Page 8 of 22

Re: Bug Fixes for Fan Patch

Posted: 24 Apr 2016, 17:50
by Kaiserklein
Since grens are an age 2 units, and since they already suck, I guess we could move this upgrade to colonial.
We need to ask @Mitoe what he thinks about this, I'm sure he feels 100% concerned by this issue

Re: Bug Fixes for Fan Patch

Posted: 24 Apr 2016, 18:13
by momuuu
just sneak it in the bug list. I want my grenadier troll strats to be slightly less extremely shitty.

Re: Bug Fixes for Fan Patch

Posted: 24 Apr 2016, 18:18
by pecelot
It should be considered not only as a British technology, which can make their grens OP. Other civs have it, too. Therefore it should be available in colonial. I agree with @Kaiserklein .
@Jerom , it's already there:
iCourt wrote:175. Advanced Arsenal doesn't enable Incendiary Grenades when sent in the Colonial Age.

Re: Bug Fixes for Fan Patch

Posted: 24 Apr 2016, 18:21
by momuuu
Well then I refound it. yay. Didnt iCourt say he updated the list though?

Re: Bug Fixes for Fan Patch

Posted: 24 Apr 2016, 19:30
by iCourt
I added that to the list. I'm constantly updating this as bugs are discovered or rediscovered. It honestly looks like something that was simply missed by ES, and it just wasn't fixed by their team due to it being a low priority change.

Actually most of the bugs I've listed were confirmed and acknowledged by ES and were deemed to insignificant to fix.

Side note: Grenadiers are by far my favorite unit to micro. I really wish they were more viable.

Re: Bug Fixes for Fan Patch

Posted: 24 Apr 2016, 19:35
by momuuu
Grens are amazing when you reach a critical mass and get that upgrade XD

Re: Bug Fixes for Fan Patch

Posted: 28 Apr 2016, 17:16
by IP Man
That upgrade not being available in age 2 isnt a bug.
All upgrades are available to research in age 2, except that upgrade which you can research in age 3.
By shipping advanced arsenal, you can build the arsenal to research the age 2 upgrades.

Re: Bug Fixes for Fan Patch

Posted: 28 Apr 2016, 17:32
by iCourt
IP Man wrote:That upgrade not being available in age 2 isnt a bug.
All upgrades are available to research in age 2, except that upgrade which you can research in age 3.
By shipping advanced arsenal, you can build the arsenal to research the age 2 upgrades.

This isn't quite right. None of the Arsenal upgrades are available in age 2 because the arsenal can't even be built until age 3. The upgrades are all available starting in the discovery age if you look and see how it's coded, except the grenadier one. The card unlocks new upgrades and sets the build age to colonial. Again all bugs are subjective, the card is technically working properly, but that grenadier tech is set to age 3 availability for some reason. It could be balance, but it's most likely something that was just set into the wrong tech availability slot.

Re: Bug Fixes for Fan Patch

Posted: 29 Apr 2016, 06:15
by g06092
I've found a bug shown in the following image. Opr and CA imperial upgrades are moved aside by one square. I've researched the guard upgrades through the church card upgrade. I'm sure if it has anything to do about it.

Re: Bug Fixes for Fan Patch

Posted: 29 Apr 2016, 07:46
by iCourt
72. ChurchQuatrefage (Spanish) and ChurchStadholders (Dutch) move Barrack upgrades. ChurchKalmucks, ChurchBashkirPonies (Russian) and shipping Card HCShipWingedHussars (German) move Stable upgrades. ChurchGardeImperial1, 2, 3 (French Grenadiers) move Artillery Depot upgrades.If used, improvement buttons are displaced to the right, so that they are not below their corresponding unit button. (Solution is to change how cards upgrade the units.) -This is a pain to fix.

It's already noted, and is hard to fix correctly. Multiple ways to fix this, but none which I'm happy with yet.

