Late Game Army Composition - Spain

No Flag born2believe
Skirmisher
Posts: 143
Joined: Jul 29, 2015
Location: Slovenia

Late Game Army Composition - Spain

  • Quote

Post by born2believe »

Since I like how insightful the last 2 topics were i decided to make a new one myself.

Spain seems to be an interesting civ since they have pretty much everything. Goons, skirms, lancers, musks, rods and even missionaries. So i wonder what the best composition would be with so many units to choose from and only so much pop space to fill.
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
User avatar
Italy Garja
Retired Contributor
Donator 02
Posts: 9729
Joined: Feb 11, 2015
ESO: Garja

Re: Late Game Army Composition - Spain

  • Quote

Post by Garja »

Skirm-rod-lancer or simply rods-cannons. And of course missionaries.
I wouldn't bother with huss. No royal guard up and you have to pay for the ups. Also when there is already an overall purpose melee unit in the combo I find specialised unit to be more useful.
Image Image Image
User avatar
Korea South jj0823
Musketeer
Posts: 65
Joined: Oct 15, 2016
ESO: jj0823

Re: Late Game Army Composition - Spain

Post by jj0823 »

Hey! You stole my ideas you meanie! I was going to make this thread :mad:
I think this is a better and more interesting question than Germany or India because Spain has quite a lot of options but really aren't given the opportunity to utilize those options, especially considering they have a relatively low eco. Kind of like Brits, they have a lot of things they can do but they usually do a colonial based play. Same with Spain, but they usually only do FF based plays.
I agree with Garja (Skirm + Rod + Lancer + Missionary + Cannons maybe), it's just a really micro intensive unit comp though. You have to make sure your rods are in a position to defend artillery and skirms from surprise cav, as well as keep your missionaries moving around and make sure your Lancers aren't kited to death by goons. It's like a China comp but you actually care about the well being of your units. That being said, it should be a pretty strong comp and fights should be pretty quick because missionary boosted units (especially artillery) absolutely tear through enemy units, even their counters.
User avatar
Canada forgrin
Howdah
Posts: 1873
Joined: Apr 27, 2015
ESO: Forgrin

Re: Late Game Army Composition - Spain

Post by forgrin »

Rod/lancer or rod/cannon is pretty vulnerable to pure goon mass, so mixing 10 skirms in to dissuade them is almost always worth IMO. Otherwise those are pretty strong compositions.
https://www.twitch.tv/forgin14

"WTF WHERE ARE MY 10 FALCS" - AraGun_OP
User avatar
Poland pecelot
Retired Contributor
Donator 03
Posts: 10459
Joined: Mar 25, 2015
ESO: Pezet

Re: Late Game Army Composition - Spain

Post by pecelot »

In late game you can't really kite that much, rods are actually speedy :idea:
No Flag born2believe
Skirmisher
Posts: 143
Joined: Jul 29, 2015
Location: Slovenia

Re: Late Game Army Composition - Spain

Post by born2believe »

jj0823 wrote:Hey! You stole my ideas you meanie! I was going to make this thread :mad:


:maniac: :maniac:
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.

Who is online

Users browsing this forum: No registered users and 9 guests

Which top 10 players do you wish to see listed?

All-time

Active last two weeks

Active last month

Supremacy

Treaty

Official

ESOC Patch

Treaty Patch

1v1 Elo

2v2 Elo

3v3 Elo

Power Rating

Which streams do you wish to see listed?

Twitch

Age of Empires III

Age of Empires IV