Best Treaty 10 build?

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Great Britain britishmusketeer
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Re: Best Treaty 10 build?

Post by britishmusketeer »

Yea that card is terrible
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United States of America noissance
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Re: Best Treaty 10 build?

Post by noissance »

sebnan12 wrote:
noissance wrote:ottoman fast revolt, india sepoy FI (2000 wood for turning all vills into sepoy)/urumi FI.

if u give me a rec with that india nr 10 revot tactic in under 11 mins which is actually good i buy u a car

Play deccan.
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Switzerland sebnan12
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Re: Best Treaty 10 build?

Post by sebnan12 »

noissance wrote:
sebnan12 wrote:
noissance wrote:ottoman fast revolt, india sepoy FI (2000 wood for turning all vills into sepoy)/urumi FI.

if u give me a rec with that india nr 10 revot tactic in under 11 mins which is actually good i buy u a car

Play deccan.

u wont even do that on plymouth
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Netherlands momuuu
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Re: Best Treaty 10 build?

Post by momuuu »

I think otto FR on a map that isnt deccan is actually too slow and loses to a group of high siege units/petards sieging at exactly 10 minutes.
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Switzerland sebnan12
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Re: Best Treaty 10 build?

Post by sebnan12 »

otto is able to revolt befor 10 but spain can get petarded indeed
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United States of America noissance
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Re: Best Treaty 10 build?

Post by noissance »

sebnan12 wrote:
noissance wrote:
Show hidden quotes

Play deccan.

u wont even do that on plymouth

Have a team mate feed u.
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Switzerland sebnan12
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Re: Best Treaty 10 build?

Post by sebnan12 »

well then the best is to start 2 brit 1 port and feed the port mis game to get 20 ranged guard goons start and gg them alone
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United States of America noissance
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Re: Best Treaty 10 build?

Post by noissance »

Sioux dogbox also gud, team mates get Sioux age 4 and wall, Sioux makes and maxes fire pit, then trains, ships, researches dogsoldiers.
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Holy See Imperial Noob
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Re: Best Treaty 10 build?

Post by Imperial Noob »

Wouldn't Aklak Iroquis fast imperial be able to disable Aztec FI/Otto Revo shipments with a fur trade -> blockade and then use cowmeat to spam aenna+walls?
I doubt it is really doable in 10-11 minutes, but just a thought of it is rewarding. :D
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Great Britain britishmusketeer
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Re: Best Treaty 10 build?

Post by britishmusketeer »

Imperial Noob wrote:Wouldn't Aklak Iroquis fast imperial be able to disable Aztec FI/Otto Revo shipments with a fur trade -> blockade and then use cowmeat to spam aenna+walls?
I doubt it is really doable in 10-11 minutes, but just a thought of it is rewarding. :D

You can't do what he did unless you are on mongolia with the ability to get all 18 yaks/steal opponents crates. Also being imperial with 10 vills is not useful anyway. If you are planning re iro you don't need to do anything fancy since you win every match up with standard play. edit: nvm this is nr10, no idea how good they are in that.
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Canada forgrin
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Re: Best Treaty 10 build?

Post by forgrin »

Why would you fast imp with Iro when you can just fast industrial and abuse light cannon?
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Re: Best Treaty 10 build?

Post by Imperial Noob »

forgrin wrote:Why would you fast imp with Iro when you can just fast industrial and abuse light cannon?


The harder you can handicap your opponent and still win, the funnier.
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Re: Best Treaty 10 build?

Post by lemmings121 »

Jerom wrote:I think otto FR on a map that isnt deccan is actually too slow and loses to a group of high siege units/petards sieging at exactly 10 minutes.


You can revolt in under 10mins... I remember doing it at 9:45 or something..

But if you are with the petards at the tc at 10mim, maybe you can deny any shipments, so the revolt is much weaker :p
(But probably you lose some petards before exploding lol)
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Poland pecelot
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Re: Best Treaty 10 build?

Post by pecelot »

you can quickly lay down an outpost, though :idea:
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Re: Best Treaty 10 build?

Post by lemmings121 »

pecelot wrote:you can quickly lay down an outpost, though :idea:


Not with the revolt bo that i do... You usually revolt before 10 mins, but you have 0/0/0 res xD
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Re: Best Treaty 10 build?

Post by Jaeger »

lemmings121 wrote:
Jerom wrote:I think otto FR on a map that isnt deccan is actually too slow and loses to a group of high siege units/petards sieging at exactly 10 minutes.


You can revolt in under 10mins... I remember doing it at 9:45 or something..

But if you are with the petards at the tc at 10mim, maybe you can deny any shipments, so the revolt is much weaker :p
(But probably you lose some petards before exploding lol)


Any Treaty is played HM tho
last time i cryed was because i stood on Lego
No Flag tedere12
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Re: Best Treaty 10 build?

Post by tedere12 »

yeah imagine 100 gren pop tho coming to your tc
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Re: Best Treaty 10 build?

Post by lemmings121 »

ovi12 wrote:
lemmings121 wrote:
Jerom wrote:I think otto FR on a map that isnt deccan is actually too slow and loses to a group of high siege units/petards sieging at exactly 10 minutes.


You can revolt in under 10mins... I remember doing it at 9:45 or something..

But if you are with the petards at the tc at 10mim, maybe you can deny any shipments, so the revolt is much weaker :p
(But probably you lose some petards before exploding lol)


Any Treaty is played HM tho



Why?
NR60NOWSNOLAMMEPLSPLAYBRITANDONLYMAKEMUSKS?
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No Flag Jaeger
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Re: Best Treaty 10 build?

Post by Jaeger »

lemmings121 wrote:
ovi12 wrote:
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Any Treaty is played HM tho



Why?
NR60NOWSNOLAMMEPLSPLAYBRITANDONLYMAKEMUSKS?


Because it would suck hard witouth that?
last time i cryed was because i stood on Lego

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