Bug Fixes for the ESOC Patch
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- Ninja
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Re: Bug Fixes for the ESOC Patch
it's just simply horrible card then, just like sacred field is already useless building
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Re: Bug Fixes for the ESOC Patch
Btw, Malaysia with UI doesn't let you upgrade TPs to stagecoach. I had this bug before in the past and thought it was fixed, but on ui 2.2a/b it still doesn't work, and since that map is part of the RO96 map pool (and maybe other rounds' as well, idk), it's kind of problematic
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
Re: Bug Fixes for the ESOC Patch
What did you expect? To get 80% more shipments? It's probably not a horrible card in the long run until you reach your 25th shipment at which point the slot it takes makes it bad. Perhaps useful for TR20.
Pay more attention to detail.
Re: Bug Fixes for the ESOC Patch
Kaiserklein wrote:Btw, Malaysia with UI doesn't let you upgrade TPs to stagecoach. I had this bug before in the past and thought it was fixed, but on ui 2.2a/b it still doesn't work, and since that map is part of the RO96 map pool (and maybe other rounds' as well, idk), it's kind of problematic
I think this is actually a feature of the map and not a bug
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- Ninja
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Re: Bug Fixes for the ESOC Patch
Gendarme wrote:What did you expect? To get 80% more shipments? It's probably not a horrible card in the long run until you reach your 25th shipment at which point the slot it takes makes it bad. Perhaps useful for TR20.
what I did expect? 80% more from sacred field which is already very bad building
Re: Bug Fixes for the ESOC Patch
sacred field is basically a stronger TP that costs 250w. It takes 7 cows to be worth it.
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- Retired Contributor
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Re: Bug Fixes for the ESOC Patch
Garja wrote:sacred field is basically a stronger TP that costs 250w. It takes 7 cows to be worth it.
7 if you want to neglect the 50w cost difference, otherwise 8 if you want to bask in the aura of your sacred field with no regrets!
Download ESOC Taunt Package : http://eso-community.net/viewtopic.php?f=33&t=7250
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Re: Bug Fixes for the ESOC Patch
tedere12 wrote:Kaiserklein wrote:Btw, Malaysia with UI doesn't let you upgrade TPs to stagecoach. I had this bug before in the past and thought it was fixed, but on ui 2.2a/b it still doesn't work, and since that map is part of the RO96 map pool (and maybe other rounds' as well, idk), it's kind of problematic
I think this is actually a feature of the map and not a bug
Well, considering the non-ui map lets you get a stagecoach, i'll just answer "no"
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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- Ninja
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Re: Bug Fixes for the ESOC Patch
Garja wrote:sacred field is basically a stronger TP that costs 250w. It takes 7 cows to be worth it.
one cow in sacred field (sacred xp - regular xp without sacred) = 0.15xp/s.
TP scaled to the cost: 1.2*5/4 = 1.5 xp /s
therefore you need 10 cows to make it worth it. And what do you mean stronger? It has 1.2k HP which is super bad for 250w building.
again: garja is proven wrong.
Re: Bug Fixes for the ESOC Patch
There is a bug with it.
If I recall correctly it has different effects based on if you send it before or after doing the research in sacred field.
Before - it only boosts the xp generation of herdables not tasked to field.
After - it correctly boosts the xp generation of all herdables.
Still its never cost effective. Should have some cows free maybe. Or sacred field should have its own xp generation even without cows.
If I recall correctly it has different effects based on if you send it before or after doing the research in sacred field.
Before - it only boosts the xp generation of herdables not tasked to field.
After - it correctly boosts the xp generation of all herdables.
Still its never cost effective. Should have some cows free maybe. Or sacred field should have its own xp generation even without cows.
Re: Bug Fixes for the ESOC Patch
values are (or should be) 0.1 and 0.3 respectively. At least for cows, maybe it's different for other animals.
Therefore it takes about 7-8 cows to equalize sacred field and the average TP (200w for 1.2 xp/sec and 250w for 1.4-1.6 xp/sec).
Therefore it takes about 7-8 cows to equalize sacred field and the average TP (200w for 1.2 xp/sec and 250w for 1.4-1.6 xp/sec).
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Re: Bug Fixes for the ESOC Patch
Also worth saying that the sacred field is safe in your base, and not open on the map. I'd also argue that having a more or less continuous trickle is better than getting a big xp pass every once in a while
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
Re: Bug Fixes for the ESOC Patch
Ye xp trickle is defnitely better altho on EP maps is not that relevant.
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- Ninja
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Re: Bug Fixes for the ESOC Patch
Garja wrote:values are (or should be) 0.1 and 0.3 respectively. At least for cows, maybe it's different for other animals.
Therefore it takes about 7-8 cows to equalize sacred field and the average TP (200w for 1.2 xp/sec and 250w for 1.4-1.6 xp/sec).
It's 5XP/50s and 25XP/100s for cow. So its 0.1 and 0.25. You need 10 cows. Doesnt happen almost in any map except mongolia.
Re: Bug Fixes for the ESOC Patch
if somppu keep arguing with the clever guys of the EP team, you may be fixed as a bug
Re: Bug Fixes for the ESOC Patch
Yaks , cows, llamas and water buffalos give 0.3 xp/sec at sacred field. Goats 0.25 and sheeps 0.22.
Anyway it isn't really viable except in team or in treaty. Might be okish in 1v1 on no TP maps with very lucky herdable count. Also there is a tech that improves the xp rate slighty and also worth mentioning TPs used to cost 250w as well.
Anyway it isn't really viable except in team or in treaty. Might be okish in 1v1 on no TP maps with very lucky herdable count. Also there is a tech that improves the xp rate slighty and also worth mentioning TPs used to cost 250w as well.
- macacoalbino
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Re: Bug Fixes for the ESOC Patch
Wadmalaw doesn't spawn the 3 cows on one of the islands sometimes...
Re: Bug Fixes for the ESOC Patch
Actually a sacred field is superior to a TP at a certain number of yaks, something like 10 or 12?
Re: Bug Fixes for the ESOC Patch
Caravel, Galley, Galleon have -2 standard attack range since EP4. Fixed on 4.2.
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- Crossbow
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Re: 中心补丁程序的 Bug 修复
can we fix ypUnitDiscipleAura bug in ep4.2?
- princeofcarthage
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Re: Bug Fixes for the ESOC Patch
Code for abus gun range is incomplete. +2 range only affects in volley mode. Does not affect abus gun in defend and stagger mode. Checked in game as well as file.
Fine line to something great is a strange change.
- QueenOfdestiny
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Re: Bug Fixes for the ESOC Patch
queenofdestiny wrote:Waterflags team map
Con you also send it to me on Skype please ?
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