Indian Starter Pack for the Beginner Elifent
Re: Indian Starter Pack for the Beginner Elifent
Isn't 1 grizzly 40w extremely common? Cascade Range, anyone?
Pay more attention to detail.
Re: Indian Starter Pack for the Beginner Elifent
Oh, right, like I said, a hole in the memory
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Re: Indian Starter Pack for the Beginner Elifent
nice guide.
but how is defensive agra good in a mirror? the other guy just does that same thing with map control agra and then you lose.
also consulate rush is bad vs sioux. 10/10 is much more effective. i don't see why you wouldnt endorse it except for snobbish reasons...
also pro tip, make a tp in transition (or in age1 with 400w). you can always do this, and it will mean you get 4 sepoys instead of 5, but you will also get your shipments much faster after each other.
but how is defensive agra good in a mirror? the other guy just does that same thing with map control agra and then you lose.
also consulate rush is bad vs sioux. 10/10 is much more effective. i don't see why you wouldnt endorse it except for snobbish reasons...
also pro tip, make a tp in transition (or in age1 with 400w). you can always do this, and it will mean you get 4 sepoys instead of 5, but you will also get your shipments much faster after each other.
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Re: Indian Starter Pack for the Beginner Elifent
umeu wrote:nice guide.
but how is defensive agra good in a mirror? the other guy just does that same thing with map control agra and then you lose.
also consulate rush is bad vs sioux. 10/10 is much more effective. i don't see why you wouldnt endorse it except for snobbish reasons...
also pro tip, make a tp in transition (or in age1 with 400w). you can always do this, and it will mean you get 4 sepoys instead of 5, but you will also get your shipments much faster after each other.
Defensive agra is fine, so is offensive agra. I don't really feel any of my Indian mirrors have been decided by map control, you can do what you want here.
There's a difference between not endorsing a strategy and calling a strategy bad, I'm not the snobbish one here.
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Re: Indian Starter Pack for the Beginner Elifent
umeu wrote:also pro tip, make a tp in transition (or in age1 with 400w). you can always do this, and it will mean you get 4 sepoys instead of 5, but you will also get your shipments much faster after each other.
TP with 400 wood start I do, but when do you get market techs if you chop for TP in age 1?
To see a world in a grain of saind, A heaven in a wild flower
Hold infinity in the palm of you hand, And eternity in an hour
- William Blake, Auguries of Innocence
Hold infinity in the palm of you hand, And eternity in an hour
- William Blake, Auguries of Innocence
Re: Indian Starter Pack for the Beginner Elifent
you can build a "50% defensive" agra in mirror
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Re: Indian Starter Pack for the Beginner Elifent
umeu wrote:also pro tip, make a tp in transition
the eternal dilema of tp or market in transition as india
I usually favor TP, and I see a few players doing the same, while h20/cossack are on the market side.
Would be nice to see some high level tought on each option.
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Re: Indian Starter Pack for the Beginner Elifent
WickedCossack wrote:umeu wrote:nice guide.
but how is defensive agra good in a mirror? the other guy just does that same thing with map control agra and then you lose.
also consulate rush is bad vs sioux. 10/10 is much more effective. i don't see why you wouldnt endorse it except for snobbish reasons...
also pro tip, make a tp in transition (or in age1 with 400w). you can always do this, and it will mean you get 4 sepoys instead of 5, but you will also get your shipments much faster after each other.
Defensive agra is fine, so is offensive agra. I don't really feel any of my Indian mirrors have been decided by map control, you can do what you want here.
There's a difference between not endorsing a strategy and calling a strategy bad, I'm not the snobbish one here.
so why would you not endorse it? it's not like its morally wrong or something lol
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Re: Indian Starter Pack for the Beginner Elifent
Asateo wrote:[quote="umeu"also pro tip, make a tp in transition (or in age1 with 400w). you can always do this, and it will mean you get 4 sepoys instead of 5, but you will also get your shipments much faster after each other.
TP with 400 wood start I do, but when do you get market techs if you chop for TP in age 1?[/quote]
in transition you can get market first tier.
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Re: Indian Starter Pack for the Beginner Elifent
lemmings121 wrote:umeu wrote:also pro tip, make a tp in transition
the eternal dilema of tp or market in transition as india
I usually favor TP, and I see a few players doing the same, while h20/cossack are on the market side.
Would be nice to see some high level tought on each option.
you can do both.
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Re: Indian Starter Pack for the Beginner Elifent
umeu wrote:
so why would you not endorse it? it's not like its morally wrong or something lol
I don't think it's a good strategy, but I don't think it's bad either. Tit building a career off it proves that.
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Re: Indian Starter Pack for the Beginner Elifent
umeu wrote:lemmings121 wrote:umeu wrote:also pro tip, make a tp in transition
the eternal dilema of tp or market in transition as india
I usually favor TP, and I see a few players doing the same, while h20/cossack are on the market side.
Would be nice to see some high level tought on each option.
you can do both.
good insight, every decision from now on will be guided by this.
Re: Indian Starter Pack for the Beginner Elifent
Is taj ff ever good? cease fire can buy u aging time (and give you walling time)
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Re: Indian Starter Pack for the Beginner Elifent
umeu wrote:lemmings121 wrote:umeu wrote:also pro tip, make a tp in transition
the eternal dilema of tp or market in transition as india
I usually favor TP, and I see a few players doing the same, while h20/cossack are on the market side.
