Tournament Rules

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Netherlands Mr_Bramboy
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Tournament Rules

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Post by Mr_Bramboy »

Time Line

Sign Ups

August 21st - September 3rd

Bracket Stages

Round of 32 (BO1)
September 4th - September 10th

Round of 16 (BO1)
September 11th - September 17th

Quarter Finals (BO1)
September 18th - September 24th

Semi-Finals (BO3)
September 25th - October 1st

Finals (BO3)
October 2nd - October 8th

Note: Round of 32 implies 32 teams, not 32 players
Note: The number of teams in the first round may be altered after sign-ups have closed.
Note: When necessary, the tournament staff may extend the deadline for any match if scheduling proves to be an issue. There is one week built into the timeline for this.
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Netherlands Mr_Bramboy
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Re: Tournament Rules

Post by Mr_Bramboy »

Tournament Rules

Civilization Restrictions

These civilization restrictions have the purpose to bring variety to the game series for the community.

The Sioux civilization is banned from this tournament to ensure a balanced tournament.

You are allowed to play any civilization as much as you'd like, however, a team cannot play the same civilization at once.

Example for BO3: You can play any civilization, providing your teammate plays a different civilization

Game 1 (Best-of-3)

Team A plays Aztecs & French
Team B plays French & British

Game 2 (Best-of-3)

Player A plays Dutch & French
Player B plays British & Aztecs

Game 3 (Best-of-3)

Player A plays Indians & French
Player B plays Russians & French
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Netherlands Mr_Bramboy
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Re: Tournament Rules

Post by Mr_Bramboy »

Gameplay Rules

1.1 - Teams will freely pick their civilization in game 1. After that, teams alternatively pick their civilization, starting with the winner of game 1.

1.2 - Every player must respect their opponent, casters and organizers. Misbehavior will result in a warning and can lead into disqualification. Racism and/or insults will not be tolerated.

1.3 - Every game must be recorded.

1.4 - Every game must be screenshotted at approximately the 39:00 minute mark.

1.5 - All external mods are illegal, with the exception of the rotator mod.

1.6 - Players are allowed to take treasures from the entire map, however all units must be on your half of the map at the 39:00 minute mark.

1.7 - Players may not send livestock to their Japanese teammate.

1.8 - Slinging for the purpose of a team trade (team furtrade or team woodtrade) is not allowed.

1.9 - When a player disconnects from the internet BEFORE 2 minutes, the player can (when both agree) restart and replay the game. When the opponent does not agree to restart, the outcome of the game will be determined by the tournament staff.

1.10 - When a player disconnects AFTER 2 minutes, the players can (when both agree) restart and replay the game. When the opponent does not agree to restart, the player who lost connection will be given a loss.

1.11 - Every player may restart a game BEFORE the 2 minute mark when necessary. This is allowed ONCE per map when the game is NOT casted by an official caster. Restarts for CASTED games will be determined by the caster him/herself.

1.12 - The caster is allowed to restart a game as many times as necessary for optimal play.

1.13 - All games must be submitted to the "Tournament Record Games" forum.

1.14 - Recorded games must be renamed and posted to match the stick in the recorded games section.

1.15 - Teams must be respectable to each other when selecting civilizations in a game. Teams cannot intentionally change to unfair match-ups, or otherwise be difficult to agree to a match-up. The tournament staff reserves the right to two possible outcomes. 1. If only one player is deemed challenging, then that player will be forced to pick their civilization first. 2. If both teams are disagreeable then blind pick will be enforced. This decision is made by the staff.
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Re: Tournament Rules

Post by Mr_Bramboy »

Casting Rules

2.1 - It is every players responsibility to work with tournament staff for the casting of games.

2.2 - If the players and caster(s) determine that a selected match cannot be streamed due to lag, in order to provide an optimal environment for competitive play, the match may be streamed from the replays instead.

2.3 - Only casters that have been authorized by the tournament staff will be permitted to stream matches. The list of authorized casters can be found in the Tournament Information & Discussion subforum.

2.4 - The players in casted matches will be required to schedule their matches with their opponents and with the authorized caster(s).

2.5 - All streamed games must have a time delay of 2 minutes.

2.6 - The tournament staff reserves the right to extend the deadline of the match if deemed appropriate.

2.7 - All tournament streamed matches must be recorded.

2.8 - No additional observers may be present in games.
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Re: Tournament Rules

Post by Mr_Bramboy »

Disqualification Rules

3.1 - The tournament administration reserves the right to disqualify a player for use of any exploits to gain an unfair advantage.

3.2 - Exploits include but are not limited to: Map Hacks, Trainers, Explorer Revival Glitch, OOS / Intentional Lag (Stacked downloads or other game crashing exploits).

3.3 - If you suspect your opponent has violated any of the player integrity rules, finish the game and submit it for review with an explanation of why you think the game was unfair. If the tournament staff members find someone to be guilty of cheating, the cheater will be disqualified from the tournament.

