I have a weird idea about an iro BO. What do you think?
300 w start. Chop 25 w and build a house. Convert your starting travois into a dock and make 2 boats. Ship 3 boats as first card. Age with 16 pop. Put all vills on wood. Queue 3 more boats then put all on food. Convert aging travois into a warhut. Ship 600 w. Use it for 2 houses, market + dogs and 2 more boats. Ship 5 vills next and put them on wood. Make some army, ship military next and pressure.
Benefits:
- Boats allow you to be in colonial at 3.10
- 32 vils at 5.30 with early military production
Drawbacks:
- No tp
Ideas:
- You could skip 600 w and 5 v and just ship and make army for a very early rush.
- You can use this if you get a no tp map on qs (Hispaniola, Indochina)
Iro strategy
- lemmings121
- Jaeger
- Posts: 2673
- Joined: Mar 15, 2015
- ESO: lemmings121
Iro strategy
yurashic wrote:- 32 vils at 5.30 with early military production
omfg, thats why iro is banned of most games.
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but yeah, looks good, matbe not the best thing on a standard map, but for hispaniona /indochine might be good.
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- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Iro strategy
Dont see why u would want to ship 3 boats. U can do this and still send 3 vils.
Iro strategy
3 boats don't consume natural res and can't be raided.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Iro strategy
yurashic wrote:3 boats don''t consume natural res and can''t be raided.
3 vills gather faster and you 3 vills when you get raided don''t matter.
Iro strategy
On Hispaniola, Indochina, Araucania or other low hunt maps you will have to gather berries anyway, and they are very slow. On normal maps 3 v might be better.
- DerMaxinator
- Dragoon
- Posts: 272
- Joined: Apr 1, 2015
- ESO: DerMax
- Location: Dresden
Iro strategy
I can definetly see the use in this, and it sounds fun to me
Only problem is when its a water map, the opponent must have at least 2 caravels in his deck, and if you get expensive Fishing Boats and then loose them, it wasn't really worth all the wood.
Only problem is when its a water map, the opponent must have at least 2 caravels in his deck, and if you get expensive Fishing Boats and then loose them, it wasn't really worth all the wood.
Ain't no skills in makin' vills
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