Brits 200g + tower vs 500f age up ppolitician
- [Armag] diarouga
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Brits 200g + tower vs 500f age up ppolitician
Some players like GS prefer the 500f politician but I actually prefer tower 200g.
You'll use your gold to do steel traps and you can hold a rush or a raid with your tower. Even if your opponent doesn't press you, you can put it in the middle.
Also, If you choose 500f, you'll have to gather 200g for the market while aging=> 1 less manor, while, if you choose the tower you'll have to put 4vills on food when you reach age2.
But it doesn't make a big difference, 500f is prob better but tower is safer.
You'll use your gold to do steel traps and you can hold a rush or a raid with your tower. Even if your opponent doesn't press you, you can put it in the middle.
Also, If you choose 500f, you'll have to gather 200g for the market while aging=> 1 less manor, while, if you choose the tower you'll have to put 4vills on food when you reach age2.
But it doesn't make a big difference, 500f is prob better but tower is safer.
Brits 200g + tower vs 500f age up ppolitician
I think both are equivalent, maybe 500f is the tempo play (not the cost-efficient play).
Brits 200g + tower vs 500f age up ppolitician
500f allows you to manor boom harder (can keep every vill on wood for longer) whereas the tower gives map control. Depends on map, 500f usually better, I wouldn't play Brit on a map where I need the tower to hunt cause that means it's probably a bad map for Brit.
- [Armag] diarouga
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Brits 200g + tower vs 500f age up ppolitician
Later you''ll have to build a tower, why not early?calmyourtits wrote:500f allows you to manor boom harder (can keep every vill on wood for longer) whereas the tower gives map control. Depends on map, 500f usually better.
Brits 200g + tower vs 500f age up ppolitician
Nahdiarouga wrote:Later youll have to build a tower,calmyourtits wrote:500f allows you to manor boom harder (can keep every vill on wood for longer) whereas the tower gives map control. Depends on map, 500f usually better.
And even if you do, by the time you need to build it your 1 extra vill that you got from 500f already netted you 250w.
Brits 200g + tower vs 500f age up ppolitician
I seldom go 500 f. I usually prefer to go 200g because i start musk. 1 outpost is nice to defend my barrack or just to defend myself by raids and pressures. Especially when you are against german, send it, to defend yourself by uhlans.
Brits 200g + tower vs 500f age up ppolitician
I want add 500 f is very good, probably the best bet when you want go lbows pikes, so you want send 700 wood and then 600 wood. Go 500 food for a good first batch of units.
Brits 200g + tower vs 500f age up ppolitician
500f is better for boom, tower is better for defense. You have to decide which based on the MU i think.
last time i cryed was because i stood on Lego
Brits 200g + tower vs 500f age up ppolitician
The tower and 200 gold has felt like the agra for india. It has a lot of intangibles because people would never choose to build a tower for the most part. 250 wood + 200 gold + vil seconds to build a tower is almost double the value of 500 food when you have steel traps and only the first wood upgrade.
1.1 food per second => 454 villager seconds
.6 gold per second => 333 villager seconds
So long as you use the 200 gold for steel traps and are not going full house boom with zero risk of being pressured you are losing 120 villager seconds. So that means if you face 120 vil seconds worth of moving vils or idling them due to not having the tower you are already behind. Not to mention it does damage to stuff and gives map control. Oh and you can ship stuff to it.
I think the answer is probably to always do the tower and gold, but I also would not recommend doing the full in base manor boom.
1.1 food per second => 454 villager seconds
.6 gold per second => 333 villager seconds
So long as you use the 200 gold for steel traps and are not going full house boom with zero risk of being pressured you are losing 120 villager seconds. So that means if you face 120 vil seconds worth of moving vils or idling them due to not having the tower you are already behind. Not to mention it does damage to stuff and gives map control. Oh and you can ship stuff to it.
I think the answer is probably to always do the tower and gold, but I also would not recommend doing the full in base manor boom.
Brits 200g + tower vs 500f age up ppolitician
1.1 is a little optimistic since you have to start gathering food before you even hit colonial. A bonus of 500f is that you don't have to gather any food until your steel traps is actually finished. So you're more than 120 VS behind, in fact you're almost a manor behind. The tower just doesn't do enough to make this worth it unless you're playing on maps with low resources or want to fight for map control immediately (mirrors).
