Tournament Information
Tournament Information
Contents
Time Line
Tournament Rules
Scheduling Rules
Seeding
Map Pool and Map Rules
Prize Pool
Staff
Record Games
Time Line
Tournament Rules
Scheduling Rules
Seeding
Map Pool and Map Rules
Prize Pool
Staff
Record Games
Tournament Information
Time Line
Sign Ups
To be eligible for sign ups, your main account must be above PR19 in TAD Supremacy or TAD Treaty according the the ELO website.
September 9th, 2015 ?? September 18th, 2015
Bracket Stages
Qualifier Round (BO1)
September 21st, 2015 ?? September 27th, 2015
Round of 64 (BO1)
September 28th, 2015 - October 4th, 2015
Round of 32 (BO1)
October 5th, 2015 - October 11th, 2015
Round of 16 (BO1)
October 12th, 2015 - October 18th, 2015
Round of 8 (BO1)
October 19th, 2015 - October 25th, 2015
Semi-Finals (BO3)
October 26th, 2015 - November 1st, 2015
Finals (BO3) - 3rd/4th (BO3)
November 2nd, 2015 - November 8th, 2015
Sign Ups
To be eligible for sign ups, your main account must be above PR19 in TAD Supremacy or TAD Treaty according the the ELO website.
September 9th, 2015 ?? September 18th, 2015
Bracket Stages
Qualifier Round (BO1)
September 21st, 2015 ?? September 27th, 2015
Round of 64 (BO1)
September 28th, 2015 - October 4th, 2015
Round of 32 (BO1)
October 5th, 2015 - October 11th, 2015
Round of 16 (BO1)
October 12th, 2015 - October 18th, 2015
Round of 8 (BO1)
October 19th, 2015 - October 25th, 2015
Semi-Finals (BO3)
October 26th, 2015 - November 1st, 2015
Finals (BO3) - 3rd/4th (BO3)
November 2nd, 2015 - November 8th, 2015
Tournament Information
Tournament Rules
Civilization Restrictions
- French, Japanese, Chinese, and Russian may not be played in the tournament.
- In a Best-of-3, you must play 2 different civilizations, then you can play any civilization once more.
Gameplay Rules
1.1 - Every player must respect their opponent, casters and organizers. Misbehavior will result in a warning and can lead into disqualification. Racism and/or insults will not be tolerated.
1.2 - Every game must be recorded. Submit recorded games to the [a href="http://eso-community.net/board/70"]"Recorded Games" forum[/a].
1.3 - Every game must be played on ESO (Ensemble Studios Online).
1.4 - Every player may restart a game BEFORE the 2 minute mark when necessary. This is allowed ONCE per map when the game is NOT casted by an official caster. Restarts for CASTED games will be determined by the caster him/herself. The caster is allowed to restart a game as many times as necessary for optimal play.
1.5 - Every game must be played with the "Treaty - No Blockade" setting.
1.6 - Ships and docks are NOT allowed.
1.7 - Game modifications, BESIDES the Ekanta UI mod and building rotator mod, are NOT allowed.
1.8 - Every game must be conducted within half map. This means that before the treaty timer has expired, you may not collect resources or construct buildings past your half of the map. Military units must be on your side of the map when the timer expires. In the case of disputes, half map boundaries will be arbitrated by the casters in live games and tournament admins in recorded games. Treasure-collecting and scouting are allowed as normal.
1.9 - Should both players agree, use of map-created Natives Warriors may be disallowed. This clause does NOT refer to the use of Infinite Native shipments from the Home City.
Casting Rules
2.1 - It is every players responsibility to work with tournament staff for the casting of games.
2.2 - If the players and caster(s) determine that a selected match cannot be streamed due to lag, in order to provide an optimal environment for competitive play, the match may be streamed from the replays instead.
2.3 - Only casters that have been authorized by the tournament staff will be permitted to stream matches.
2.4 - The players in casted matches will be required to schedule their matches with their opponents and with the authorized caster(s).
2.5 - All streamed games must have a time delay of 2 minutes.
2.6 - The tournament staff reserves the right to extend the deadline of the match if deemed appropriate.
2.7 - All tournament streamed matches must be recorded.
2.8 - No additional observers may be present in games.
Disqualification Rules
3.1 - All external exploits and game modification software are forbidden. The tournament administration reserves the right to disqualify a player for use of any exploits to gain an unfair advantage.
3.2 - Exploits include but are not limited to: Map Hacks, Trainers, Explorer Revival Glitch, OOS / Intentional Lag (Stacked downloads or other game crashing exploits), and mods (zoom modification).
