building time

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Re: building time

Post by deleted_user »

_H2O wrote:I never knew about mixing different building speeds. That is good to know if it is true.

4 vils does seem to be the best if you want faster build times. I am going to start 4 vil banking and 1 vil other things. Usually the bank is the only thing I am to build faster.

Do you fast build consulates?
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Italy Garja
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Re: building time

Post by Garja »

Kaiserklein wrote:No, building a TP with explo + vil is slower than building a TP with only explo.

Dunno about TAD but on nilla they sum up. In fact explorer + vills was used to get middle pass on GP.
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France Kaiserklein
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Re: building time

Post by Kaiserklein »

Well unless Mitoe gave me fake info, it doesn't sum up. I'm gonna check
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LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Re: building time

Post by Kaiserklein »

Damn yeah you're right, it adds up. @Mitoe you suck
But 1v + 1 explo on TP takes 22-23 sec to build, compared to 25 sec for just the explo. So it's really not worth it I think
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LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Italy Garja
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Re: building time

Post by Garja »

explorer = 3 vills for TP construction I think. Combined it's not linear so ye not great.
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France Kaiserklein
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Re: building time

Post by Kaiserklein »

I tried and 3v take 45s to build a TP, while explo needs 25s. Vils are really, really slow at building TPs.
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LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Canada Mitoe
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Re: building time

Post by Mitoe »

That was an assumption I made based on another interaction between vills and settler wagons.

If you put a villager and a settler wagon on a building, the building will construct more slowly than if you had let the settler wagon construct it by itself. This led me to think that construction times find a middle ground when using two units with different build rates, where the slower time is used as the base rate.

If an explorer and villager actually construct faster than an explorer by itself then that's good to know, I guess.
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Re: building time

Post by deleted_user0 »

Kaiserklein wrote:Damn yeah you're right, it adds up. @Mitoe you suck
But 1v + 1 explo on TP takes 22-23 sec to build, compared to 25 sec for just the explo. So it's really not worth it I think


Its worth it if that means you get the pass before 1min. 100%
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United States of America _H2O
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Re: building time

Post by _H2O »

deleted_user wrote:
_H2O wrote:I never knew about mixing different building speeds. That is good to know if it is true.

4 vils does seem to be the best if you want faster build times. I am going to start 4 vil banking and 1 vil other things. Usually the bank is the only thing I am to build faster.

Do you fast build consulates?


Rarely I’ll put a second vil on because I forget to start it before 300 export by a signifant margin. Good point that should also be 4 if it’s an oops consult timing
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Re: building time

Post by Kaiserklein »

umeu wrote:
Kaiserklein wrote:Damn yeah you're right, it adds up. @Mitoe you suck
But 1v + 1 explo on TP takes 22-23 sec to build, compared to 25 sec for just the explo. So it's really not worth it I think


Its worth it if that means you get the pass before 1min. 100%

On which map do you need to send a vil along with your explo to get the pass though?
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LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Re: building time

Post by deleted_user0 »

arkansas comes to mind. maybe adirondacks i'm not that well acquainted with EP maps tbh. But if it's the case, its worth it. that was the point.
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Re: building time

Post by Kaiserklein »

Arkansas gives only 50 xp, pretty sure it's not worth idling a vil right at start for that. On adirondacks it wouldn't work. I honestly can't think of any map where it would be worth it.
Tbh the blatant case would be on vanilla gp, where you wouldn't get the OP middle pass with just your explo, but might get it with 1 or 2 vils. Then it's worth it because it's an extra 130 xp and you get your 3v instantly. But well on tad you don't need to send vils on gp
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LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Re: building time

Post by deleted_user0 »

doesnt really matter... my point was IF you get the pass, then it's worth it.

btw on arkansas, since there is always a hunt there, and ull only be idling for like 20 sec, it's fine i think. youll then get 3v maybe like 30 sec faster.
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Re: building time

Post by Garja »

Don't need first pass on arkansas. Both players get second past.
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Re: building time

Post by deleted_user0 »

Garja wrote:Don't need first pass on arkansas. Both players get second past.


