Civ by civ guide from the masterz?

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No Flag mnogud
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Post by mnogud »

h2o wrote:Fly Crow is shit until industrial I would trade slowly spawning flying crows for the like 6 or 8 vils on wood that the tower gives. The big difference is the skirms that pop when you age
how about building the tower to go age 2 and configuring it to food and go age3 to using confucian to go age3. Do you think this build will work?
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France [Armag] diarouga
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Post by [Armag] diarouga »

mnogud wrote:
h2o wrote:Fly Crow is shit until industrial I would trade slowly spawning flying crows for the like 6 or 8 vils on wood that the tower gives. The big difference is the skirms that pop when you age
how about building the tower to go age 2 and configuring it to food and go age3 to using confucian to go age3. Do you think this build will work?
You need the food crates from the age2 wonder to age in time and you also need the 3pike to defend raids.
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No Flag Jaeger
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Post by Jaeger »

diarouga wrote:
mnogud wrote:how about building the tower to go age 2 and configuring it to food and go age3 to using confucian to go age3. Do you think this build will work?
You need the food crates from the age2 wonder to age in time and you also need the 3pike to defend raids.
What if you semi ff with TP and unit shipment, and go age 2 with tower? You can do normal 2 village discovery, gather for TP in transition, then ship 9 pike 700g 700w? When I do that i usually have way more than 1200f when the 700g comes, so i think it could work fine.
last time i cryed was because i stood on Lego
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Post by mnogud »

diarouga wrote:
mnogud wrote:how about building the tower to go age 2 and configuring it to food and go age3 to using confucian to go age3. Do you think this build will work?
You need the food crates from the age2 wonder to age in time and you also need the 3pike to defend raids.
i meant in a mirror.....
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Post by _H2O »

I think the trickle is worse if you make it in age 2 and it would slow your age up time as well and it's not as many cold if it's not on wood. But I would have to check
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Post by deleted_user0 »

Ye the age2 trickle on wood is worth about as much per sec as the army that spawns fr the palace. And you dont get 500f
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Post by edeholland »

Does the trickle increase if you age or only increase if you build it in a later age?
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Post by deleted_user0 »

Only the latter
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No Flag Quarbi
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Post by Quarbi »

Where is the link to goodspeed's guide? I cannot find it on site.
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Post by SoldieR »

I did an iro guide on rtss somewhere, with recs

Here it[url=http://www.rts-sanctuary.com/RTS-Sanctuary/showtopic=195452&'pid=2132538&'mode=threaded&'show=&'st=&']IS[/url]2010 but still should be same idea
Palestine Mimsy for President
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Post by Mimsy for President »

link soldier ?
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Post by SoldieR »

Added in edit
Palestine Mimsy for President
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Post by Mimsy for President »

Great ! thanks ')
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Post by SoldieR »

I made that back then cause I was so desperate for more good players, I didn't care if they only iro lamed xD
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Post by bart331 »

iamsoldier wrote:I made that back then cause I was so desperate for more good players, I didn''t care if they only iro lamed xD



Nice excuse !
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Post by SoldieR »

So confused :S
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Post by Nautica »

umeu wrote:Thats what makes ports so fun to play. ye u will have many scary moments with any strat :p but i think the semi deals with them the best in most cases. There is also the cav semi and the 10 huss semi with some musk which can nicely deal with russia or dutch i think. Even the double rax bow or musket contain is decent. But will have to test it again when im back. I forgot so much already that maybe im mixing things up.
imo turtle Fi with cm is the best way to play ports in land maps, like Setugen or Aramisses[span] [/span]
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Post by bart331 »

marechal wrote:
umeu wrote:Thats what makes ports so fun to play. ye u will have many scary moments with any strat :p but i think the semi deals with them the best in most cases. There is also the cav semi and the 10 huss semi with some musk which can nicely deal with russia or dutch i think. Even the double rax bow or musket contain is decent. But will have to test it again when im back. I forgot so much already that maybe im mixing things up.
imo turtle Fi with cm is the best way to play ports in land maps, like Setugen or Aramisses[span][/span]



Ye setugen was good with em
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Post by Jaeger »

marechal wrote:
umeu wrote:Thats what makes ports so fun to play. ye u will have many scary moments with any strat :p but i think the semi deals with them the best in most cases. There is also the cav semi and the 10 huss semi with some musk which can nicely deal with russia or dutch i think. Even the double rax bow or musket contain is decent. But will have to test it again when im back. I forgot so much already that maybe im mixing things up.
imo turtle Fi with cm is the best way to play ports in land maps, like Setugen or Aramisses[span] [/span]
Playing them like that is BORING and LAME, and its not even that good only it takes a LOT of work to counter it which is why it can win sometimes.
last time i cryed was because i stood on Lego
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Post by deleted_user0 »

marechal wrote:
umeu wrote:Thats what makes ports so fun to play. ye u will have many scary moments with any strat :p but i think the semi deals with them the best in most cases. There is also the cav semi and the 10 huss semi with some musk which can nicely deal with russia or dutch i think. Even the double rax bow or musket contain is decent. But will have to test it again when im back. I forgot so much already that maybe im mixing things up.
imo turtle Fi with cm is the best way to play ports in land maps, like Setugen or Aramisses[span][/span]



Imo not. Fi is too easy to beat :/ most ff timins will crush fi. Just hit shrtly after ports reaches indus at like 11 min with no units and all res running out and crush them. Or some civs can rush n win even
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Post by Jaeger »

umeu wrote:
marechal wrote:imo turtle Fi with cm is the best way to play ports in land maps, like Setugen or Aramisses[span] [/span]

Imo not. Fi is too easy to beat :/ most ff timins will crush fi. Just hit shrtly after ports reaches indus at like 11 min with no units and all res running out and crush them. Or some civs can rush n win even
yeah mass skirm goon rapes port FI, the mass goons will just snipe the artillery no problem cause not many cassadors, and then the skirms will just rape the 20 range goons. You just need some siege tho, maybe petards or falcs.
last time i cryed was because i stood on Lego
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No Flag Quarbi
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Post by Quarbi »

deleted_user wrote:
quarbi wrote:Where is the link to goodspeeds guide? I cannot find it on site.
http://eso-community.net/thread/140/tad-guide-3
Thank you so much!
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Post by [Armag] diarouga »

ovi12 wrote:
umeu wrote:Imo not. Fi is too easy to beat :/ most ff timins will crush fi. Just hit shrtly after ports reaches indus at like 11 min with no units and all res running out and crush them. Or some civs can rush n win even
yeah mass skirm goon rapes port FI, the mass goons will just snipe the artillery no problem cause not many cassadors, and then the skirms will just rape the 20 range goons. You just need some siege tho, maybe petards or falcs.
The port should have CM and is base walled. So with 2 heavy canons behind walls+ mms he should be ok.

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