Atomiswave wrote:I was referring to game performance. FPS, graphics options, etc.....
No it will not affect affect graphics requirements. But it may have slightly larger RAM requirements during the loading screen (may take 5 second extra). Actually it needs to import all building models into the game in order to make the replace texture command to work properly or else the game some times refuses to accept new textures (half of the textures may vanish ingame during building upgrade). This is only one solution to the problem. Hope you understand.
Ok, thnx for clarifying. Do all players in lobby need to have these in order to play together?
Atomiswave wrote:Ok, thnx for clarifying. Do all players in lobby need to have these in order to play together?
Player with these textures will be able to play with the new textures.
I don't understand. For example, if I have these textures installed and opponent doesn't can we play together without OOS problem? Or he also needs these?
Atomiswave wrote:Ok, thnx for clarifying. Do all players in lobby need to have these in order to play together?
Player with these textures will be able to play with the new textures.
I don't understand. For example, if I have these textures installed and opponent doesn't can we play together without OOS problem? Or he also needs these?
I am bit unsure. I haven't added any new units or buildings except a bone from here (http://aoe3.heavengames.com/downloads/s ... ileid=3579) It loads at the start of the game and is invisible with no roles. OOS is caused by new units (when players don't have same unit) . I don't know if this bone will cause any such problem.
Atomiswave wrote:Ok, thnx for clarifying. Do all players in lobby need to have these in order to play together?
Player with these textures will be able to play with the new textures.
I don't understand. For example, if I have these textures installed and opponent doesn't can we play together without OOS problem? Or he also needs these?
I am bit unsure. I haven't added any new units or buildings except a bone from here (http://aoe3.heavengames.com/downloads/s ... ileid=3579) It loads at the start of the game and is invisible with no roles. OOS is caused by new units (when players don't have same unit) . I don't know if this bone will cause any such problem.
It needs further testing i guess. Nevertheless, I think all players should have them, just to eliminate potential compatibility problems.
By the way I have almost completed Portuguese buildings too and may soon make a completed release in one or two days. Stay tuned. Thanks to everyone who supported me.
Panmaster wrote:Do these graphical changes pass the CRC check? I wanted to replace the Asian walls with European walls due to their excessive size but gave up.
Don't know about CRC check. I think it is similar to OOS problem. I have answered the query above in this forum.
@Panmaster @Atomiswave You can play the game without OOS problem and CRC mismatch. You need to install only art folder without data and startup folder. Then you will be able to use the new textures in multiplayer with a person who does not have the mod. But it may increase the frequency of Replace texture bug. In that case you need to save game and then restart the game. It will fix the problem.
Thanks for your hours of work, I love it ! Only thing, I'm not a big fan of the "green" of the Portuguese texture. Would like to know other people's opinion, though
Consider not the one who speaks the truth, but the truth that is said
Thanks for your hours of work, I love it ! Only thing, I'm not a big fan of the "green" of the Portuguese texture. Would like to know other people's opinion, though
I had no Idea how to work on the Portuguese, since they are very similar to Spanish in terms of architecture. I just recoloured the roof and added bricks to wall. I will rework on the Portuguese if required, later if I got time.
@Omkar_Satapathy Sure, it is not urgent, and idk what to do either tbh that is why I would like to know what other players think, but your work is already remarkable anyway
Consider not the one who speaks the truth, but the truth that is said
Tried it, mod is awesome, I really like it. Ni issues so far. I hope there is a small chance to see it integrated in next ep iteration. Maybe size could pose a problem, or replace texture bug occurrence.
Atomiswave wrote:Tried it, mod is awesome, I really like it. I didn't issues so far. I hope there is a small chance to see it integrated in next ep iteration. Maybe size could pose a problem, or replace texture bug occurrence.