3.4 - The tournament staff has the right to disqualify a player in cases where there is severe lag to the point where the playing and/or viewing experience is unusually burdened.

3.5 - The registered account name must be the main account of its owner for proper seeding.

3.6 - When a player is disqualified, he/she has no right to claim any prize money.

3.7 - A disqualification may only be committed if all tournament staff agrees. The tournament staff consists of Mr_Bramboy, QueenofDestiny, and dicktator_
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Re: Tournament Rules

Post by Mr_Bramboy »

Scheduling Rules

4.1 - Players must respond with the times they are available to play in their dedicated scheduling thread. Players will then play out their games on the given maps.

4.2 - Posts in scheduling topics will be considered along with interaction with admins when making decisions regarding scheduling. Other communications will not be considered.

4.3 - Players must play the series in the map order given, after vetoes have been issued.

4.4 - Players cannot deny casters without consulting with the tournament admins first.
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Re: Tournament Rules

Post by Mr_Bramboy »

Map Pool, Map Rules, and Map Vetoes

The map pool for the entire tournament will be as follows:

1) ESOC Andes UI 2.2
2) Toluca UI 2.2
3) ESOC Northern California UI 2.2

For more information about the maps, go here: viewtopic.php?f=392&p=255344#p255344

Veto System

5.1 - The map veto system is active until the Quarter Finals

5.2 - The civ veto system is active from the Semi-Finals.

5.3 - Both teams will issue one veto.

5.4 - The team with the highest combined ELO at the time of seeding will issue their veto first.

5.5 - The players in the opposing team cannot play this civilization.
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Re: Tournament Rules

Post by Mr_Bramboy »

Prize Pool

The prize pool is $250 (USD).

First place: $150
Second place: $70
Third place: $30
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Re: Tournament Rules

Post by Mr_Bramboy »

Added rules 1.7 and 1.8
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Bavaria Gichtenlord
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Re: Tournament Rules

Post by Gichtenlord »

Uhm...
Rule 1.8 sounds ridiculous. How do you define a large quantity of ressources and why shouldnt it be allowed?
Edit: i think this rule is intended to prohibit any kind of team trade(e.g furtrade). Currently, this is a poor and misleading phrasing.
r]
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Re: Tournament Rules

Post by Mr_Bramboy »

Gichtenlord wrote:Uhm...
Rule 1.8 sounds ridiculous. How do you define a large quantity of ressources and why shouldnt it be allowed?
Edit: i think this rule is intended to prohibit any kind of team trade(e.g furtrade). Currently, this is a poor and misleading phrasing.

Changed the wording.
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Poland pecelot
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Re: Tournament Rules

Post by pecelot »

This is poor and misleading thinking, or just a poor and misleading game mode :/
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Re: Tournament Rules

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Post by sebnan12 »

pecelot wrote:This is poor and misleading thinking, or just a poor and misleading game mode :/

its obvious gichten understood its meaning. still one coule abuse that(me for example) and just trade a little amounth of resources and say its not against the rules.
so no its not misleaded thinking..
and about the tr bashing: its not like ur mothers did a great job when they brought u to this earth if u guys have to actually care about what other people like to play. pece out
"Why are you trying to lecture me on my own language, no wonder you people shit in the open street."- Riotcoke

''man he's slow rolling him more than a fish on a royal flush'' - Garja

NEED MORE XP
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Re: Tournament Rules

Post by princeofkabul »

wut
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Germany QueenOfdestiny
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Re: Tournament Rules

Post by QueenOfdestiny »

princeofkabul wrote:wut

I have extra villz
shit juice :hmm:
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Norway spanky4ever
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Re: Tournament Rules

Post by spanky4ever »

The Sioux civilization is banned from this tournament to ensure a balanced tournament.


Im asking cos I am ignorant about treaty patch. Are sioux bannes cos they are OP, or cos they are not competitative (bad)?
Hippocrits are the worst of animals. I love elifants.
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Re: Tournament Rules

Post by EAGLEMUT »

OP I think.
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momuuu wrote: theres no way eaglemut is truly a top player
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Re: Tournament Rules

Post by spanky4ever »

EAGLEMUT wrote:OP I think.



:biggrin: :biggrin: :biggrin: that is new :huh: maybe I should play treaty :?:
Hippocrits are the worst of animals. I love elifants.
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Re: Tournament Rules

Post by QueenOfdestiny »

iwillspankyou wrote:
EAGLEMUT wrote:OP I think.



:biggrin: :biggrin: :biggrin: that is new :huh: maybe I should play treaty :?:

Yes they op and no civ can beat them atm and the treaty patch team has no time to fix it atm
shit juice :hmm:
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Re: Tournament Rules

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Post by dicktator_ »

Gichtenlord wrote:Edit: i think this rule is intended to prohibit any kind of team trade(e.g furtrade). Currently, this is a poor and misleading phrasing.

Yeah we'll fix it.
steniothejonjoe wrote:I can micro better than 99% of the player base and that's 100% objective
:mds:

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