Would be nice to see some high level tought on each option.
you can do both.
you mean either option is fine or that you can get both TP and market during transit? I find it hard to squeeze in the market
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Re: Indian Starter Pack for the Beginner Elifent
you can get both in transtion.
Re: Indian Starter Pack for the Beginner Elifent
noissance wrote:Is taj ff ever good? cease fire can buy u aging time (and give you walling time)
It can be. In some matchups where all you need is time (e.g. Ottomans), it can be good. Even in other matchups though, you can use it to get your urumi or mahouts on top of your opponent's army without fear of being kited.
Taj Mahal gives you more tactical options in early-mid Fortress, whereas the Tower of Victory gives you slightly more resources (800w vs 800c), and gets stronger the longer the game goes and the bigger your armies get.
Not to mention if you have no gold mines the 800c might be nice.
Re: Indian Starter Pack for the Beginner Elifent
Is euro trash cannon (ship range+5 atk+20%) better than warship combat? If I can put only one of them in my deck, I would pick the former one.
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Re: Indian Starter Pack for the Beginner Elifent
fei123456 wrote:Is euro trash cannon (ship range+5 atk+20%) better than warship combat? If I can put only one of them in my deck, I would pick the former one.
Ah yea this was something that started spreading around a year ago that the range card is way better than warship combat. I don't think so, at least not for India. I'm usually fighting warship vs warship in which case warship combat is just straight up better. You can be down first volley and still win. Only issue is if you get one shotted by 5 caravels but that shouldn't happen, you should always be skirmishing with small caravel numbers anyway back and forth. By the time big fleets start engaging big fleets I'd have the range card sent anyways when it does actually become useful.
Ofc if you're playing against a pure land civ and just want to abuse water but only want to take one card then you can take the range one as it offers support to the land fights.
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Re: Indian Starter Pack for the Beginner Elifent
I fail to find the rant on how significantly worse ur age up is with coin crate start
But otherwise grt guide!
But otherwise grt guide!
Re: Indian Starter Pack for the Beginner Elifent
umeu wrote:you can get both in transtion.
Write an iro guide plz
Though it's a "lame" civ, it only acts as a "strong" civ, rather than a lame one, in many players' hands (including me)
Re: Indian Starter Pack for the Beginner Elifent
Generally I send 3/4 villagers to build a forward agra or even in base karni.
Under what circumstances (if any) should you build with 4 vils?
Under what circumstances (if any) should you build with 4 vils?
To see a world in a grain of saind, A heaven in a wild flower
Hold infinity in the palm of you hand, And eternity in an hour
- William Blake, Auguries of Innocence
Hold infinity in the palm of you hand, And eternity in an hour
- William Blake, Auguries of Innocence
Re: Indian Starter Pack for the Beginner Elifent
umeu wrote:you can get both in transtion.
what about getting a consulate instead to ship 300export first and getting marketups from 600w?
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Re: Indian Starter Pack for the Beginner Elifent
tedere12 wrote:umeu wrote:you can get both in transtion.
what about getting a consulate instead to ship 300export first and getting marketups from 600w?
Yea thatswhat i prefer as well, but i dont send 600w. I send export trickle
Re: Indian Starter Pack for the Beginner Elifent
Sometimes in team games (and 1v1 too) I do forward agra with consulate in transition. I do 300 export first, get french cons and immediatly send 500w, then 500c asap. With the 500w I lay down an extra rax with my fort as well as a market, a house, and the first two hunting ups (normally delay first batch of sepoy). I put most of my vills on food, then mass hard once the 500c comes. After the 300e I do wood trickle and continue to mass sepoy. Essentially the build (which is really only optimal in team games) is a consulate rush with a 45-60 second later push, but seems to me to be far less all-in and with way more eco and re-mass ability behind it. After fre cons I normally switch to otto and wait for enough export for vills, but sometimes I do brit if I probably wont age for awhile.
I also do essentially the same build, but as a semi-ff in 1v1. I either do a defensive agra or a karni (karni is nice because you can get a TP in transition instead, and just use the res to lay down your consulate), and do the same build, except only making 1 or 2 batches of sepoy, then age quickly after it with either the gates or the tower. Its like a 9ish minute semi if you do just one batch of sepoy, and is pretty fast and seems to be a nice compromise in speed and eco.
Also, IMO, TP is better than market in transition as it is about 3-4 vills for india because of the extra villager with each shipment.
I also do essentially the same build, but as a semi-ff in 1v1. I either do a defensive agra or a karni (karni is nice because you can get a TP in transition instead, and just use the res to lay down your consulate), and do the same build, except only making 1 or 2 batches of sepoy, then age quickly after it with either the gates or the tower. Its like a 9ish minute semi if you do just one batch of sepoy, and is pretty fast and seems to be a nice compromise in speed and eco.
Also, IMO, TP is better than market in transition as it is about 3-4 vills for india because of the extra villager with each shipment.
somppukunkku wrote:This is not a fucking discogame.
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Re: Indian Starter Pack for the Beginner Elifent
Well one of the cool things about India is that there's so many different ways you can play the civ and add little nuances to each strategy which is why everyone always has so many opinions on how to play with them.
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