Buildings Mod?

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Spain yoqpasa
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Buildings Mod?

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Post by yoqpasa »

I open this thread to point out something I would like to be modded (and optionally included in EP?). This is my suggestion:

I've always thought Vanilla developers were kinda lazy: -8 civilizations? Let's design 3 types of buildings, nobody will care- . Or maybe they intended to design 8, started with churches and then the deadline to finish game was dangerously approaching so they decided to stop. It's a shame since every expansion's civ has its own building-style, while vanilla civs don't. Whatever happened, I think someone could design every civilization's buildings being inspired by its church, the only unique buildings.

Western Europe civs: British, French and Dutch. Every building looks like a British one, even the bank!

Image



Southern Euurope civs: Spanish, Portuguese and Ottomans.

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Eastern Europe civs: Russians and Germans.Why does stable look ''German'' but rest look ''Russian''?

Image

I know it's a lot of work, but maybe an ESOC genious could achieve this.
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Germany Akechi_Mitsuhide
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Re: Buildings Mod?

Post by Akechi_Mitsuhide »

I think unique building styles for every civilization would be great! Good idea.
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France Rikikipu
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Re: Buildings Mod?

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Post by Rikikipu »

If you find someone who got textures knowledge (or who wanna learn it) and who want to dedicate that time to improve AOE3 textures it could be really awesome. Right now we don't have the time neither the skills to do it except tilanus probably who is already busy it seems.
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United States of America Darwin_
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Re: Buildings Mod?

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Post by Darwin_ »

Well I think that the architectural themes were intentional, and not just lazy. Spanish and Portugeuse architecture cant be much different, can they? What about Prussian (german) and Russian? Same goes for all of the themes. I just dont think that architecture is really all that different around Europe to warrant this much work, but a very cool idea nonetheless. I think that a unique Capitol would be very cool at the least. Maybe a Reichstag for Germans, the Palace of Westminster for the British etc...
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Spain yoqpasa
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Re: Buildings Mod?

Post by yoqpasa »

Darwin_ wrote:Well I think that the architectural themes were intentional, and not just lazy. Spanish and Portugeuse architecture cant be much different, can they? What about Prussian (german) and Russian? Same goes for all of the themes. I just dont think that architecture is really all that different around Europe to warrant this much work, but a very cool idea nonetheless. I think that a unique Capitol would be very cool at the least. Maybe a Reichstag for Germans, the Palace of Westminster for the British etc...


Thx for your comment. I'm pretty sure Spanish and Portuguese buildings can be different enough (even Spanish architecture differ a lot depending on the territory), see how Portuguese Church has wide windows, for example. That kind of details. The Capitol feature sounds nice, maybe a bit ambitious.
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No Flag Omkar_Satapathy
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Re: Buildings Mod?

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Post by Omkar_Satapathy »

I can do the re texturing of buildings. But there are few problems:
1. I don't have much knowledge about European History, which I think you can help me with.
2. AOE3 has a bug called replacetexture bug. This sometimes prevents the buildings from using new textures when there is some building upgrade. This is one of the modding limitations of AOE3. This is why most modders avoid building upgrade for retextured buildings. When this bug happens, you need to save game and then restart the game to get new textures.
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Re: Buildings Mod?

Post by milku3459 »

Omkar_Satapathy wrote:I can do the re texturing of buildings. But there are few problems:
1. I don't have much knowledge about European History, which I think you can help me with.
2. AOE3 has a bug called replacetexture bug. This sometimes prevents the buildings from using new textures when there is some building upgrade. This is one of the modding limitations of AOE3. This is why most modders avoid building upgrade for retextured buildings. When this bug happens, you need to save game and then restart the game to get new textures.


I can assist you in European history! PM me if you ned help
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Re: Buildings Mod?

Post by Alacavez »

Omkar_Satapathy wrote:I can do the re texturing of buildings. But there are few problems:
1. I don't have much knowledge about European History, which I think you can help me with.
2. AOE3 has a bug called replacetexture bug. This sometimes prevents the buildings from using new textures when there is some building upgrade. This is one of the modding limitations of AOE3. This is why most modders avoid building upgrade for retextured buildings. When this bug happens, you need to save game and then restart the game to get new textures.

Hey, if you got good texturing skills I think we could work together for the ESOC patch. PM me if you are intersted ! :flowers:
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Re: Buildings Mod?

Post by Omkar_Satapathy »

Alacavez wrote:Hey, if you got good texturing skills I think we could work together for the ESOC patch. PM me if you are intersted ! :flowers:

milku3459 wrote:I can assist you in European history! PM me if you ned help

Sure, I have sent PM to both of you. :smile:
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Re: Buildings Mod?

Post by kami_ryu »

I think this is a wonderful idea. If you look at other games, you see how much skins and textures add to the game.
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Spain yoqpasa
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Re: Buildings Mod?

Post by yoqpasa »

I'm glad you guys liked my idea . I took it form AOE2 Steam Workshop, there are many textures there ( Italians, Aragonese, Arabic...) which could inspire you.
Image

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No Flag Omkar_Satapathy
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Re: Buildings Mod?

Post by Omkar_Satapathy »

If anybodies knows how to get rid of replacetexture bug. Please share. It will be very annoying :? to proceed making new textures with this bug (because half of the times new textures will just don't show up :| )
Unsure :unsure: if I should proceed.
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Re: Buildings Mod?

Post by edeholland »

@tilanus
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Re: Buildings Mod?

Post by Omkar_Satapathy »

Image
Does this texture look good for Germans? :flowers:
If yes, I will proceed.
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Re: Buildings Mod?

Post by _NiceKING_ »

it's awesome
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Re: Buildings Mod?

Post by Omkar_Satapathy »

Fine then. Once I finish texturing all Age2 buildings. then I will post more picture.
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Re: Buildings Mod?

Post by Omkar_Satapathy »

Image
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Some more images. Work in Progress.
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Re: Buildings Mod?

Post by Omkar_Satapathy »

Image
That's all for today. I will work later.
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Re: Buildings Mod?

Post by Omkar_Satapathy »

Comments are welcome. :)
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Re: Buildings Mod?

Post by _NiceKING_ »

Looking forward to using them!
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Re: Buildings Mod?

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Post by Omkar_Satapathy »

Image
German Age2 Building Set completed. :flowers:
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Australia wardyb1
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Re: Buildings Mod?

Post by wardyb1 »

That looks really good dude. Love the work put in
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India Ashvin
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Re: Buildings Mod?

Post by Ashvin »

It looks sick!
Image
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Poland pecelot
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Re: Buildings Mod?

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Post by pecelot »

Looking good! Time to get rid of the ugly textures of the Germans and Russians :kinggreen:
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Re: Buildings Mod?

Post by Omkar_Satapathy »

Image
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Few Age3 German Builds. Tired. :roll:
It's tough to work alone. It will take a lot of time.

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