Re: Bug Fixes for Fan Patch

Posted: 29 Apr 2016, 08:16
by zoom
1. Does the "Dravidian Martial Arts" shipment affect Urumi?
2. Should it affect Urumi?

Re: Bug Fixes for Fan Patch

Posted: 01 May 2016, 11:45
by pecelot
The improved building HP card from HC doesn't affect TPs. They have 2500/3500 HP and need to be repaired.

Re: Bug Fixes for Fan Patch

Posted: 04 May 2016, 20:55
by pecelot
When the game is finished while sieging a TP/TC, the music bugs playing these three siege-tracks randomly for a couple of seconds.

Re: Bug Fixes for Fan Patch

Posted: 04 May 2016, 22:00
by Kaiserklein
TPs actually have this bug with all hp improvements. But I guess it was already listed in the bugs list

Re: Bug Fixes for Fan Patch

Posted: 05 May 2016, 05:25
by pecelot
I looked through the list and didn't found it there.

Re: Bug Fixes for Fan Patch

Posted: 09 May 2016, 16:18
by iCourt
Added all of the above. Working on fixing a big chunk of these today and tomorrow.

Re: Bug Fixes for Fan Patch

Posted: 10 May 2016, 14:59
by iNcog
<3

Re: Bug Fixes for Fan Patch

Posted: 17 May 2016, 12:53
by pecelot
There are some treasures which look like regular coin treasures but instead give XP. I found two during my last two games on Asian maps.
[spoiler=Screens]Image
This is the one with a polar bear (wtf polar bear on Borneo?), grants about 55 XP as far as I remember.

Image
This is the one with a pet macaque, grants 30—35 XP.[/spoiler]

Re: Bug Fixes for Fan Patch

Posted: 17 May 2016, 13:09
by iNcog
Global warming has to be a bug

Re: Bug Fixes for Fan Patch

Posted: 17 May 2016, 16:53
by iCourt
pecelot wrote:There are some treasures which look like regular coin treasures but instead give XP. I found two during my last two games on Asian maps.
[spoiler=Screens]Image
This is the one with a polar bear (wtf polar bear on Borneo?), grants about 55 XP as far as I remember.

Image
This is the one with a pet macaque, grants 30—35 XP.[/spoiler]

They are just meant to represent treasure. Bad show perhaps, but there are a ton of other treasures that are poorly designed as well.

Re: Bug Fixes for Fan Patch

Posted: 17 May 2016, 18:28
by pecelot
Well, to be honest they can be quite misleading. One may think it's a coin treasure, which can be important in the early game when you plan to research hunting dogs or something and need that little gold tweak, but may find himself mistaken. Also, it's a proper bug I assume, that's why I posted it :) Other treasures may be poorly designed indeed (although to be honest I can't recall any being terrible-looking), but this one is just misleading.

Re: Bug Fixes for Fan Patch

Posted: 18 May 2016, 01:14
by momuuu
Gotta check the treasure anyways.

Re: Bug Fixes for Fan Patch

Posted: 18 May 2016, 03:28
by iCourt
Most the treasures are misleading by being a tent or a broken wagon. It's bad show for sure, most of it would be very time consuming to fix.

Re: Bug Fixes for Fan Patch

Posted: 18 May 2016, 04:30
by _H2O
I wouldn't change, played the game so long that you know on Borneo a polar bear is 55 exp. a monkey with coin is 30 exp but on Siberia 2 white monkeys is 45 coin.

Re: Bug Fixes for Fan Patch

Posted: 18 May 2016, 11:47
by pecelot
@iCourt they just don't show what they give you, it's not misleading in my opinion. If they showed for example food and granted you gold instead, that'd be right, but it's not the case. And that's my point, but I understand you.
@_H2O well, I think it wouldn't change that much since it would just show the proper treasure. You know it gives XP instead of coin, but if we changed it, you'd still know it gives XP because of the treasure guardian (characteristic one polar bear) and the XP appearance. Also, bear in mind newer players who haven't necessarily been playing for 11 years.