Thing is you can do exactly what you said (1 rax at age up, 10 pike, 2nd rax off 700w, lb/pike, 600w stable 700c) whilst maxing manors slightly after 700w, although I would prefer building both raxes off 700w when booming. They are never going to keep up with your mass and if you don't boom then you're the one playing against the clock.deleted_user wrote:VC is maybe viable if you're adamant about sieging shrines off the map too. But why would you give jap time in any MU? You should always pressure them early because they seem to win almost every game after 14 min. And brits have such a strong early eco and fast age up while japs early game is lackluster at best.
Brit v. Japan
Re: Brit v. Japan
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Re: Brit v. Japan
gibson wrote:Than how do you think yumi are "A fairly bad unit" lol
They dont do x5 vs cav so theyre bad
Re: Brit v. Japan
Darwin_ wrote:gh0st wrote:Darwin_ wrote:Nah not at all. Yumi only become good until you get at least yumi attack or disciplined upgrade.
lmao, they are totally fine if not op, which is the reason japan relies on them in early age2 in most of the MUs.
No offense but m guessing you havnt played japan much and basing your assumptions on theory, coz they really do great even without any upgrades.
I main japan lol.
Ever considered your skill not to be good enough to make such definite statements?
Re: Brit v. Japan
I think aggressive jap play counters the delayed 2 rax. And as I said with good age1 Jap is not slow enough for Brits to capitalize on that. And then in midgame Jap just win. This MU really depends on Jap age up time.
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