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- Ninja
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Brits 200g + tower vs 500f age up ppolitician
Dunno, i think a defensive brits on a high res map is good vs alot of civs. For example wall + lb does good vs germans imo. Defensive brits i think can do good vs india (pretty sure that h2o had game 1 won and game2 wouldve won easy if he had just walled). I like brits vs russia defensive, but unless im going aklak rush vs them, i need a tower.
In fact, even vs soft contain or semi ff the tower + some strategic walls will allow brits to play 1 rax until 600w which will net you more than a manor adv over 500f.
And if you forward tower for map control in mu like vs china or ports you can ship 5 vils to tower near hunt and save some walking time. Pretty sure that if its far enough, you will easily save 100+ secs
In fact, even vs soft contain or semi ff the tower + some strategic walls will allow brits to play 1 rax until 600w which will net you more than a manor adv over 500f.
And if you forward tower for map control in mu like vs china or ports you can ship 5 vils to tower near hunt and save some walking time. Pretty sure that if its far enough, you will easily save 100+ secs
Brits 200g + tower vs 500f age up ppolitician
its one of those things where when you play with the tower it feels better for sure.
- aoefan4life
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Brits 200g + tower vs 500f age up ppolitician
_H2O vs GoodSpeed with a BO7
GoodSpeed ages with 500F each game
_H2O ages with Tower + 200 gold each game.
Play on maps you guys agree on so it's all legit. It would be great to see an answer to this question to see what is actually more viable generally. My opinion is that vs hard rushes though the tower would be better but that's just my opinion.
GoodSpeed ages with 500F each game
_H2O ages with Tower + 200 gold each game.
Play on maps you guys agree on so it's all legit. It would be great to see an answer to this question to see what is actually more viable generally. My opinion is that vs hard rushes though the tower would be better but that's just my opinion.
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Brits 200g + tower vs 500f age up ppolitician
Skill difference means such experiment will have a biased result. I think a mathematical approach is best here, so we need aizamk. My prediction is that he will say 4 cow age is best :p
Brits 200g + tower vs 500f age up ppolitician
Wouldn't answer anything since in the mirror you won't win with manor boom
Brits 200g + tower vs 500f age up ppolitician
Ye it's one of those situations where immaterial aspects such as map control are more important.
Brits 200g + tower vs 500f age up ppolitician
aoefan4life wrote:_H2O vs GoodSpeed with a BO7
GoodSpeed ages with 500F each game
_H2O ages with Tower + 200 gold each game.
Play on maps you guys agree on so it''s all legit. It would be great to see an answer to this question to see what is actually more viable generally. My opinion is that vs hard rushes though the tower would be better but that''s just my opinion.
I wouldn''t 500f in mirrors.The tower just doesn''t do enough to make this worth it unless you''re playing on maps with low resources or want to fight for map control immediately (mirrors).
And yes tower is better against rushes. The thing is on a high level people don''t really rush Brit any more because they know it''s not viable. 500f still holds and wins in most cases, tower is only better if their rush could potentially kill you otherwise.
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- Jaeger
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Brits 200g + tower vs 500f age up ppolitician
Tower + 200c better because of LOS, garrison, fire &' ez steel traps. Listen to H2O, he knows what he is talking about unlike GS :popcorn:
- aoefan4life
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Brits 200g + tower vs 500f age up ppolitician
Tower better for lb and 500 food better for muskets I think.shaolinstar wrote:Tower + 200c better because of LOS, garrison, fire &' ez steel traps. Listen to H2O, he knows what he is talking about unlike GS :popcorn:
- [Armag] diarouga
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Brits 200g + tower vs 500f age up ppolitician
Id say the contrary^^aoefan4life wrote:Tower better for lb and 500 food better for muskets I think.shaolinstar wrote:Tower + 200c better because of LOS, garrison, fire &' ez steel traps. Listen to H2O, he knows what he is talking about unlike GS :popcorn:
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- Jaeger
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Brits 200g + tower vs 500f age up ppolitician
Trust me, I'm 1st lieutnant
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- [Armag] diarouga
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Brits 200g + tower vs 500f age up ppolitician
+1shaolinstar wrote:Trust me, I''m 1st lieutnant
[img]https://ohsknows.files.wordpress.com/2014/09/conair_wink.gif?w=687[/img]
Brits 200g + tower vs 500f age up ppolitician
Nicholas Cage was hypnotizing me for a bit...
Seems like both are comparably viable but tower+200g is better for eco boom.
Seems like both are comparably viable but tower+200g is better for eco boom.
Brits 200g + tower vs 500f age up ppolitician
tower vs cav starts and secure hunts and 500f for boom and lb/pike imo
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