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India Good Faith FF

Posted: 25 May 2015, 06:20
by _DB_
Hi,

In this thread, I'm going to put a write-up of a good Indian Fast-Fortress (FF) Strategy, which can be done using the Good Faith Agreements card.

First of all, it is not a competitive strategy at all. It is a strategy itself. It is always better to play normal India. It's just fun to try when you get bored of normal and boring builds. This build is good because of variety of age 3 cards for India to send in age 3.

Indian Good-Faith FF

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The Deck

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Build Order

1) Put 3 villagers on wood crates separately. Task 3 other vils to nearest tree. New villagers to wood.

2) Build nearest trading post with a monk. Use other monk to scout. (On GP build middle TP for fast exp).

3) First card - Distributivism (small wood trickle). On non-TP maps, skip it for Good Faith Agreements.

4) Train 14 villagers, then put all on food. Send Good Faith Agreements as 2nd card (if you sent wood trickle on tp map)

5) Make karni mata with 1 villager (for speed make it with 3 vils).

6) During aging, put everyone on wood, except one/two villagers to herd nearest hunts to your TC.

7) Make a house before you age up. After making house and queing villager, put 6-7 vils on coin to mine 400 coin.

8) As soon you age, gather the age up wood crates and immediately drop a consulate and build it with 2 vils. Send 300 export immediately.

9) Ally french on consulate as soon 300 export arrive and consulate is built. Research 500 coin crates and 500 wood crates (cost 180 export each now)and que end relations and then ally brits.

10) Put only 5 on food and rest villagers on food and coin to get a total of 1200/1000 for age up.

11) Age up with taj mahal using 6 vils. With the 500w from french consulate, make a barracks, stable (in case of ottoman FF or Sioux, make 2nd barracks) and a market. Send 600wood from homecity. Use it to make one more TP (if available), market upgrades, and 4-5 houses.

12) During aging, train gurkhas/sepoys/zamburaks (whatever you need vs the enemy civ, for ex, vs ottoman FF, make sepoys)

13) As soon you age, send a unit card you need, upgrade the units you are going to make (upgrading zambs is good)
* Vs musk huss pressure (like french or brit), send 7 urumis and make few zambs and make it pop directly into enemy infantry and kill cav using TC fire and sentries
* Vs Spanish cannon timing, send 2 siege elephants and train gurkhas.
* Vs German ulhan/skirm timing, send 3 mahouts and train zambs.
* Vs Russian musk/strelet/cossack, send urumi and train zambs.
* Vs Japanese Ashi/Yumi timing, urumi and sepoys.
* Vs Ottoman FF timing, 2 siege elephants and train sepoys. Send 9 sepoys>intervention afterwards and just mass sepoys.
* Vs Portugal and Dutch, anything except urumi.
* Vs French semi FF, 3 mahouts (if no cannon timing), 2 siege elephants (if cannon timing)
* Vs Sioux, 9 sepoys>intervention and train gurks
* Vs China, 3 mahouts
* Vs Aztecs and Iroquois, just don't even try this strategy.

Note: Use ceasefire ability from taj mahal when under a timing pressure.
Trick: During ceasefire ability, you can place urumi/mahouts perfectly into enemy army just before the taj mahal ceasefire ends, be smart to try not giving enemy the chance to run. A smart enemy will run anyway, as he knows you're going to send something big.

14) Use consulate redcoats as soon you have 400 export. Keep sending unit cards according to what you need. Also, petards now cost 270 export. Use them whenever you can to ram over your enemy TC when he is fighting you.

This is all about this interesting strategy's build order. It is a revised strategy (updated on 12-jan-2016).

I don't have recs on the updated strategy, unfortunately, but I've rec of old version of the strategy (which was bad)

You can watch this old rec vs German Ulhan Semi-FF to see its older build order-
https://www.mediafire.com/download/y3r6c ... Zero(India)_vs_Kazama_OP(Germany)_Siberia_FF.age3Yrec

Feel free to post a reply and try to improvise this strategy if you can ;)

If anybody tries this strategy successfully, feel free to share your rec, so it can be added to this thread too!

Have fun!

India Good Faith FF

Posted: 25 May 2015, 06:27
by deleted_user0
wow man! this sounds like a very very very powerful FF!!!!!
can u teach me moar very very good strategies?

India Good Faith FF

Posted: 25 May 2015, 09:43
by _DB_
somppukunkku wrote:wow man! this sounds like a very very very powerful FF!!!!!
can u teach me moar very very good strategies?
Seriously, you''re being so sarcastic about the title. That actually hurts.

India Good Faith FF

Posted: 25 May 2015, 10:49
by Garja
deleted_user wrote:Meh, he''s discovering the game and experimenting with new builds, so what. No need to be a sacarstic ass.
Ye pretty much this.
As for the strats it is ani nteresting idea. Not exactly viable in competitive play, but you might give this a try once in a while for fun.

