Bug Fixes for the ESOC Patch

No Flag deleted_user0
Ninja
Posts: 13004
Joined: Apr 28, 2020

Re: Bug Fixes for Fan Patch

Post by deleted_user0 »

Marathan Catamarans should get their attack damage type changed to siege, like every other warship.
Netherlands Denalin
Crossbow
Posts: 5
Joined: Oct 18, 2016
ESO: Denalin

Re: Bug Fixes for Fan Patch

Post by Denalin »

pecelot wrote:I'm not sure sending any message to anyone related with ES/MS is worth trying, as it's a pointless effort most of the time. They don't really care anymore, even when it comes to much more serious problems, like dealing with cheaters. :mad:


For what it's worth, I reached out to AoE3's lead designer and he responded pretty quickly. Their hands are tied when it comes to actually patching the game (funding, internal politics, etc), but many of the team were passionate creating the game, and still remain passionate. Anyway, we had a nice back and forth throughout the day on Twitter. I'll post the full conversation tomorrow on the other thread. :)
User avatar
Poland pecelot
Retired Contributor
Donator 03
Posts: 10459
Joined: Mar 25, 2015
ESO: Pezet

Re: Bug Fixes for Fan Patch

Post by pecelot »

To be fair, I was referring to a stereotypical point of view based on general MS staff activity in terms of community management in the form of for instance banning cheaters on ESO or generally staying in touch with the players. Sorry for that, your words certainly bring some hope and relief. :)

umeu wrote:Marathan Catamarans should get their attack damage type changed to siege, like every other warship.

They are identical to Canoes — 16 range attack and 40 siege attack. Makes sense if you ask me.
No Flag deleted_user0
Ninja
Posts: 13004
Joined: Apr 28, 2020

Re: Bug Fixes for Fan Patch

Post by deleted_user0 »

No canoes do siege dmd at range of 40, catamarans do the weak attack of 16 dmg
User avatar
Sweden Gendarme
Gendarme
Donator 03
Posts: 5132
Joined: Sep 11, 2016
ESO: Gendarme

Re: Bug Fixes for Fan Patch

Post by Gendarme »

You forgot the biggest bug in whole AoE3. Schooners. Remove pls.
Pay more attention to detail.
User avatar
Poland pecelot
Retired Contributor
Donator 03
Posts: 10459
Joined: Mar 25, 2015
ESO: Pezet

Re: Bug Fixes for Fan Patch

Post by pecelot »

umeu wrote:No canoes do siege dmd at range of 40, catamarans do the weak attack of 16 dmg

I just checked that in game??
unless you mean war canoes, which is a different story, obviously
No Flag deleted_user0
Ninja
Posts: 13004
Joined: Apr 28, 2020

Re: Bug Fixes for Fan Patch

Post by deleted_user0 »

No, whenever catamarans attack, they use their ranged attack. Canoes however use their siege attack. Hence canoes are good and catamarans are totally crap.
Brazil Matt1994
Crossbow
Posts: 2
Joined: Oct 22, 2016
ESO: Matuiss2

Re: Bug Fixes for Fan Patch

Post by Matt1994 »

Hi, i downloaded the patch, but now the audio is stuttering, the game is fine just the audio that isnt, how I fix that?
User avatar
United States of America musketeer925
Retired Contributor
Donator 01
Posts: 2483
Joined: Mar 28, 2015
ESO: musketeer925

Re: Bug Fixes for Fan Patch

Post by musketeer925 »

Matt1994 wrote:Hi, i downloaded the patch, but now the audio is stuttering, the game is fine just the audio that isnt, how I fix that?

PC specs / OS?
Brazil Matt1994
Crossbow
Posts: 2
Joined: Oct 22, 2016
ESO: Matuiss2

Re: Bug Fixes for Fan Patch

Post by Matt1994 »

Im a noob in computer but I assume you want to know this:
intel core i7-3770S 3.10GHz
8GB RAM
64 bits
User avatar
Poland pecelot
Retired Contributor
Donator 03
Posts: 10459
Joined: Mar 25, 2015
ESO: Pezet

Re: Bug Fixes for Fan Patch

Post by pecelot »

umeu wrote:No, whenever catamarans attack, they use their ranged attack. Canoes however use their siege attack. Hence canoes are good and catamarans are totally crap.