3.3 - If you suspect your opponent has violated any of the player integrity rules, finish the game and submit it for review with an explanation of why you think the game was unfair. If the tournament staff members find someone to be guilty of cheating, the cheater will be disqualified from the tournament.
3.4 - When a player disconnects from the internet BEFORE 10 minutes, the players can (when both agree) restart and replay the game. When the opponent does not agree to restart, the outcome of the game will be determined by the tournament staff.
3.5 - When a player disconnects AFTER 10 minutes, the players can (when both agree) restart and replay the game. When the opponent does not agree to restart, the player who lost connection will be given a loss.
3.6 - The registered account name must be the main account of its owner for proper seeding.
Civilization Restrictions
- French, Japanese, Chinese, and Russian may not be played in the tournament.
- In a Best-of-3, you must play 2 different civilizations, then you can play any civilization once more.
Gameplay Rules
1.1 - Every player must respect their opponent, casters and organizers. Misbehavior will result in a warning and can lead into disqualification. Racism and/or insults will not be tolerated.
1.2 - Every game must be recorded. Submit recorded games to the [a href="http://eso-community.net/board/70"]"Recorded Games" forum[/a].
1.3 - Every game must be played on ESO (Ensemble Studios Online).
1.4 - Every player may restart a game BEFORE the 2 minute mark when necessary. This is allowed ONCE per map when the game is NOT casted by an official caster. Restarts for CASTED games will be determined by the caster him/herself. The caster is allowed to restart a game as many times as necessary for optimal play.
1.5 - Every game must be played with the "Treaty - No Blockade" setting.
1.6 - Ships and docks are NOT allowed.
1.7 - Game modifications, BESIDES the Ekanta UI mod and building rotator mod, are NOT allowed.
1.8 - Every game must be conducted within half map. This means that before the treaty timer has expired, you may not collect resources or construct buildings past your half of the map. Military units must be on your side of the map when the timer expires. In the case of disputes, half map boundaries will be arbitrated by the casters in live games and tournament admins in recorded games. Treasure-collecting and scouting are allowed as normal.
1.9 - Should both players agree, use of map-created Natives Warriors may be disallowed. This clause does NOT refer to the use of Infinite Native shipments from the Home City.
Casting Rules
2.1 - It is every players responsibility to work with tournament staff for the casting of games.
2.2 - If the players and caster(s) determine that a selected match cannot be streamed due to lag, in order to provide an optimal environment for competitive play, the match may be streamed from the replays instead.
2.3 - Only casters that have been authorized by the tournament staff will be permitted to stream matches.
2.4 - The players in casted matches will be required to schedule their matches with their opponents and with the authorized caster(s).
2.5 - All streamed games must have a time delay of 2 minutes.
2.6 - The tournament staff reserves the right to extend the deadline of the match if deemed appropriate.
2.7 - All tournament streamed matches must be recorded.
2.8 - No additional observers may be present in games.
Disqualification Rules
3.1 - All external exploits and game modification software are forbidden. The tournament administration reserves the right to disqualify a player for use of any exploits to gain an unfair advantage.
3.2 - Exploits include but are not limited to: Map Hacks, Trainers, Explorer Revival Glitch, OOS / Intentional Lag (Stacked downloads or other game crashing exploits), and mods (zoom modification).
3.3 - If you suspect your opponent has violated any of the player integrity rules, finish the game and submit it for review with an explanation of why you think the game was unfair. If the tournament staff members find someone to be guilty of cheating, the cheater will be disqualified from the tournament.
3.4 - When a player disconnects from the internet BEFORE 10 minutes, the players can (when both agree) restart and replay the game. When the opponent does not agree to restart, the outcome of the game will be determined by the tournament staff.
3.5 - When a player disconnects AFTER 10 minutes, the players can (when both agree) restart and replay the game. When the opponent does not agree to restart, the player who lost connection will be given a loss.
3.6 - The registered account name must be the main account of its owner for proper seeding.
Tournament Information
Scheduling Rules
4.1 - Admins will make scheduling threads for matches.
4.2 - Players must respond simply with the times they are available to play. The admin will then select a time for the players to play from the available time. Players must then confirm their agreement.
4.3 - Posts in scheduling topics will be considered along with interaction with admins when making decisions regarding scheduling. Other communications will not be considered.
4.1 - Admins will make scheduling threads for matches.
4.2 - Players must respond simply with the times they are available to play. The admin will then select a time for the players to play from the available time. Players must then confirm their agreement.
4.3 - Posts in scheduling topics will be considered along with interaction with admins when making decisions regarding scheduling. Other communications will not be considered.
Tournament Information
Seeding
5.1 - Players will be seeded by their Overall Treaty ELO on simple ELO.
5.2 - Depending on the number of participants, players with the highest Overall Treaty ELO may have guaranteed slots in the RO32.
