iNcog wrote:Interesting... Can you list a few changes which would make you (or your friends) more readily adopt the ESOC Patch?
These would be my picks as being the most influential among lower ranked players. In particular the animation files for some of the native units. Another big one would be the revive explorer bug. Add in the anti-cheat functions on the patch currently and it should appeal to a wider demographic. Just my opinion. It's not my patch, pick and choose what you'd like to fix.
[spoiler=Click to Read]5. Buildings can garrison Fishing Boats if close enough to the water. This affects the following buildings: Town Center, Outpost, Blockhouse, Fort, Castle, Village, Asian Outpost, War Hut, Nobles' Hut, and Agra Fort. (Exploitable)
8. FishingBoat/ypFishingBoatAsian can currently garrison units. (Exploitable)
42. TEAM Wool Staple Ports doesn't work properly with livestock fattening, and is missing bonus for Sacred Fields. (Complaint with treaty players if I'm not mistaken)
71. Explorer Revive using hotkeys. (Solution change tactics for explorer to new custom tactics that are exactly the same with no hotkeys attached to them. This means all units except explorers will have unit tactic and explorers will no longer revive. Bug is present in Vanilla as well if you add hotkeys to the explorers. Only possible way is to remove hotkeys to the units in the .bar file.) (Recommended Change) (Exploitable)
88. TEAM Early Dragoons does not enable German War Wagons or Aztec Eagle Runner Knights.
107. xpTomahawk throws a musket ball instead of a tomahawk. (Solution is to use Vanilla Native tomahawks attack animation.) (This is an animation file change and wont have an effect on the units balance or upgrades that effect it.) (Recommended Change) (Successfully added in FP 1.3 for Mac)
108. Native Settlers throw musket balls. (Solution change animation to Native Eagle Warrior) (This is an animation file change and wont have an effect on the units balance or upgrades that effect it.) (Recommended Change) (Successfully added in FP 1.3 for Mac)
114. Aztec Eagle Knight holds a spear but shoots arrows. (Solution change animation to Native Eagle Warrior) (This is an animation file change and wont have an effect on the units balance or upgrades that effect it.) (Recommended Change) (Successfully added in FP 1.3 for Mac)
118. TWC and TAD were released with low resolution flag icons. While at release the resolution was unnoticeable, with newer screens it's easy to notice how poor in quality these flags are compared to the Vanilla flag icons. Same applies to revolution flags. (Solution is to retexture and skin the current icons, or use "HD flag" mods that currently exist. Using mod would save hours of work since the results would be virtually identical.) (Debatable change)
127. Flare Allies button is missing a hotkey. (3 solutions exist to fix this. First is using a User.con file to override a hotkey button, this however is not ideal and is harder for less experienced players to understand. Second would be removing a hotkey that is hardly used from the list and replacing it with the Flare Allies hotkey. This is also not ideal as some people may use all hotkeys or at least have them mapped namely the treaty community. Third solution would be to edit the .bar file and increase the number of allowable hotkeys, without removing anything be the easiest solution for all players. This however would make the download for the patch much larger.)
130. Eject Villagers from Town Center hotkey should be set to universal for all buildings. Thus all units could be ejected from any building or boat using the same hotkey. (Solution is even easier than above. Just set the eject button to a game world option.)[/spoiler]