Iron Harvest: RTS backed by ~500 000$ within two days

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Czech Republic EAGLEMUT
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Iron Harvest: RTS backed by ~500 000$ within two days

Post by EAGLEMUT »

https://www.kickstarter.com/projects/ki ... st/updates
Well? Seems like a lot of people believe in this new RTS.
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Kiribati princeofcarthage
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by princeofcarthage »

is that @Interjection's voice? Game looks nice btw
Fine line to something great is a strange change.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by lejend »

-
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by deleted_user »

Kickstarter is a such a joke -- I can't believe anyone ever pledges.
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Tuvalu gibson
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by gibson »

Saw this on reddit and thought it looked cool
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by Mitoe »

Looks like a cool concept to be honest. Hope they deliver.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by deleted_user0 »

it looks exactly like company of heroes. more precise it looks like a futuristic mod made on the engine of company of heroes...

i hope it can avoid their mistakes, because CoH was pretty epic when it came out, but CoH2 was quite dissapointing :(
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by deleted_user »

It looks bad. The best thing I saw was the artwork 5 seconds in which isn't theirs.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by kami_ryu »

-- deleted post --

Reason: on request (off-topic bulk delete)
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by wardyb1 »

Thing I find interesting about this, is that there still seems to be a large public interest in RTS games (good RTS games) yet no decent sized studios seem willing to make one.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by momuuu »

The gameplay doesnt really look that interesting, does it? Nothing really happens, big machines and some soldiers just shoot at eachother.
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Netherlands Goodspeed
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by Goodspeed »

Doesn't look like a "classic RTS" as they advertise. It looks like one of those CoH-style games where there isn't even an economy. Imo it's a completely different genre.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by deleted_user0 »

coh has economy, but it's very abstract. and doesn't require much macro. basically your army is the economy, and you gain more resource income by strategically manouvering your army to occupy resources. which is an interesting idea, but not classical rts yea.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by princeofcarthage »

It says base building, so I am gonna assume there will be some kind of resource gathering, technology researching etc
Fine line to something great is a strange change.
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Netherlands Goodspeed
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by Goodspeed »

umeu wrote:coh has economy, but it's very abstract. and doesn't require much macro. basically your army is the economy, and you gain more resource income by strategically manouvering your army to occupy resources. which is an interesting idea, but not classical rts yea.
Technically you have an income that you are spending but it's not as much an economy as it is a direct reward for controlling parts of the map. There are no economic units.
How is it "abstract"?
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Netherlands edeholland
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by edeholland »

princeofcarthage wrote:It says base building, so I am gonna assume there will be some kind of resource gathering, technology researching etc

Seems like it's mostly buildings and bunkers though. I'm not really excited for this, it's looks quite mediocre.
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Netherlands Goodspeed
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by Goodspeed »

princeofcarthage wrote:It says base building, so I am gonna assume there will be some kind of resource gathering, technology researching etc
:hmm: yeah I guess so, but the video made it look very CoH-like. Then again, in CoH you also build a base. Just no eco buildings.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by momuuu »

Its not to say CoH is a terrible concept, I find that game quite amusing (just play vs AI too, cant actually be motivated to srsly compete). If only you werent forced to move units as squad, and if only you werent so fucking zoomed in.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by Gendarme »

deleted_user wrote:Kickstarter is a such a joke -- I can't believe anyone ever pledges.
How come?
Pay more attention to detail.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by deleted_user »

Gendarme wrote:
deleted_user wrote:Kickstarter is a such a joke -- I can't believe anyone ever pledges.
How come?

Oh, for no reason in particular.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by Gendarme »

Can't believe I didn't see that.
Pay more attention to detail.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by deleted_user »

Gendarme wrote:Can't believe I didn't see that.
It's probably my strongest conviction. It forms the rock for which all my convictions are built up upon.
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by blackwidow »

momuuu wrote:Its not to say CoH is a terrible concept, I find that game quite amusing (just play vs AI too, cant actually be motivated to srsly compete). If only you werent forced to move units as squad, and if only you werent so fucking zoomed in.


And if only the fights weren't so damn RNG
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Re: Iron Harvest: RTS backed by ~500 000$ within two days

Post by deleted_user0 »

Goodspeed wrote:
umeu wrote:coh has economy, but it's very abstract. and doesn't require much macro. basically your army is the economy, and you gain more resource income by strategically manouvering your army to occupy resources. which is an interesting idea, but not classical rts yea.
Technically you have an income that you are spending but it's not as much an economy as it is a direct reward for controlling parts of the map. There are no economic units.
How is it "abstract"?


. There are economic buildings in a CoH, and some units can salvage resources as well, or increase gatherrate. Making them sorta eco unit hybrids. Also iirc, some tech increases income

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