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WoL Observation Maps

Posted: 19 Mar 2018, 05:02
by DayoftheNinja
Over the past couple weeks I've thrown together observer versions of the maps used in the Cheese Hunt tournament! I haven't been able to test with multiple observers or observer UI yet, but all work in 1v1 with one observer, including Congo (blackmap resets for players but the observer can see the map)!

The maps are attached, just download and extract the archive, placing the map files in your Documents/My Games/Wars of Liberty/RM3 folder. The maps will appear ingame in your Custom Maps directory as:
Acre UI
Asuncion UI
Cave UI
Congo UI
Dallol UI
Sahel UI
Tuscany UI
Watering Hole UI

Feel free to download them for personal or tournament use, and let me know if anyone is able to test them with the UI or multiple observers. With any luck, we can start casting the remaining rounds of the tournament! Thanks, and enjoy!

Re: WoL Observation Maps

Posted: 19 Mar 2018, 07:48
by Aizamk
Quite sure the UI won't actually function properly for WoL, as everything that's hardcoded in there needs to be adapted. (It can be done, sure, but it'd take a long time to do)
At best you could play around with console commands, toggle fog on/off and see pop space/shipments/ food/wood/coin amounts, but everything else is likely to be non-functional.