That's not entirely true. Canoes deal siege damage to building, obviously, and other warships, whereas land units they attack with their normal range damage. Catamarans, on the other hand, do the same with the exception of a normal ranged attack against other vessels. In a way then they are not totally crap, although in some sea action they fall back quickly, unless mirrored, which is almost always the case, as they don't see that much usage apart from some early brawls on Indonesia/Honshu. :ship: :ship: :ship:
No Flag deleted_user0
Ninja
Posts: 13004
Joined: Apr 28, 2020

Re: Bug Fixes for Fan Patch

Post by deleted_user0 »

Well im talking about sea combat, the only thing theyre meant for and good at cuz they lack range to do what frigs do. And also the only reason caravels etc are god at defending vs land is their high rr and attack of siege dmg type. Canoes are good at fighting water cuz they are cheap but with high dmg. Catamarans cost the same and have same stats but they dont do siege dmg in battle unless actually sieging. So this just makes them totally useless. There is literally no point to make them in a game thats not already over.
User avatar
Serbia Atomiswave
Lancer
Posts: 794
Joined: Dec 27, 2015

Re: Bug Fixes for Fan Patch

Post by Atomiswave »

Any news on more bugfixes? Is Icourt around anymore?
User avatar
United States of America Darwin_
Howdah
Posts: 1446
Joined: Nov 14, 2015
Location: Boston

Re: Bug Fixes for Fan Patch

Post by Darwin_ »

I am not necessarily sure if this constitutes a bug or not, but some of the TAD treasure guardians (I think lions, panthers and tigers) can bug out and have a super fast attack rate. If you attack one, then walk towards the treasure, they attack super quickly and can deal tons of damage. But, it can totally vary, making it hard to take calculated risks when taking treasures.
somppukunkku wrote:This is not a fucking discogame.
User avatar
Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 4513
Joined: Mar 31, 2015
ESO: EAGLEMUT
Clan: WPact

Re: Bug Fixes for Fan Patch

Post by EAGLEMUT »

Darwin_ wrote:I am not necessarily sure if this constitutes a bug or not, but some of the TAD treasure guardians (I think lions, panthers and tigers) can bug out and have a super fast attack rate. If you attack one, then walk towards the treasure, they attack super quickly and can deal tons of damage. But, it can totally vary, making it hard to take calculated risks when taking treasures.

Their attack seems to instantly recharge without doing the full animation while they're moving (always, not just sometimes). What you need to do is either stand still, or keep them snared so they will need to catch up in between attacks.
Image
momuuu wrote: ↑theres no way eaglemut is truly a top player
User avatar
United States of America Darwin_
Howdah
Posts: 1446
Joined: Nov 14, 2015
Location: Boston

Re: Bug Fixes for Fan Patch

Post by Darwin_ »

EAGLEMUT wrote:
Darwin_ wrote:I am not necessarily sure if this constitutes a bug or not, but some of the TAD treasure guardians (I think lions, panthers and tigers) can bug out and have a super fast attack rate. If you attack one, then walk towards the treasure, they attack super quickly and can deal tons of damage. But, it can totally vary, making it hard to take calculated risks when taking treasures.

Their attack seems to instantly recharge while they're moving (always, not just sometimes). What you need to do is either stand still, or snare them so they will need to catch up in between attacks.

Yeah I do try to do that, but since the instant recharge doesnt happen with any of the vanilla treaure guardians, I thought it would be worth mentioning, as it does seem to be a bug to me.
somppukunkku wrote:This is not a fucking discogame.
User avatar
Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 4513
Joined: Mar 31, 2015
ESO: EAGLEMUT
Clan: WPact

Re: Bug Fixes for Fan Patch

Post by EAGLEMUT »

No idea whether it's intended or not. Personally I'd keep it, I always find it funny when this happens and some explorer just gets absolutely rekt.
Image
momuuu wrote: ↑theres no way eaglemut is truly a top player
User avatar
Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 4513
Joined: Mar 31, 2015
ESO: EAGLEMUT
Clan: WPact

Re: Bug Fixes for Fan Patch

Post by EAGLEMUT »

Atomiswave wrote:Any news on more bugfixes? Is Icourt around anymore?

