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Netherlands momuuu
Ninja
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Location: Utrecht, The Netherlands

18 Apr 2016, 21:28

10/10 would be better if the Japan bonus of shrines wouldn't compensate for the sepoy hp by making idle time not as bad for you. Tbh, I wouldn't be surprised if 10/10 could still be a decent line of play against Japan.

"When life give you incompetence, participate in the betting" - Jerom, winner of autumn betting, 2016
"but wer eyiu playig a gainst someone as magnificent as jerom? thats wha ti thogutb jerom is a beaaitful human being"- Mr_Bramboy
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Canada forgrin
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ESO: Forgrin

18 Apr 2016, 23:33

Jerom wrote:10/10 would be better if the Japan bonus of shrines wouldn't compensate for the sepoy hp by making idle time not as bad for you. Tbh, I wouldn't be surprised if 10/10 could still be a decent line of play against Japan.

I've played a fair chunk of India (after I decided to stop soloing port lol) and I think that the 10/10 will only win versus an opponent that messes up. Consider this:

1. You can't really pop them with the 10/10 because you don't siege the outer shrines.

2. Sepoys, while quite good, will still take a toll from just 5 yumi (which is easy for Japan to sneak in with shrine trickle) and the irregulars.

3. Therefore you probably lose say 3 sepoys before you kill the yumi and MM before you even get to siege stuff

4. The only thing you can really bother sieging is the rax, which is almost always in a good defensive position and can bait you into a shipment + unit pop, because sieging shrines isn't doing as much damage as you'd like (won't pop them for a long time). You can siege the market I suppose but Japan will already have the age 1 ups by the time you get in.

5. Your units, while strong, are few, meaning that it's more difficult to split off some to kill the explorers.

6. Finally, Japan loses less res when vills are in the TC because their vills are worth less on food than other civs, therefore it doesn't hurt them as much.

I think the only way to win with the 10/10 is to somehow pick off their explorers quite early ( ship sowar first?) And kill every shrine near their base after the initial push with reinforcing sepoy. I still think it's better to go for standard 13-14 vill up because you really want gurka-sowar vs Japan and you can't get that with the 10/10 early enough due to your eco being stuck deep in a trash bin.
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Netherlands momuuu
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Location: Utrecht, The Netherlands

18 Apr 2016, 23:35

meh I think 10/10 is underrated tbh. I almost beat umeu in the tournament with 10/10 lol so it must be decent. But some people here continuously say it's pure shit.

It's a match up in which nothing works, but 10/10 could be the least inefficient so to say.

"When life give you incompetence, participate in the betting" - Jerom, winner of autumn betting, 2016
"but wer eyiu playig a gainst someone as magnificent as jerom? thats wha ti thogutb jerom is a beaaitful human being"- Mr_Bramboy
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Canada forgrin
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ESO: Forgrin

19 Apr 2016, 00:30

Jerom wrote:meh I think 10/10 is underrated tbh. I almost beat umeu in the tournament with 10/10 lol so it must be decent. But some people here continuously say it's pure shit.

It's a match up in which nothing works, but 10/10 could be the least inefficient so to say.


In the winter tourney? Lol I gotta go watch that rec.

I think if the Japan player sees your 10/10 and still goes late double rax India can win off that, it's pretty likely seeing as Japan players seem to get a little lazy sometimes.
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China fei123456
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Location: Alderaan

19 Apr 2016, 04:50

it depends on the map. on most RE maps, both of them are ^&*(ing OP.
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"Aoe3 is dying, and cheating keeps it alive."
——Chuan Chen(陈川)
No Flag wuziqii
Musketeer
Posts: 79

19 Apr 2016, 05:08

Couprider wrote:it depends on the map. on most RE maps, both of them are ^&*(ing OP.

it depends on the people. If u use these two civs, both of them are ^&*(ing up.
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China fei123456
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19 Apr 2016, 05:30

wuziqii wrote:
Couprider wrote:it depends on the map. on most RE maps, both of them are ^&*(ing OP.

it depends on the people. If u use these two civs, both of them are ^&*(ing up.

who are you?
"Why don't you dare to play with me if you already know who I am? You can never beat me even if I don't cheat."
"Aoe3 is dying, and cheating keeps it alive."
——Chuan Chen(陈川)
No Flag wuziqii
Musketeer
Posts: 79

19 Apr 2016, 05:42

Couprider wrote:
wuziqii wrote:
Couprider wrote:it depends on the map. on most RE maps, both of them are ^&*(ing OP.

it depends on the people. If u use these two civs, both of them are ^&*(ing up.

who are you?

your father
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Kiribati SirCallen
Gendarme
Posts: 5714

19 Apr 2016, 06:00

Nahhh
how we yearn for peace and teeth and latch to teat
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Japan Aizamk
Lancer
Posts: 803

19 Apr 2016, 06:04

Portuguese op
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India _DB_
Howdah
Posts: 1722

19 Apr 2016, 08:06

According to Hwoarang, Indian seaboom and unstandard strategies are more scary to Japan.

