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Re: ESOC Patch suggestions, comments and discussion

Posted: 31 Dec 2015, 15:29
by thebritish
Jerom wrote:Oh, that seems somewhat fair design. Regardless, I think it'd be a nice tweak to india to give them that bonus in colonial, if you want to tweak them at all.

that would make them too good IMO

Re: ESOC Patch suggestions, comments and discussion

Posted: 31 Dec 2015, 15:31
by momuuu
thebritish wrote:
Jerom wrote:Oh, that seems somewhat fair design. Regardless, I think it'd be a nice tweak to india to give them that bonus in colonial, if you want to tweak them at all.

that would make them too good IMO

nah, I think it'd mostly tweak the match up against France. Would possibly make them beat spain I guess.

Re: ESOC Patch suggestions, comments and discussion

Posted: 31 Dec 2015, 19:03
by Jaeger
I think a nice nerf for india would be slightly nerfing one of the zamb cards and improving ghurka attack and/or hp so they can contest the skirm count better with a fort civ

Re: ESOC Patch suggestions, comments and discussion

Posted: 31 Dec 2015, 19:04
by [Armag] diarouga
Jerom wrote:
thebritish wrote:
Jerom wrote:Oh, that seems somewhat fair design. Regardless, I think it'd be a nice tweak to india to give them that bonus in colonial, if you want to tweak them at all.

that would make them too good IMO

nah, I think it'd mostly tweak the match up against France. Would possibly make them beat spain I guess.

You're not going to make sowars vs spain.

Re: ESOC Patch suggestions, comments and discussion

Posted: 31 Dec 2015, 19:38
by mnogud
zoom wrote:
[Armag] diarouga wrote:
mnogud wrote:can anyone reply to my suggestion on india -.- i.e. reduce the 30% cav attack to 20% :D but give sowars multiplier against artillery

Your suggestion is a nerf and india is trash tier atm, so that's not a good idea.
And anyway, the multiplier vs art wouldn t really matter, if your opponent can get his falcs and you re in colonial, game is over.

Isn't the basic design of artillery to punish tech-disadvantages?

yes but if u compare sowar base attack and hp, they suck compared to other age 2 cav, so a 1.5 multiplier seems meaningful

Re: ESOC Patch suggestions, comments and discussion

Posted: 31 Dec 2015, 19:42
by Garja
Sowar and other asian cav are more hard counters than all around units. Sowar is fine as it is. India has all type of units in age2 which is their strenght. They're not by any mean weak against age3 units.

Re: ESOC Patch suggestions, comments and discussion

Posted: 31 Dec 2015, 20:16
by momuuu
[Armag] diarouga wrote:
Jerom wrote:
Show hidden quotes

nah, I think it'd mostly tweak the match up against France. Would possibly make them beat spain I guess.

You're not going to make sowars vs spain.
I was talking about zambs all the time.... And going full zamb could be good against spain.

Re: ESOC Patch suggestions, comments and discussion

Posted: 31 Dec 2015, 21:36
by zoom
mnogud wrote:
zoom wrote:
Show hidden quotes

Isn't the basic design of artillery to punish tech-disadvantages?

yes but if u compare sowar base attack and hp, they suck compared to other age 2 cav, so a 1.5 multiplier seems meaningful

Who is talking about Sowars?

Re: ESOC Patch suggestions, comments and discussion

Posted: 01 Jan 2016, 03:54
by Hazza54321
I think zambs need a small bonus vs art in colonial, theyre too slow to go to fortress themselves and so they have nothing to deal with those falcs or other ffs

Re: ESOC Patch suggestions, comments and discussion

Posted: 01 Jan 2016, 07:41
by Jaeger
Jerom wrote:I was talking about zambs all the time.... And going full zamb could be good against spain.

nah, I think it'd mostly tweak the match up against France. Would possibly make them beat spain I guess.[/quote]
You're not going to make sowars vs spain.[/quote]I was talking about zambs all the time.... And going full zamb could be good against spain.[/quote]

I was struggling vs your full zambs (i think u won like 3 games then I won like 2) and I think it would completely rek somebody who doesnt play spain at all but ultimately I don't think it's great. What was your BO anyway any why not slow karni instead of 10/10?

Re: ESOC Patch suggestions, comments and discussion

Posted: 01 Jan 2016, 10:13
by [Armag] diarouga
Garja wrote:Sowar and other asian cav are more hard counters than all around units. Sowar is fine as it is. India has all type of units in age2 which is their strenght. They're not by any mean weak against age3 units.

Sowars are weaker than hussards, they attack more, that's true but cav's goal is to tank damages which is something sowars can't do.

Re: ESOC Patch suggestions, comments and discussion

Posted: 01 Jan 2016, 13:32
by momuuu
ovi12 wrote:
Jerom wrote:I was talking about zambs all the time.... And going full zamb could be good against spain.

