ESOC FP Civilization Tiers!

Which will be top civ in the ESOC FP 1.0?

Dutch
5
6%
British
2
2%
French
3
4%
Portuguese
13
15%
Spanish
1
1%
Ottomans
25
29%
Germans
7
8%
Russians
1
1%
Sioux
0
No votes
Aztecs
8
9%
Iroquois
1
1%
Chinese
7
8%
Japanese
5
6%
Indians
7
8%
 
Total votes: 85

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Netherlands Mr_Bramboy
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Post by Mr_Bramboy »

papist wrote:I doubt that buff will make much difference. The majority of Aztec players never age up.

This. Also you don''t really need a second Nobles hut since you can hardly afford to make units from a Warhut and a Nobles hut anyways.
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ESOC FP Civilization Tiers!

Post by Marco1698 »

Objectively, eso fp is better than old tad fan patch where samwise was pr 50? (not sure if it was the 1.2)
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Post by anonymous123 »

marco1698 wrote:Objectively, eso fp is better than old tad fan patch where samwise was pr 50? (not sure if it was the 1.2)
You mean sam is not pr50 on esocp? @samwise12 #Riot
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France [Armag] diarouga
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Post by [Armag] diarouga »

No, he just means that EP>FP 1.2
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Post by blasdg »

Ottomans are broken as fuck. On TP maps nothing has changed, 14% less dmg on abuse guns doesnt actually do anything and their FF is still strong as hell. On no TP maps they are so much worse that I want to start crying.

This isnt the way you can balance a civ. When you play Otto its either ez or disaster, 100% depending on the map. Bullshit patch for Otto.
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Post by gibson »

marco1698 wrote:Objectively, eso fp is better than old tad fan patch where samwise was pr 50? (not sure if it was the 1.2)

That had to do with the amount of players playing, not the patch. It''s not really possible to get to much higher than pr 40 atm because of the low amount of high level players.
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France [Armag] diarouga
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Post by [Armag] diarouga »

blasdg wrote:Ottomans are broken as fuck. On TP maps nothing has changed, 14% less dmg on abuse guns doesnt actually do anything and their FF is still strong as hell. On no TP maps they are so much worse that I want to start crying.

This isnt the way you can balance a civ. When you play Otto its either ez or disaster, 100% depending on the map. Bullshit patch for Otto.
And what would you do?
If you buff the mosquee they become op on TP maps.
There''s no way you can balance otto on every maps without changing the design of the civ.
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Post by blasdg »

Then maybe you have to change the design of the civ?! Its better than having a 100% broken civ that is either super strong or super bad.
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Post by [Armag] diarouga »

That's not the goal of the esoc patch atm.
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New Zealand zoom
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Post by zoom »

blasdg wrote:Ottomans are broken as fuck. On TP maps nothing has changed, 14% less dmg on abuse guns doesnt actually do anything and their FF is still strong as hell. On no TP maps they are so much worse that I want to start crying.

This isnt the way you can balance a civ. When you play Otto its either ez or disaster, 100% depending on the map. Bullshit patch for Otto.
Testing indicates they are more balanced than on RE. It does something and their FF is weaker than before, albeit still strong. On non-TP maps they are also stronger than before, if but still fairly weak.

I think you are overreacting and, more importantly, reacting prematurely. Additional play-testing is needed. If it turns out to be an issue after all, I''m sure Ottomans will be addressed in future releases.
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Post by blasdg »

diarouga wrote:That''s not the goal of the esoc patch atm.
I thought the goal was to fix Otto/Iro?
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Post by [Armag] diarouga »

blasdg wrote:
diarouga wrote:Thats not the goal of the esoc patch atm.
I thought the goal was to fix Otto/Iro?

The goal is to make them playable. They are playable, arent they? They wont be banned in tournaments anymore.
Yeah otto are weaker on no tp maps, but fre/ger/spain/sioux/port also are. And just dont QS with otto them.

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