India Good Faith FF

Posted: 25 May 2015, 11:04
by _venox_
The thing is your enemy will have free reign (especially without the agra fort) to punish your play and to force your villager inside, getting ahead in economy and probably aging at the same time if not earlier, just think about a german 9 uhlan semi. With India for me it seems that getting some economy and some units out in colonial will be way more beneficial than benefiting from the slightly better consulate crates compared to your colonial crates, it is also safer and compared to a pressured straight ff it gets out a much better economy to do a semi. Against passive enemies it could work to go for the super greedy build but don't forget the market techs.

India Good Faith FF

Posted: 25 May 2015, 11:25
by glorious_
after 8:30 it's not really a ff anymore and your strat only works if the enemy sleeps in front of his computer :D

India Good Faith FF

Posted: 25 May 2015, 12:03
by fei123456
the problem is that, it takes 40 secs for 300 export to arrive. then a few seconds for the three 500 crates to arrive. and still you'll have your vills open them, which means a few seconds again.

India Good Faith FF

Posted: 25 May 2015, 12:06
by _DB_
skyrunner wrote:after 8:30 it''s not really a ff anymore and your strat only works if the enemy sleeps in front of his computer :D
Don''t forget about China, it does FF between 8:00-8:30 too.
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I agree with the fact that the strategy isn''t viable to do against all civs.

But when it is very viable against FFing civs like Germany, Ports, China, France FF.

It''s vulnerable to Otto however. Otto is so lame, I tried this a lot against Otto semi FF and Otto rush. Worked against Otto FF though.

This is untested against lame Spain FF. I doubt if it really beats it. Do anybody thinks that is it viable against Spain FF?

India Good Faith FF

Posted: 25 May 2015, 12:50
by Goodspeed
Why does it have to be an FF?
I remember experimenting with GFA back on FP and it turned out to be not viable, but maybe in this meta it is. I would never send it second though, the only way it could be viable is by sending it instead of trickle.

India Good Faith FF

Posted: 25 May 2015, 13:21
by _DB_
calmyourtits wrote:Why does it have to be an FF?
I remember experimenting with GFA back on FP and it turned out to be not viable, but maybe in this meta it is. I would never send it second though, the only way it could be viable is by sending it instead of trickle.
I won''t send it too if I don''t have TP early. In case I''ve missed travois or transition TP, 600g better as 2nd shipment. You can still have both trickles. The only disadvantage of not having GFA is late petards. You won''t like to often use it though. With TP ,Distri>'600g>'300e>'foreign log>'age 3 ship still works as fast as with GFA.

India Good Faith FF

Posted: 25 May 2015, 13:36
by Jaeger
I prefer H2o's build(600w 300e wood trickle) witouth making any units and having the 2 sepoy and agra fort, or musketjr's build (5 sepoy 600g 600w) and you pressure with 12 sepoy while aging up behind it.

India Good Faith FF

Posted: 25 May 2015, 13:57
by mnogud
i like the way you executed it but i think it only works with germans on siberia or wallable maps.... also not sure what happens if the tp is destroyed early on

India Good Faith FF

Posted: 25 May 2015, 15:50
by _DB_
mnogud wrote:i like the way you executed it but i think it only works with germans on siberia or wallable maps.... also not sure what happens if the tp is destroyed early on
Actually, before the TP is destroyed, you''ve already got the advantage you needed from TP. It does slow down your age 3 mass a little bit but with the wood available in age 2 with continuous would collecting, you''ll always have some wood to build another TP. Walling? I don''t think so you really need to wall if you''re FFing, but certainly a good idea.

India Good Faith FF

Posted: 25 May 2015, 18:03
by _H2O
My gut tells me this is too slow. You get 240 exp from that card. And you have to still switch techs off France to get Otto Vils. If this was good then the better way to do it is to do 300 export as first card and then tech French for the crates and then switch to Brits or Otto after. You could do 300 export for the two crates then send 600 wood after while aging. I will try it, I don't have an ff build I'm happy with yet.

India Good Faith FF

Posted: 25 May 2015, 19:43
by Jaeger
h2o wrote:My gut tells me this is too slow. You get 240 exp from that card. And you have to still switch techs off France to get Otto Vils. If this was good then the better way to do it is to do 300 export as first card and then tech French for the crates and then switch to Brits or Otto after. You could do 300 export for the two crates then send 600 wood after while aging. I will try it, I don''t have an ff build I''m happy with yet.
What do you think of muketjr''s build, TP in transition then 5 sepoy 600g 600w ? He pressures with 12 sepoy while aging up behind it. It get''s up at a pretty good time. I''ve had some success with it vs french huss semiff.