No, he doesn't seem to be active currently.
Image
momuuu wrote: ↑theres no way eaglemut is truly a top player
User avatar
United States of America Darwin_
Howdah
Posts: 1446
Joined: Nov 14, 2015
Location: Boston

Re: Bug Fixes for Fan Patch

Post by Darwin_ »

@EAGLEMUT except when its mine lol. It is literally the only thing that can tilt me XD
somppukunkku wrote:This is not a fucking discogame.
User avatar
Poland pecelot
Retired Contributor
Donator 03
Posts: 10459
Joined: Mar 25, 2015
ESO: Pezet

Re: Bug Fixes for Fan Patch

Post by pecelot »

Indian card „Call to Arms" doesn't work.

Image

Thanks to @mandosrex for the information! :flowers:
User avatar
Poland pecelot
Retired Contributor
Donator 03
Posts: 10459
Joined: Mar 25, 2015
ESO: Pezet

Re: Bug Fixes for Fan Patch

Post by pecelot »

Darwin_ wrote:I am not necessarily sure if this constitutes a bug or not, but some of the TAD treasure guardians (I think lions, panthers and tigers) can bug out and have a super fast attack rate. If you attack one, then walk towards the treasure, they attack super quickly and can deal tons of damage. But, it can totally vary, making it hard to take calculated risks when taking treasures.

I've just checked it and it's indeed the case — with an EP Native Scout I managed in a standing position I managed to get a tiger down to 175 HP, whereas when I tried to kite (remember — no snare) I only managed to hit him like 3/4 times before dying. However, when you apply this to snare-able units, like explorers, that's not the case. My explorer survived with 210 HP in a standing fight and more than 235 HP when kiting.
User avatar
United States of America iCourt
Retired Contributor
Posts: 700
Joined: Jan 14, 2016
ESO: iCourt
Location: Monterey, California

Re: Bug Fixes for Fan Patch

  • Quote

Post by iCourt »

EAGLEMUT wrote:
Atomiswave wrote:Any news on more bugfixes? Is Icourt around anymore?

No, he doesn't seem to be active currently.


Sorry been on a couple month Honeymoon, still on it. Japan next week.
User avatar
Poland pecelot
Retired Contributor
Donator 03
Posts: 10459
Joined: Mar 25, 2015
ESO: Pezet

Re: Bug Fixes for Fan Patch

Post by pecelot »

Great to hear from you! :love:
User avatar
Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 4513
Joined: Mar 31, 2015
ESO: EAGLEMUT
Clan: WPact

Re: Bug Fixes for Fan Patch

  • Quote

Post by EAGLEMUT »

iCourt wrote:
EAGLEMUT wrote:
Atomiswave wrote:Any news on more bugfixes? Is Icourt around anymore?

No, he doesn't seem to be active currently.


Sorry been on a couple month Honeymoon, still on it. Japan next week.

Wonderful news, welcome back on board!
Image
momuuu wrote: ↑theres no way eaglemut is truly a top player
User avatar
United States of America iCourt
Retired Contributor
Posts: 700
Joined: Jan 14, 2016
ESO: iCourt
Location: Monterey, California

Re: Bug Fixes for Fan Patch

  • Quote

Post by iCourt »

Japan is the last stretch of the Honeymoon, so I'll try and catch up with things after I return.

Who is online

Users browsing this forum: No registered users and 9 guests

Which top 10 players do you wish to see listed?

All-time

Active last two weeks

Active last month

Supremacy

Treaty

Official

ESOC Patch

Treaty Patch

1v1 Elo

2v2 Elo

3v3 Elo

Power Rating

Which streams do you wish to see listed?

Twitch

Age of Empires III

Age of Empires IV