5.3 - Players with the lowest Overall Treaty ELO will play in the Qualifier Round.
5.4 - This seeding will be done automatically after signups close.
5.1 - Players will be seeded by their Overall Treaty ELO on simple ELO.
5.2 - Depending on the number of participants, players with the highest Overall Treaty ELO may have guaranteed slots in the RO32.
5.3 - Players with the lowest Overall Treaty ELO will play in the Qualifier Round.
5.4 - This seeding will be done automatically after signups close.
Tournament Information
Map Pool and Map Rules
The map pool for the 2015 Treaty Cup consists of the following 3 maps:
6.1 - The map for Qualifier, RO64, RO32, RO16, and RO8 games will be based on a veto system. The player with the higher current Treaty PR will be granted veto advantage and the ability to ban 1 map from the set. The other player will then select the map to be played from of the 2 remaining maps.
6.2 - For example, Player 1 (PR31) has the veto advantage and bans New Orinoco. Player 2 (PR28) bans New Deccan, so the map played will be New Andes.
6.3 - Finals and Semi-Finals games will be played in this map order: New Deccan, New Andes, New Orinoco.
The map pool for the 2015 Treaty Cup consists of the following 3 maps:
- New Deccan
New Andes
New Orinoco
6.1 - The map for Qualifier, RO64, RO32, RO16, and RO8 games will be based on a veto system. The player with the higher current Treaty PR will be granted veto advantage and the ability to ban 1 map from the set. The other player will then select the map to be played from of the 2 remaining maps.
6.2 - For example, Player 1 (PR31) has the veto advantage and bans New Orinoco. Player 2 (PR28) bans New Deccan, so the map played will be New Andes.
6.3 - Finals and Semi-Finals games will be played in this map order: New Deccan, New Andes, New Orinoco.
Tournament Information
Prize Pool
You can donate to the 2015 Treaty Cup through paypal here!
**NOTE: If you were considering donating to ESO-C, this is NOT the place to do it. Here is the link where you can donate to the Winter Championships.
Projected Prizepot: $400 USD &' a $120 Razer BlackWidow Mechanical Keyboard
Donors:
Milky__ - $250.00
sid18 - Razer BlackWidow Mechanical Keyboard
AJIV - $60.00
Cometk - $35.00
charlemagen - $20.00
Pizzafreak - $10.00
Mongobilione- $10.00
After the tournament is completed, the prizepot will be distributed as follows:
1st - 50% - $200.00 USD and Keyboard
2nd - 25% - $100.00 USD
3rd - 15% - $60.00 USD
4th - 10% - $40.00 USD
You can donate to the 2015 Treaty Cup through paypal here!
**NOTE: If you were considering donating to ESO-C, this is NOT the place to do it. Here is the link where you can donate to the Winter Championships.
Projected Prizepot: $400 USD &' a $120 Razer BlackWidow Mechanical Keyboard
Donors:
Milky__ - $250.00
sid18 - Razer BlackWidow Mechanical Keyboard
AJIV - $60.00
Cometk - $35.00
charlemagen - $20.00
Pizzafreak - $10.00
Mongobilione- $10.00
After the tournament is completed, the prizepot will be distributed as follows:
1st - 50% - $200.00 USD and Keyboard
2nd - 25% - $100.00 USD
3rd - 15% - $60.00 USD
4th - 10% - $40.00 USD
Tournament Information
Staff
Admins
_ZOMBIE_ (sc)
_Venom_ (venom)
AJIV
black_thought (Cometk)
charlemagen
dicktator_ (dicktator)
Lukas_L99
Milky__ (ocemilky)
Map-creator
musketeer925
Casters
_H2O
AJIV
charlemagen
Milky__
PoniPoika
Lt_General_Kelly
_Venom_
and a thank you to Edeholland and the ESO-C staff for helping organize and support this tournament!
Admins
_ZOMBIE_ (sc)
_Venom_ (venom)
AJIV
black_thought (Cometk)
charlemagen
dicktator_ (dicktator)
Lukas_L99
Milky__ (ocemilky)
Map-creator
musketeer925
Casters
_H2O
AJIV
charlemagen
Milky__
PoniPoika
Lt_General_Kelly
_Venom_
and a thank you to Edeholland and the ESO-C staff for helping organize and support this tournament!
- edeholland
- ESOC Community Team
- Posts: 5033
- Joined: Feb 11, 2015
- ESO: edeholland
- GameRanger ID: 4053888
- Clan: ESOC
Re: Tournament Information
Was fun Feel free to organise something again in the future. Thanks all for making this happen!
You can make a news post if you want btw
You can make a news post if you want btw
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