2nd player gets it 20-30 sec later.
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Re: building time

Post by Garja »

Of course, it can't be otherwise since two TPs can't be in the same spot
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Re: building time

Post by deleted_user0 »

So its worth to get the first if youre on the end of the tpline.

India and japan can always get it
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Italy Garja
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Re: building time

Post by Garja »

No cause it's only 50xp that you're not even supposed to get. Basically first passage is null for both, then if you on left you just get it second because route strarts from right. Arkansas is one of the shortest routes on EP. The difference between the two TPs is like 20 secs max. You're getting the first shipment on the 2nd passage anyway cause 50 xp is not enough.
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Re: building time

Post by JiaHoJian »

Hi everyone,
I got a formula that works for everyone European building after several in-game testing. Asian Wonder seems to be using a different formula.
Assume the building takes y seconds for 1 villager to build, and it takes t seconds for x villagers to build.
Then we have the following formula:
t = y-(y/3)*ln(x)
where ln(x) is the natural logarithm.
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Germany richard
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Re: building time

Post by richard »

JiaHoJian wrote:ln(x) is the natural logarithm

What s the definition of the natural logarithm again?
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Re: building time

Post by JiaHoJian »

richard wrote:
JiaHoJian wrote:ln(x) is the natural logarithm

What s the definition of the natural logarithm again?

The natural logarithm of a number is its logarithm to the base of the mathematical constant e, where e = 2.718281828... .
It's a very common in Mathematics and Engineering. Here is the wiki page:
https://en.wikipedia.org/wiki/Natural_logarithm
We can compare this formula with the data that Garja had given here:
1 --------- 30 (t = 30-10*ln(1) = 30.000)
2 --------- 25 (t = 30-10*ln(2) = 23.069)
3 --------- 20 (t = 30-10*ln(3) = 19.014)
4 --------- 15 (t = 30-10*ln(4) = 16.137)
5 --------- 13 (t = 30-10*ln(5) = 13.906)
6 --------- 12 (t = 30-10*ln(6) = 12.082)
7 --------- 11 (t = 30-10*ln(7) = 10.541)
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Re: building time

Post by 500000vnd »

Ex: Time build barrack
1 ---30/1=30
2 ----30/1.25=24
3-----30/1.5=20
4-----30/1.75=17
5-----30/2=15
6-----30/2.25=13 sec
....
1 explorer build tp =24 sec
2 explorer = 72/3/1.25=19.2 sec
...
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Re: building time

Post by Thrar »

Way back in the day (2006-ish), the formula that went around was

Code: Select all

time = base * 3 / (2 + number of vils)


For 1 vil you get 3 / (2 + 1) = 1x the base build time.
For 2 vils you get 3 / (2 + 2) = 3/4 the base build time.
For 4 vils you get 3 / (4 + 2) = 1/2 the base build time.
And so on.

That seems to tally roughly with the numbers reported, although a more rigorous data collection might be helpful to reach any sort of conclusion.
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Re: building time

Post by SoldieR »

Looks like 25% faster for each vil
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Taiwan JiaHoJian
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Re: building time

Post by JiaHoJian »

Hi everyone,
here is my testing result of the building time of the trading post.
My formula is t = y-(y/3)*ln(x), and the other formula mentioned above is t = y/(1+0.25*(x-1)), let's call it formula A, where t is the total building time in second for x villagers to build a building where it takes y seconds for 1 villager to build. When y is bigger, the difference between my formula and formula A is also bigger. Trading post takes 72 seconds for 1 villager to build, which is the longest. The following table is my testing data of the trading post's building time comparing with the building time that is derived from my formula and the formula A. We can immediately see the differences between my formula and formula A, my formula is more accurate.
Edit: I added the 2006-ish formula mentioned above into the table as well for comparison purposes, it's t = y*3/(2+x).








villager counttrading post testing datamy formulaformula A2006-ish formula
17272.00072.00072.000
255.555.36457.60054.000
34545.63348.00043.200
43838.72941.14336.000
53333.37336.00030.857
62928.99832.00027.000
725.525.29828.80024.000
82322.09326.18221.600

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