India Good Faith FF

Posted: 25 May 2015, 20:48
by Goodspeed
Builds like that are not anyone's property. TP in transition is standard, or should be anyway, and 12 sepoy into age up is a common cheesy way for India to sneak out a win after a failed rush.
I don't think it's very good. It heavily relies on the age up catching your opponent off guard, which if they're smart it wont. They will age up as well after holding your pressure, with a better eco because you sent 0 eco cards and even small eco investments like a market will slow your fortress time significantly.

India Good Faith FF

Posted: 25 May 2015, 22:51
by Jaeger
calmyourtits wrote:Builds like that are not anyone''s property. TP in transition is standard, or should be anyway, and 12 sepoy into age up is a common cheesy way for India to sneak out a win after a failed rush.
I don''t think it''s very good. It heavily relies on the age up catching your opponent off guard, which if they''re smart it wont. They will age up as well after holding your pressure, with a better eco because you sent 0 eco cards and even small eco investments like a market will slow your fortress time significantly.
Well for example you know french will most likely age up, regardless if you stay age 2 or age 3, and the 12 sepoy just slow them down. Also yeah you have very late market (9 mins) but you get 800w to kinda make up for that (maybe let''s say 600 cause u spend vs building the wonder.

What else can you do vs french? Eco ff and rush followed by colonial play both fail in my experience.

India Good Faith FF

Posted: 26 May 2015, 02:25
by deleted_user0
ovi12 wrote:
h2o wrote:My gut tells me this is too slow. You get 240 exp from that card. And you have to still switch techs off France to get Otto Vils. If this was good then the better way to do it is to do 300 export as first card and then tech French for the crates and then switch to Brits or Otto after. You could do 300 export for the two crates then send 600 wood after while aging. I will try it, I dont have an ff build Im happy with yet.
What do you think of muketjrs build, TP in transition then 5 sepoy 600g 600w ? He pressures with 12 sepoy while aging up behind it. It gets up at a pretty good time. Ive had some success with it vs french huss semiff.

i prefer 5 sepoy trickle 300xp. it has the same result as in u can semi after the 12 sepoy rush. but it gives you better eco and long game prospects.

India Good Faith FF

Posted: 26 May 2015, 11:00
by Goodspeed
ovi12 wrote:
calmyourtits wrote:Builds like that are not anyones property. TP in transition is standard, or should be anyway, and 12 sepoy into age up is a common cheesy way for India to sneak out a win after a failed rush.
I dont think its very good. It heavily relies on the age up catching your opponent off guard, which if theyre smart it wont. They will age up as well after holding your pressure, with a better eco because you sent 0 eco cards and even small eco investments like a market will slow your fortress time significantly.
Well for example you know french will most likely age up, regardless if you stay age 2 or age 3, and the 12 sepoy just slow them down. Also yeah you have very late market (9 mins) but you get 800w to kinda make up for that (maybe lets say 600 cause u spend vs building the wonder.

What else can you do vs french? Eco ff and rush followed by colonial play both fail in my experience.
Honestly I dont know, havent tested enough. I think in theory a semi-FF is the way to go, with defensive slow agra transition TP 300e 600g then age up with karni. Or slow karni to colonial for more eco, then fortress with char gate or taj mahal.
10/10 karni also an option, slightly faster.

India Good Faith FF

Posted: 26 May 2015, 11:21
by bart331
Karni ageups can get punished badly by france, in a pure semi ff war french is just better off with skirm goon backed by cdb eco.

India Good Faith FF

Posted: 26 May 2015, 17:12
by Goodspeed
bart331 wrote:Karni ageups can get punished badly by france
Nah just send units after 300e if they''re being difficult. Remember you get Otto mm from cons.

India Good Faith FF

Posted: 26 May 2015, 17:18
by [Armag] diarouga
India is totally fine vs colo plays.
Best ways to go are either semi ff eco as GS said or 12 sepoy rush into colonial play like h2o does.

India Good Faith FF

Posted: 26 May 2015, 17:36
by musketjr
ovi12 wrote:
h2o wrote:My gut tells me this is too slow. You get 240 exp from that card. And you have to still switch techs off France to get Otto Vils. If this was good then the better way to do it is to do 300 export as first card and then tech French for the crates and then switch to Brits or Otto after. You could do 300 export for the two crates then send 600 wood after while aging. I will try it, I dont have an ff build Im happy with yet.
What do you think of muketjrs build, TP in transition then 5 sepoy 600g 600w ? He pressures with 12 sepoy while aging up behind it. It gets up at a pretty good time. Ive had some success with it vs french huss semiff.
im pretty sure 300 export instead of 600w there was an improvement, try that. get 500w from france then go brit i think it was.

India Good Faith FF

Posted: 26 May 2015, 17:37
by musketjr
also dont listen to gs, he is just a dirty nilla scrub after all