Is seaboom actually good vs Japan?
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New Zealand zoom
Gendarme
Posts: 7392
ESO: Funnu
Location: Ramadanistan

19 Apr 2016, 08:58

could be
sudmakmak wrote:This patch Keshik don't have buff anti cavalry = noob patch2.0
and don't have nerf hard japan = noob patch2.0
because all more noob player at this patch = noob logic.
or they maybe have boyfriend.(japanese boyfriend fuck your ass them)
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No Flag r4go
Howdah
Posts: 1269

19 Apr 2016, 10:57

NoRules89 wrote:Hello guys, I have a question.....India is better than Japan? i think that jap is op.

On RE JAP is tier 1, vs India has a hard mu, but jap win this MU. It depend from the map, where you can wall in a good way jap is insane. For the opinion of a real expert r4go :D jap 55%-45% india.
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United States of America Papist
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19 Apr 2016, 15:05

Japan is not OP, lol. Try playing them against a civ like Aztec or Iroquois, and tell us what happened.
My first post, circa March 2015 :blush:
Papist wrote:@frycookofdoom. WTF are you talking about? There is no need for AoE to become a StarCraft rip-off. I sincerly doubt a historical game would attract the science fiction crowd anyways.
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No Flag r4go
Howdah
Posts: 1269

19 Apr 2016, 15:30

Papist wrote:Japan is not OP, lol. Try playing them against a civ like Aztec or Iroquois, and tell us what happened.

They won, iro is the only civ who really can beat jap. If we dedice mu looking lt or major games ofc jap sux, it is a hard civ to use, needs op micro op apm op decision and you have to do all perfect. My experience is based on the old pro games, that i see and i lived. Vs some civs jap needs to wall, then can win all the mu dude :)
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Austria KINGofOsmane
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19 Apr 2016, 15:56

r4go wrote:
Papist wrote:Japan is not OP, lol. Try playing them against a civ like Aztec or Iroquois, and tell us what happened.

They won, iro is the only civ who really can beat jap. If we dedice mu looking lt or major games ofc jap sux, it is a hard civ to use, needs op micro op apm op decision and you have to do all perfect. My experience is based on the old pro games, that i see and i lived. Vs some civs jap needs to wall, then can win all the mu dude :)

iro only? lol i play with fre vs your japan anytime.
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Italy NoRules89
Crossbow
Posts: 33

19 Apr 2016, 17:02

Jerom wrote:10/10 would be better if the Japan bonus of shrines wouldn't compensate for the sepoy hp by making idle time not as bad for you. Tbh, I wouldn't be surprised if 10/10 could still be a decent line of play against Japan.



i think that with 10/10 u can win vs low level, but vs high level suck easy.
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Italy NoRules89
Crossbow
Posts: 33

19 Apr 2016, 17:04

forgrin wrote:
Jerom wrote:10/10 would be better if the Japan bonus of shrines wouldn't compensate for the sepoy hp by making idle time not as bad for you. Tbh, I wouldn't be surprised if 10/10 could still be a decent line of play against Japan.

I think the only way to win with the 10/10 is to somehow pick off their explorers quite early ( ship sowar first?) And kill every shrine near their base after the initial push with reinforcing sepoy. I still think it's better to go for standard 13-14 vill up because you really want gurka-sowar vs Japan and you can't get that with the 10/10 early enough due to your eco being stuck deep in a trash bin.



i agree but is not easy :D
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No Flag r4go
Howdah
Posts: 1269

19 Apr 2016, 22:56

KINGofOsmane wrote:
r4go wrote:
Papist wrote:Japan is not OP, lol. Try playing them against a civ like Aztec or Iroquois, and tell us what happened.

They won, iro is the only civ who really can beat jap. If we dedice mu looking lt or major games ofc jap sux, it is a hard civ to use, needs op micro op apm op decision and you have to do all perfect. My experience is based on the old pro games, that i see and i lived. Vs some civs jap needs to wall, then can win all the mu dude :)

iro only? lol i play with fre vs your japan anytime.

play vs a jap of your skill whit your french ^^ learn kyenise's style, this is they way to play jap or h20 's 2008 style
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Austria KINGofOsmane
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20 Apr 2016, 18:37

r4go wrote:
KINGofOsmane wrote:
Show hidden quotes

iro only? lol i play with fre vs your japan anytime.

play vs a jap of your skill whit your french ^^ learn kyenise's style, this is they way to play jap or h20 's 2008 style

Thats why kynesie lost 5:0 to irish japan op indeed
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"gua has good mechanics" GiBthedurrty 2017
"U lose when u lose" Gibthedurrty 2018
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No Flag r4go
Howdah
Posts: 1269

20 Apr 2016, 22:50

Irish is just too better for him@KINGofOsmane
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France Kynesie
Dragoon
EWT
Posts: 228
ESO: kynesie

21 Apr 2016, 10:27

Irish is really op yeah , but he resign before 2 min on water map ...
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New Zealand zoom
Gendarme
Posts: 7392
ESO: Funnu
Location: Ramadanistan

21 Apr 2016, 10:30

What a piece of shit!
sudmakmak wrote:This patch Keshik don't have buff anti cavalry = noob patch2.0
and don't have nerf hard japan = noob patch2.0
because all more noob player at this patch = noob logic.
or they maybe have boyfriend.(japanese boyfriend fuck your ass them)
No Flag sudmakmak
Skirmisher
Posts: 173

21 Apr 2016, 13:46

japan op
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India Nymphomaniac
Dragoon
Posts: 380

22 Apr 2016, 14:07

sudmakmak wrote:japan op

confirmed :)

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