zoom wrote:lemmings121 wrote:EAGLEMUT wrote:lemmings121 wrote:Imo, revert everything back to RE sioux, but keep BR nerf and Cetan buff.
Hold on, that's exactly what EP1 did, and Sioux were considered unplayably terrible with those changes...
Maybe people underestimated them? maybe change the numbers a bit more on BR and Cetan to make them viable while not op?
Imo we are getting too far from RE, and that creates a barrier for people coming to the patch.
Removing BS old han or immortal aztec explorer is good, but forcing every civ into boomy-semi ff builds is bad.
[spoiler=bonus]Recently there is a lot of talk about how dutch is the new op civ.. if you are going to nerf them, just go back to 4 banks and/or 350f banks, please dont come up with "oh, now dutch has a only a 300w age up!" or some other random nerf..[/spoiler]
Isn't Sioux played in the exact same way on RE as on EP, only with Teepees? I don't think your last point is applicable at all, here.
I dont think so. In RE sioux is always playing agaisnt the clock, if you take too long to kill the enemy, you will be outscaled in pretty much any mu, now in ep you have some more time to setup a late game, the 'cheaper cavs' that just got buffed is absolutelly never used in Re, not because its bad, but because it takes too long to payof, and sioux wants to finish the game asap.
At the same time, standard RE vs Sioux is rush heavy inf, and thats pretty much impossible to do in ep.
So no, sioux games isnt "exact same way" as in re, they are the most diferent in the entire patch...