. its all about adapting to these turtle nubs. unfortunately sometimes you have a long time to do so


E: like this game which made me want to uninstall

http://www.agecommunity.com/stats/GameS ... _Supremacy
YouTube: https://www.youtube.com/incog_aoe
Garja wrote:
20 Mar 2020, 21:46
I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
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Post by DerMaxinator »

diarouga wrote:
dermaxinator wrote:I guess the Rifle Riders (If you mean those) are good against a Musk/Hus mix of units, since they have 3x vs Cav/HI

But there is a slight problem for me as you get them in age three, and I think that no one really goes Musk/Hus anymore in age three...
Yes, I mean rifle rider but aren t wakina/br better?
I think that is better, but RR is also less micro in the end.
Ain't no skills in makin' vills

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