I was struggling vs your full zambs (i think u won like 3 games then I won like 2) and I think it would completely rek somebody who doesnt play spain at all but ultimately I don't think it's great. What was your BO anyway any why not slow karni instead of 10/10?

Lol I was just messing around with build orders a bit and it seemed to work pretty well.

I thought zambs had a bonus against falcs though haha..

Re: ESOC Patch suggestions, comments and discussion

Posted: 01 Jan 2016, 23:40
by Panmaster
Does the patch fix actual errors in age3y.exe or is it just a unit stats mod? I would very much like to obtain the source code for the .exe.

Known issues:
Sound volume settings reset when game window minimised
Printscreen
China recorded game aura
German advanced dock card
Zweihanders +10%hp. Probably should be 15%.

Re: ESOC Patch suggestions, comments and discussion

Posted: 02 Jan 2016, 12:22
by zoom
Please detail "Printscreen" and "German Advanced Dock".

Re: ESOC Patch suggestions, comments and discussion

Posted: 02 Jan 2016, 20:14
by musketeer925
Panmaster wrote:Does the patch fix actual errors in age3y.exe or is it just a unit stats mod? I would very much like to obtain the source code for the .exe.

Known issues:
Sound volume settings reset when game window minimised
Printscreen
China recorded game aura
German advanced dock card
Zweihanders +10%hp. Probably should be 15%.


We don't have the source code for the age3y.exe. The only modifications we've made to that have been through hex editing.

Re: ESOC Patch suggestions, comments and discussion

Posted: 03 Jan 2016, 06:40
by _H2O
The seperate exe allows us to keep your RE patch easy to launch and play. You will notice an RMF folder as well which contains the ESOC maps. You can almost think of the patch as another expansion.

Re: ESOC Patch suggestions, comments and discussion

Posted: 07 Jan 2016, 01:14
by momuuu
Id like to see goon range resistance from 30 to 25 be considered as a change.

Re: ESOC Patch suggestions, comments and discussion

Posted: 11 Jan 2016, 16:00
by deleted_user0
Jerom wrote:Id like to see goon range resistance from 30 to 25 be considered as a change.

This or:

Counter infantry rifling--->Counter faggotgoon shooting
Gives 3x also to light cavalry (or 2.5x) and 3x to heavy inf and cost raised to 300w 300g. That would make a lot of sense in team games, dunno about 1v1.

Re: ESOC Patch suggestions, comments and discussion

Posted: 11 Jan 2016, 19:55
by thebritish
Jerom wrote:Id like to see goon range resistance from 30 to 25 be considered as a change.

isn't the goon resistance already nerfed to 20%

Re: ESOC Patch suggestions, comments and discussion

Posted: 12 Jan 2016, 06:11
by [Armag] diarouga
thebritish wrote:
Jerom wrote:Id like to see goon range resistance from 30 to 25 be considered as a change.

isn't the goon resistance already nerfed to 20%

No.

Re: ESOC Patch suggestions, comments and discussion

Posted: 12 Jan 2016, 07:15
by thebritish
[Armag] diarouga wrote:
thebritish wrote:
Jerom wrote:Id like to see goon range resistance from 30 to 25 be considered as a change.

isn't the goon resistance already nerfed to 20%

No.

Then why everyone said before goons are nerfed?

Re: ESOC Patch suggestions, comments and discussion

Posted: 13 Jan 2016, 14:36
by Panmaster
zoom wrote:Please detail "Printscreen" and "German Advanced Dock".

The German advanced dock card doesn't provide the same benefits as all the other advanced dock cards for the other civs according to the description.

I forgot the other known issues:
-Culverins pack up and move to a target instead of moving and firing
-Unit getting stuck inside buildings and walls
-Settlers building only wall stacks and missing the segments due to lag when there's a massive battle
-Heavy cannons missing due to lag when there's a massive battle

Re: ESOC Patch suggestions, comments and discussion

Posted: 13 Jan 2016, 14:51
by zoom
Thanks.

Re: ESOC Patch suggestions, comments and discussion

Posted: 13 Jan 2016, 17:15
by Dsy
Remove the automatic stance changes from the cannon type units. I mean once i set them bomber mode no way to change back limber mode automatically. You could only change modes manually.
It could prevent the most annoying cannon bug...

Re: ESOC Patch suggestions, comments and discussion

Posted: 13 Jan 2016, 17:36
by Kaiserklein
Dsy wrote:Remove the automatic stance changes from the cannon type units. I mean once i set them bomber mode no way to change back limber mode automatically. You could only change modes manually.
It could prevent the most annoying cannon bug...

That's a good idea but idk if it's doable